De_Narm

joined 2 years ago
[–] De_Narm 1 points 7 hours ago

That's basically how 'Pokemon Channel' played.

[–] De_Narm 3 points 7 hours ago (3 children)

While that is great and all, the truly sustainable tires are none. Build trains and trams. Only use tires when absolutely necessary, e.g. an ambulance.

[–] De_Narm 8 points 1 day ago* (last edited 1 day ago)

If you don't think too hard about it, the first two alway produce half-elves while the last one can produce a full elf! They just gotta use the correct half.

[–] De_Narm 15 points 1 day ago (1 children)

If anything, it would work with just the first three panels and the last one, however it is fine as is.

[–] De_Narm 2 points 2 days ago (1 children)

So, I do not, but I did learn things from your post! Not only do I have less memories overall compared to my peers, the definition I found does speak of first-person memories.

The memories with weak visuals that I do have are in third person. Heck, I dream in third person. Apparently that is not normal?

[–] De_Narm 1 points 2 days ago

I agree with both, actually. However, most people do agree over abortion rights. A recent survey found that more than 80% of people agree with abortion rights.

[–] De_Narm 2 points 3 days ago (1 children)

I was always of the assumption that, while he is all of them in theory, he has no memories of either Demon King Piccolo or the Nameless Namekian. Kami and Nail only exist in his subconsciousness. However, maybe I've just watched too much Abridged.

[–] De_Narm 2 points 3 days ago (3 children)

Overall, I'm really mixed on this episode, more than any other before it.

Starting with the good, the comedy was great, like others already mentioned. Hybis works great with Vegeta, even though at this point the Vegeta I know would have threatened some violence.

Kuu is still great, I really hope we get to keep him. Between his whimsical fighting style and his personality, he is a great fit for this type of series.

I'm also into the lore, some things align with Super and others really don't. I'm curious where this is going, but going off the last 30 years, the next thing Dragon Ball will start after Z anyway.

Now, for the things I didn't like: They squandered pretty much everything last episode set up. Apparently, the Dragon Ball didn't get stolen while Goku slept and splitting up with Vegeta was pointless too - they just met up the very next episode. Assuming they do dump Kuu, nothing actually happened last episode.

It also seems like Daima will be really short. We've had a second Tamagami fight this episode, and although he wasn't defeated, the second one probably falls next episode. Compared to the early episodes, the pacing is really fast.

I'm also kinda annoyed by some things regarding the lore. Why does everyone go on and on about Piccolo's 'home planet'? He was literally born during Dragon Ball, Goku was right there when it happened. Sure, he's got some Kami and some Nail, but at his core he mostly remained the Piccolo born on earth.

Anyway, I'm still invested and curious about the cliffhanger - it's mostly the pacing that feels off.

[–] De_Narm 1 points 3 days ago

That mech-woman seems like a direct copy of Kerrigan from StarCraft, their faction even assimilates others.

[–] De_Narm 23 points 3 days ago (1 children)

I actually go for spears or other polearms whenever possible, they are way cooler than swords to me.

[–] De_Narm 2 points 4 days ago

In wish somebody would do that for me :(

[–] De_Narm 6 points 4 days ago

I'm surprisingly indifferent about this, despite playing ER multiple times and loving the DLC. Maybe I'll get it at a discount in the future.

91
ich🚦iel (lemmy.world)
 

Die Hoffnung stirbt zuletzt.

6
Decks for starting out (self.masterduel)
submitted 10 months ago by De_Narm to c/masterduel
 

Greetings!

I'm fairly new to Master Duel and didn't play much Yu-Gi-Oh! in general for the past decade - you could say I'm a complete amateur.

Now, I've done most of the solo mode stuff to get to know some more archetypes and played the current Theme Chronicles event to the point where I got all obtainable gems with the vendread loaner deck. Luckily, the loaner was actually quite good, so I didn't need to build a deck. (Got all gems with a 22:8 win ratio.)

After all of this, I want to dive into ranked. For the solo mode stuff I've used an Endymion deck, which seems to be rouge at best - and I've only got the bare basics for the deck anyway (pretty much no extra deck). But now I have no clue which deck to go for. I don't know shit about the meta game and even less about the longterm viability of decks, as I don't want to spend all my ressources on building a deck that will banned soon anyway (like, Baronne seems like something that will be banned soon). Or worse, something that is simply unfun to play.

I don't particually enjoy stun decks and I'm not into all or nothing combo decks ending on a board full of generic boss monsters (looking at the new superheavy stuff). Is there something viable to start building, ideally with a low power version to test the strategy, before commiting to pulling/crafting all cards needed? (like, Mannadium would take all my ressources and it's gamble if I'd like it)

 

I'm just starting out with Godot and I've run into some strange or unwanted behaviors. Maybe some of you can help me fix them. I'm currently running Godot on arch linux with x11/i3 as my desktop environment.

1.) Godot got some really aggressive focus. The editor grabs the focus mid typing in other applications and suddenly I'm tying there. With i3 being a tiling manager, Godot is sometimes passively resized when I resize another window - of course it also immediately gets itself focused and messed the resizing up.

2.) The focus within Godot is even stranger. I can ctrl c + ctrl v nodes just fine on a freshly opened project. But once I've a clicked a single property in the import or inspector docker, ctrl c + ctrl v will work exclusively there. Even if the import docker is hidden underneath the scene docker where I'm clicking the nodes I want to copy/paste.

3.) The last one is about using an external editor. Whenever Godot encounters a bug, it will automatically open the script in question. Which is annoying because I use vim for everything and will throw warnings at me, that the file has been changed. I've looked through all editor settings and tried setting vim as my external editor but the behavior persists.

4
submitted 1 year ago* (last edited 1 year ago) by De_Narm to c/dragonquest
 

Basically, as the title says. I've got the itch to play another dragon quest game and would like to know how well regarded the ones are I didn't play yet compared to the ones I've played. Although I'll probably play IV in preparation for the upcoming DQM game, as I love those, maybe I've got time for two. Anyways, here's my list:

  1. DQ V (DS version)
  • It's got the overall best story thus far and includes monster taming, which I really liked. Overall just one of my favorite games.
  1. DQ VII (PS)
  • I'm oddly fond of VII. I'll acknowledge that it probably is not better than some of the following ones on paper, but it just clicked with me. I really like the beginning part of RPGs and VII got several of those with how disconnected it is at times.
  1. DQ XI (Switch)
  • I loved every second of XI and would probably rank it higher if the post-game wouldn't do what it does. While I really liked them later on, the Hero and both twins started off quite bland.
  1. DQ VIII (3DS)
  • The game itself is still really good, but it never grasped me with its story as the ones above did at times.
  1. DQ IX (DS)
  • IX never clicked with me at all. Having only silent no-names in you party already started off bad, but the overall story wasn't my cup of tea either. I generally like class systems, but this one didn't do it for me either.
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