this post was submitted on 31 Jan 2025
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Microblog Memes

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[–] [email protected] 2 points 3 hours ago

Old School Runescape players: "How much does that cost again?"

[–] dual_sport_dork 1 points 3 hours ago

INB4 the Angry Video Game Nerd already does -- Ah, crap.

[–] wreckedcarzz 15 points 16 hours ago (1 children)

For the low price of $69.420/month

[–] [email protected] 8 points 15 hours ago

That last zero in the price is critical.

[–] [email protected] 77 points 1 day ago* (last edited 1 day ago) (3 children)

That's a joke... so far, but this is not:

https://www.notebookcheck.net/Sony-files-patent-for-AI-Powered-input-prediction-to-enhance-gaming-experience.946884.0.html

Yep, Sony's solution to not being able to make an affordable machine / game combo that can do 4k60fps is to augment ai frame generation with ai predictive player input.

So, basically, if/when this gets implemented, everyone will literally be playing with ai assisted aimbots and auto triggering movement macros, you know, hacks.

Because real rendering is too hard, because actual optimization is too hard... so... ai generate fake frames, which cause input lag, so then just ai generate player input, to compensate for the lag which is basically a result of UE5's nanite and lumen being horrendously unoptimized and unperformant.

Makes perfect sense. Why bother with root cause analysis when AI!!!!!

[–] [email protected] 9 points 17 hours ago (2 children)

How can you even predict player input?

Even when trying to do the exact same thing, you cant

[–] Warl0k3 2 points 4 hours ago* (last edited 4 hours ago)

It's not exactly predicting player input, the idea is to correct input lag (say, because the processor is under heavy load) by making microadjustments in the timing so that an action happens when the player intended it to happen, instead of missing (ex:) a jump to another platform because you had been correcting for lag and, when the lag stopped, you speculatively had hit the button few frames early. This system would theoretically correct for that discrepancy, so the user input would happen when the user intended for it to happen.

It's... not the worst application for AI I've ever seen, but that's really not saying much. It seems like you could implement this with ~150 lines of assembly instead of a full ML model, but what do I know...

[–] [email protected] 2 points 8 hours ago

you can predict, but you can't be right all the time. the more constrained the inputs are and the more you observe the behavior, the better you can get at the predicting. and this thing just has to predict the extremely near future.

[–] Zron 36 points 1 day ago (2 children)

You will own nothing and be happy.

You will watch the game play itself and be happy.

Drink verification can to continue enjoying this experience.

[–] AtariDump 25 points 22 hours ago (1 children)
[–] [email protected] 3 points 4 hours ago

This is beautiful.

[–] [email protected] 26 points 1 day ago (1 children)
[–] [email protected] 23 points 1 day ago (2 children)

In before someone comes in with “iTs JuSt A pAtEnT” as if that somehow makes it less terrifying

[–] Tangent5280 1 points 7 hours ago

Well it blocks any other asshole from coming in and "innovating" on this steaming pile of shit so I'm ok with someone patent-locking this as long as they don't try to implement it themselves.

[–] UnderpantsWeevil 3 points 17 hours ago (1 children)

I think "we patented the idea for talking" to be horrifying on its own merits.

[–] Gradually_Adjusting 2 points 4 hours ago

I hate almost everything that I see, and I just wanna disappear

Viagra Boys, "Man Made of Meat"

[–] tfw_no_toiletpaper 30 points 1 day ago (1 children)

Now I'm able to blame dark souls deaths on AI. "The prediction dodged too early, it's not my fault". What a fucking joke

[–] [email protected] 2 points 5 hours ago

You could have already done that

The boss AI and the boss are almost the same thing

[–] [email protected] 36 points 1 day ago (2 children)

Getting AI to play a game that was coded by AI, using AI textures and music, using AI upscaling and AI frame generation on my Copilot+ PC, so that I can use AI to create a YouTube video from the footage which can then be stolen by an AI web crawler and used to train AI models to create more AI content

[–] [email protected] 6 points 8 hours ago (1 children)

And you won't even have to have sex anymore. You and your partner will just set up your AI powered sex toys to fuck each other so you're free to go to work.

[–] Tangent5280 4 points 7 hours ago

lmao at me and my wife waiting at the door glancing at my watch, wife tapping her foot, waiting for our sex toys to bust nuts so we can go to work with a "Healthy and Ready for work!" rating so we don't get penalised for coming in to work without optimising for max productivity.

[–] MacAttak8 2 points 1 day ago

Ahhh… I remember when Abraham Lincoln predicted this true Circle of Life.

[–] [email protected] 90 points 1 day ago (2 children)

Isn't that what streamers are for?

[–] [email protected] 4 points 8 hours ago (1 children)

I will never understand streamers... Then again, I don't understand sports people, either.

[–] Nalivai 1 points 3 hours ago

Parasocial relationships are hell of a drug

[–] [email protected] 45 points 1 day ago

Why would you pay a man in the middle if you can just fill your streaming platform with AI generated content? The maschine works 24/7, produces the content that works best and only starts a shitstorm if you want it.

[–] dejected_warp_core 23 points 1 day ago (1 children)

That almost makes sense.

I recently tried one of those god-awful "idle clicker" style games, and my first thought was: "This is such a grind... I could write software to automate this." Then I realized that Factorio is right there.

[–] [email protected] 1 points 3 hours ago

Some of the idle clicker games are fun as a little timewaster I spend two minutes a day on, but they're exclusively mobile games for me. I have a billion better options if I'm actually at my computer.

[–] [email protected] 43 points 1 day ago (2 children)
[–] [email protected] 1 points 3 hours ago

Oh boy I can’t wait until his robotic taxis make my uber job obsolete. I sure hate driving around, talking to people, and listening to music all day.

[–] Cold_Brew_Enema 1 points 8 hours ago

He tested the AI extensively

[–] [email protected] 7 points 1 day ago (1 children)

Just saying, James Rolfe did an Angry Video Game Nerd two part episode with this very premise last month.

[–] Eldritch 2 points 1 day ago

Yep came here to see if anyone had mentioned it LOL.

[–] De_Narm 14 points 1 day ago (1 children)

That's your average gacha game. And even some actual games did it, like Disgaea - ruining the whole series.

[–] Exusia 2 points 1 day ago (1 children)

We don't talk about disgaea 6 anymore. 7 fixed that.

[–] De_Narm 2 points 1 day ago (1 children)

I'm yet to try that one. I've heard some automation is still in there and never looked further. I think it's now limited by some currency or something, but I don't want bad automation mechanics in my games - not even as a rare "treat".

[–] Exusia 1 points 22 hours ago

You build up Fuel to do it with manual fighting, and you have to set every move/action individually, per character, ahead of time. This is good for like endgame grinding, like Martial Training 5 (enemies in a 3*3) but more complex stuff, especially story missions that have long winding paths, the scripted movements become unreliable. (You don't get access to the auto battler until post-game anyway.

[–] danc4498 10 points 1 day ago (2 children)

I do love those games where you have to set rules and let the game play for you (anybody play Stone Story?). A game based on training AI and giving AI instructions on how to play it and watching what happens sounds interesting. Who’s gonna make this for me?

[–] TheBat 7 points 1 day ago

That's how I want city building games to be lol. Let me just setup roads and maybe utility buildings and see how that goes. Don't want to handle budget and shit.

[–] [email protected] 2 points 23 hours ago (1 children)

Zachtronics already made this game, called Exapunks

It's not quite AI, but the game loop gives you a puzzle board in which you program little bots to solve the puzzle. You're then ranked by time and cycles required.

Some of these puzzles get diabolical, too. It's a good game.

[–] danc4498 1 points 21 hours ago

That’s looks pretty cool. Similar vibes to some story.

[–] [email protected] 12 points 1 day ago (2 children)
[–] danc4498 3 points 1 day ago (1 children)
[–] edgemaster72 2 points 19 hours ago (1 children)

Yeah, I think the more pressing question would be "can it NOT be toxic?"

[–] danc4498 2 points 19 hours ago

It very much can and won’t!

[–] Uncurious3512 2 points 1 day ago

Depends on the training dataset, but where would you even find gamers being toxic?

[–] FlyingSquid 3 points 1 day ago

I think some people might actually need something like this. "You've been playing video games for 36 hours straight, please go take a shower. I will handle this for you until you're out."

[–] [email protected] 5 points 1 day ago* (last edited 1 day ago)

Cool, maybe I'll finally finish dark souls 3's first 10 meters of the map.

[–] [email protected] 1 points 1 day ago

You don't need AI to have auto-play MMOs and gachas. They even are on mobile!

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