Games

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Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

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I love my favorite games and have been playing them for years, but I disliked about 99% of the games I played.

I don't think I have FoMO or anything; I just find it weird because my taste in music, film, or art/media in general is usually fairly broad. I guess I just wonder why my taste in games is aggressively limited.

It's not for the lack of trying new games; I've tried more or less anything I could find, sometimes because it's popular, other times because it looked interesting, but nothing really hits the mark like my favorite games.

I just don't like what most developers create, I guess?

I'm hoping, by posting this, maybe I can find others who are having a similar experience, and we can share thoughts.

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Nothing more disappointing to me than seeing a game I might enjoy... and then it's only available on PC on Epic Games store. Why can't it be available on Epic, Xbox game store and Steam? It's so annoying, like you have no choice but to use Epic... which I would literally do ANYTHING not to use.

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Another one bites the dust. I'm sure I'd enjoy it if I could have bought a copy and hosted the servers myself.

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submitted 3 hours ago* (last edited 3 hours ago) by [email protected] to c/games
 
 

My research and AI's responses seem inconsistent or unsatisfactory, so I prefer to ask these questions to Xbox players, thanks to anyone who takes the time to respond!

  1. Are the games actually emulated or are they just downloaded digitally using the disc as a key?
  2. Does the compatibility transform games significantly or is it a remaster-like optimization?
  3. Is it possible to use this feature offline therefore not caring about any Microsoft server support cessation?
  4. Are there significant differences in how backward-compatibility works on Xbox One versus Xbox Series X?
  5. What are some other aspects of this backwards compatibility feature that are worth mentioning?
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My pick is Psyonix, the team behind the one and only Rocket League.

And why they're my pick is because they've been prioritizing elitist gamers over generally everyone of all skill levels. This is evident when you are penalized for leaving matches in Casual Mode that escalates from 5 minutes to even hours. Basically limiting and restricting your playtime on a game people had once paid for.

And I say once paid for because this game once had a price tag along with DLCs. Sometime a few years ago, Psyonix sold itself to Epic Games and flipped Rocket League to Free-to-Play or Freemium. They delisted the game from Steam and unless you had been accumulating anything before the delisting, you are SOL.

In the Epic Games version of Rocket League, you have to build back up everything that was once readily available when it was on Steam. Having to pick up common body parts, having to pick up decals, flags, wheels .etc

All of these are just one continual dump after another from Psyonix on the fans that truly are there to have a fun time and not be a foaming drooling tryhard of an elitist player.

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All (action)games I know of don't have real and proper surface collision detection, except some physics games. Just an example: If my Char hits something or someone the weapon goes straight through without any physical reaction, it just counts the damage I've done. Are there any games out there, in which physics are calculated correctly and taken into visual account?!

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LocoCycle, despite its appearance, is not actually a racing game, but an action/adventure fighting game that happens to take place on the open road.

LocoCycle opens with a live action B-movie cinematic. We get a few of these cinematic cutscenes throughout the game. We see important military leaders from China, Russia, Africa, and America, along with a ton of other guests in elegant formal wear, gathering at a secret formal event in Nicaragua. It's a gallery held by the arms dealer Big Arms, to show off two new motorcycles: the sentient combat bikes S.P.I.K.E. and I.R.I.S., with advanced AI and powerful weaponry. The bikes will be auctioned off to the highest bidder.

Yes, that is James Gunn in the background. He plays the host of this event, showing off the two bikes. The girl in blue (Lisa Foiles) actually performed the AI voice for I.R.I.S., and S.P.I.K.E. was voiced by Robert Patrick, the guy who played the T-1000 in Terminator 2: Judgment Day.

A thunderstorm starts brewing and the party is moved indoors. Some armed guards are asked to move the bikes to the garage, but while one steps away to take a call, I.R.I.S. is hit by lightning!

We're then introduced to I.R.I.S.' mechanic, Pablo, who is asked to repair her. Her circuitry is fried and she needs to be fixed up before the auction begins. Pablo only speaks Spanish throughout the entire game, which makes it impossible for him to communicate with I.R.I.S., whose database of 5,000 languages is now corrupted. If you don't know Spanish, make sure you turn on subtitles!

While Pablo is fixing her up, I.R.I.S. scans the magazine he was reading, then watches a commercial on the nearby TV about a Freedom Rally being held at the fairgrounds in Scottsburg, Indiana. She's inspired by the ad's tagline: "Live Free. Ride Alive."

She decides she needs to find this rally in Scottsburg, IN and she invites Pablo to tag along. Problem is, Pablo's pant leg is caught on I.R.I.S.' rear wheel frame. When she takes off, he finds himself dragged along!

The rest of the game is I.R.I.S. racing to find Scottsburg, IN while dragging Pablo on the pavement behind her. That trip is over 3,000 miles long! I hope Pablo is wearing some durable britches.

I.R.I.S. breaks out of the Big Arms facility and is quickly pursued by men in black suits and heavy firearms.

You'll quickly notice that I.R.I.S. drives on her own, and you only control her other functions. You can steer her back and forth, attack with front or rear wheels (Pablo himself usually being the rear-wheel attack), shoot unlimited rounds from her forward guns, and boost forward for a limited time.

Despite occasionally aiding I.R.I.S. in combat, Pablo insists that he's being dragged along against his will. He begs for help from anyone who comes after them, but is mostly ignored as they do everything they can to take down I.R.I.S.

There are several types of enemies you'll encounter. The armed men in black being the most prevalent, but there are also guys with jet packs, helicopters, and even rocket launchers. I.R.I.S. can counter all their attacks with quick-time events, including throwing rockets back at their launcher.

S.P.I.K.E. himself will come for I.R.I.S., but she refuses to go home with him. So he resolves to take her out and you get a boss fight with him.

When S.P.I.K.E. realizes that Pablo is a "powerful human ally" in I.R.I.S.' escape, he decides to get his own human companion. He grabs the first lady he finds at a campground, who willingly goes along with him despite being dragged on her back for miles of gravel and pavement.

Oh, and I'm pretty sure I.R.I.S. is just holding onto Pablo; he's not actually stuck. Because she can throw him like a ninja star to attack ranged enemies! He always boomerangs back to her and ends up with his pant leg "stuck" on her again.

Because I.R.I.S. is technically malfunctioning, there are times when she might shut down completely and stop in the middle of the road. Then Pablo has a limited amount of time to fix her up before a pursuing semi truck catches up and runs them both over.

It's a little tricky moving Pablo around until he finds problems to fix, but the various fixes themselves are relatively easy to complete.

This is an extremely campy and silly game, but very fun to play! Combat is mostly button-mashing and swerving around obstacles on the road, with some quick-time events to either counter an attack or dodge an obstacle. There are three skill trees to improve I.R.I.S. and Pablo's abilities, and the more stuff you unlock, the easier the game becomes. The whole game is 5 levels with 3 missions per level, plus a final boss fight level. You could probably beat the whole thing in a few hours of gameplay.

Here's a shot of S.P.I.K.E. eating a sweet corn and black raspberry buttermilk ice cream cone:

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Today's game is the Silent Hill 2 Remake's New Game+. I made it all the way through the Apartments today, and started the hospital. I'm making good time on this run, hopefully if i'm lucky i can knock out the Under 10 hours achievement along with the gunless one and the radioless one. I got a collection of screenshots that i really like how they turned out too. Such as this one of the bar:

I also got this goofy one of James throwing the Chainsaw over his head:

One thing i found out too is that it's very fun to take screenshots of Pyramid Head. Ig he's just photogenic from any angle.

There was also this shot i did of the mannequins under behind the bars and under the sheets. I didn't realize this my first play through, but i think one of them is a mannequin (as in the enemy) rather than a clothes mannequin.

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Today's game is a modded Minecraft server. After months of trial and error (and maybe just a little procrastination), I finally got it set up. This thing has Ice and Fire, ICBMs to deal with Ice and Fire, Create, Thermal Dynamics, TWO Space Mods (Mostly because I accidentally added a second one and I can't figure out which mods are the space mods), and a ton more. It's a bit of a kitchen sink modpack, but it's mostly for me and my friends to play on. So as long as everyone is having fun, then that's okay.

The ice pillar in the screenshot is where I spawned. Nearby, there were 3 ice and fire dragons, so I immediately had to book it after they saw me. After a while of running, I came across an abandoned mine colony village taken over by a dragon I nicknamed Smaug, as it seemed appropriate for him having taken over a city. Unfortunately for Smaug, he was stuck in a rock, and I had the ability for ice and fire dragons to destroy blocks turned off. (Coming home to find your base demolished by a dragon you didn't know was there can turn out to be not fun.)

After a while, I came across an Ice Tower (major upgrade from the Ice Pillar) and decided to build my home there. We have large biomes on because we have Create Steam and Rails on here and thought it would be fun to do our own little nation thing to encourage us all to set up rail systems and collaborate on things for fun. (Mine colonies and Minecraft Comes Alive will help sell the "nation" part.)

After a few hours of mining, I ended up starting to build a café terrace thing on the top of a mountain. I got the terrace part done, but the café will come later.

I also got a Cobblestone generator with a Water Wheel Setup, so I'm leaving it running while I sleep. Here's the little hole I made to AFK in while letting it run:

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Jingle Jam is a yearly bundle of games where the earnings go to charity! It just started today and will run for 2 weeks, although the keys are limited so they might run out of games before the sale ends.

The games:

  • Dungeons & Generate Gamblers

  • Wildfrost

  • Two Point Campus

  • Patrick's Parabox

  • Shadows of Doubt

  • For the King 2

  • Citizen Sleeper

  • Another Crab's Treasure

  • Mars First Logistics

  • Sticky Business

  • Hadean Tactics

  • Submachine Legacy

  • Scorn

  • Orcs Must Die 3

  • Fights in Tight Spaces

  • Death Sprint 66

  • Eternights

  • Frostpunk

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