Whatever it may be, add mayonnaise.
196
Be sure to follow the rule before you head out.
Rule: You must post before you leave.
I love mayo, so I will definitely try to fit it in!
A game set in a world with no sun. You are in perpetual darkness. The only thing that provides light are special stones that occasionally jut up from the ground...but they don't last forever. You can either explore the darkness on your own, or with travellers like you that you come across, or you can set up a town around a large light providing crystal, and defend against the hulking, nightmarish horrors lurking just past the edge the light. In order to build you have to go out and hunt ever more powerful creatures and harvest their skin, flesh, and bone to make buildings, weapons, and equipment.
Youd have to include grappling/climbing mechanics similar to Shadows of the Collosus. The game needs to be permadeath. You can't savescum the boss fights in order to win. Fights need to be terrifying and intense....and when you win...the feeling would be indescribable.
A fighting game (like Street Fighter) but it's all young children, in various schoolyards around the world.
Tetris themed murder mystery
"Sir, we've found no traces of tetrominos near the body."
"My god, it's a perfect clear."
Career management game where you first create a character (gender, skin color, body type etc).
Then you select game difficulty via a slider. The slider affects visibly how many of your peers have different skin color, gender and body type than you, and invisibly how much you are rewarded for success and how much you are punished for mistakes.
I'm thinking an RPG Maker style game. You play as Morpheus, the god of dreams. Each level is a different person's dream. When you arrive the dream is a nightmare fueled by past experiences and internal feelings. You have to journey through the dreamscape and find these factors and resolve them to heal the psyche of the dreamer and turn the nightmare into a good dream.
An example would be a dream where the dreamer is delivering a presentation in front of a classroom naked while the other kids and teacher make fun of them. As that scene plays out, you walk around the school and discover little tidbits about the dreamer. Some of these tidbits are external factors that led to the dream, like memories of people making the dreamer embarrassed for being themselves. You could resolve these by fighting and defeating them in the form of nightmare creatures. And some of the tidbits will be internal factors, like feelings of insecurity and defense mechanisms like reinforcing ideas, that give power to the twisted logic of the dream. These, you have to heal by pointing out the flawed logic and encouraging the dreamer to accept themselves. Once you do everything, you go back to the classroom and find the dreamer giving a TED talk to an enraptured and admiring crowd.
Make sure your game includes a large amount of crypto-only micro transactions
Not a game. Just an API. Simulate a big world and just let it run. Allow others to make clients for the world in different styles, viewpoints, and work different mechanics. But those clients connect to a simulated world.
Multiplayer game where the party controls a mecha together, a la Power Rangers. Thinking goofy game play would ensue.
a game where you have to pack your own bag of groceries at a self checkout kiosk without making the scale error out and avoiding direct confrontation with the attendant. and maybe bonus points for ringing up produce as cheaper alternatives.
a traffic engineering game where you have to design different cities as efficiently as possible to allow traffic to flow smoothly to and from various points. different goals can be met for different stages, like: connect zone a to zone b with maximum flow possible, cut pollution in zone c while keeping flow above a certain threshold, make traffic take so long that eventually people will abandon their cars in the middle of the road and start walking to their destination have crashes exist, and cause congestion because of gawkers have a setting for the shittiness of the drivers
Its a game where you ride a grocery cart down a hill and have to avoid obstacles. The hill is infinitely long and your score is based on how long you can go.
Maayyybe unlike the usual lanes type system of an infinite game, where you can only move left and right into locked positions, in this game you can move freely left and right. With sway, and hitboxes?
Small cast of characters where each one has abilities and perks. And because its my idea... I want them all to be cute girls who are delinquent and dirty, as opposed to the usual princesses. I'm thinking a style a bit like Splatoon.
A CEO simulator that’s an endless runner. You are a giant nose running along a meeting room table sniffing up lines of coke. Upgrades would be releasing live service games and firing employees in favour of ai.
Asimetric RTS, one player is controlling whole faction, and is fighting against faction consisting of characters controlled by other players.
A 3d rpg and the story should be a nobles life that has to get to know his country because his father said so. Then you can decide if you wanna help your underlings or make their lives suffer. The timeframe is up to you
Detective game where you have to find plausible explenations for paranormal events
Be a scientist and try to convince people about climate change before disaster destroys the world!
Please make a spiritual successor to Crimson Skies.
The arcadey air combat, the alternative history air piracy setting, and the gloriously over-the-top voice acting and scripting.
After spending many hours of my childhood playing that game it would make my soul sing to play something like that again.
awesome idea Survival crafting game
Something ain't adding up here
Developer skilled enough to make a prototype game in a week... Github account is only 3 weeks old
A Steamboat Willie rhythm game where the animals make the music
Neko Arc Miku <3
Develop a game about game developing, but make this one good unlike all the others
I think that game is called Godot - unless you're hardcore, then I recommend GCC.
"Save the Lemmyverse" - a game where you are a lemming and each level is one Lemmy community, with insider memes and problems unique to that community which you need to fix. It has dialogue-based sequences where you need to investigate what's wrong with the community, and then a random minigame to finish each level.
There are shops where you can spend upvotes to buy stuff.
There are collectible memes scattered around the game and you can post them to c/196 to gain upvote currency.
If you accidentally visit without posting anything new, you lose currency.
I could go on and on with this :D
Minecraft clone but with furries and anime style
I love survival games. And often think about how unrealistic they are, zombies, apocalyptically, etc. But there are people in actual realistic survival situations everywhere. Someone remember "This war of mine"? Playing civilians in a Battlefield and just trying to not starve or get killed or freeze to death.
Something like this in a new manner, or why not a game with a homeless main character? The char can be in different mood, hungry, cold, ill, drug addicted, whatever.