this post was submitted on 16 Jan 2025
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[–] FireWire400 34 points 1 day ago* (last edited 1 day ago) (3 children)

Another reason why I'm not holding out for GTA VI... Rockstar has changed a lot since GTA V, and not in a good way.

[–] [email protected] 18 points 1 day ago (1 children)

No no, they have changed a lot since GTA IV, and not in a good way.

[–] GrammarPolice 6 points 1 day ago* (last edited 1 day ago) (2 children)

No no, they have changed a lot since GTA III, and not in a good way.

[–] Raiderkev 4 points 23 hours ago (1 children)

Honestly, GTA 2 is where it all went wrong. They need to get back to their roots.

[–] [email protected] 2 points 22 hours ago

GTA 2 best version after GTA London

[–] [email protected] 1 points 23 hours ago

Right you are!

[–] [email protected] 3 points 17 hours ago (2 children)

I hope they do something about cheaters. Playing GTA5 online missions is way more fun when they dont just teleport and kill you while on a mission.

[–] FireWire400 4 points 12 hours ago* (last edited 12 hours ago)

Trust me, I've played GTA Online since the day it launched (or the week afterwards rather since the servers were really shit at launch), they only ever did anything about cheaters if they cheated money.

I remember all the early money exploits and car duplication glitches, those were usually hotfixed in a day while other (game-breaking) bugs existed for years...

[–] [email protected] 3 points 14 hours ago

I'm hoping they do something actually effective against the cheaters, so far the only thing they havd accomplished is screwing over their Linux users. I went to pick the game up again the other day and found it no longer functions for multiplayer under proton because they are too scared it'll be used for hacking. Meanwhile everyone and their mother is bitching that thd cheating still exists so obviously Linux wasn't the issue.

[–] [email protected] 2 points 20 hours ago

I've played through every single GTA game and still think that Vice City is the best, with San Andreas as a very close second.

[–] [email protected] 29 points 23 hours ago* (last edited 23 hours ago)

Rockstar is well-known for asking modders to take down various mods like this AI-powered GTA 5 story mode mod, or a VR mod for Red Dead Redemption 2. The Liberty City Preservation Project take down is also not without direct precedent as Rockstar issued a take-down for a mod that tried to recreate Grand Theft Auto Vice City within GTA 5.

All examples of how the current license/ip model is not supportive for creativity and innovation.

[–] [email protected] 28 points 1 day ago* (last edited 1 day ago) (1 children)

Woops, Mutahar accidentally indirectly killed it by giving it coverage.

He covered it about two weeks ago trepedatiously, thinking the project was awesome, but stating that Rockstar could kill the whole thing if they became aware of it...

https://youtube.com/watch?v=jTrY6P1H53E

And now its dead.

"Due to the unexpected attention that our project received and after speaking with Rockstar Games, we have decided to take down the Liberty City Preservation Project."

The above linked almost half million view video is almost certainly the 'unexpected attention our project recieved', not the inline linked tweet IGN provided with less than 300 retweets.

[–] Raiderkev 3 points 20 hours ago

But hey, think of all the views he got

[–] BroBot9000 112 points 1 day ago (5 children)

Stop making “fan projects” 👏

These companies don’t give a shit about your passion. They will shut you down or sue you. Put that effort into making your own original game and rep the benefits of your passion.

[–] [email protected] 16 points 1 day ago* (last edited 1 day ago)

Keep making fan projects, just ignore the law and distribute it anonymously.

Copyright and patent laws need to die. Future generations are laughing at us for how stupid we are in keeping them around.

[–] [email protected] 47 points 1 day ago (1 children)

It's the same reason people make fan art or fan fiction. it's a way to develop technical skill without starting from scratch with creative skills you may have no interest in.

[–] [email protected] 12 points 1 day ago (1 children)

It's totally understandable why people do this, but my advice would be stick to small mods.

As soon as an add on is large enough to be a DLC, or even its own game, big companies are 100% coming after it. Especially if it is a popular game and it gets in all the gaming press like this.

[–] [email protected] 4 points 23 hours ago (1 children)

I'd say that's better for your resume though.

Games workshop hired the Astartes fan video dude after trying to take his work down after all.

[–] CosmoNova 1 points 12 hours ago

Must be an awkward relationship, though. I don‘t know if I would want that because if I‘m that talented, I wouldn‘t need a job offer from the people that antagonized me.

[–] quixotic120 32 points 1 day ago (2 children)

Or make them quietly and release them basically complete, or release them anonymously (and actually anonymously, not via a pseudonym on a website like github where you can be easily tracked down)

But at that point I probably wouldn’t bother either

[–] TheGrandNagus 9 points 1 day ago (1 children)

Trouble is, in addition to it likely still being taken down, or you being sued still, that also means you can't ask online for assistance in building it.

These things are rarely one person working on it. They get the word out to find more modders who want to help.

[–] quixotic120 1 points 1 day ago

Yeah absolutely, and any bugs that are found are permanently gonna be there, stuff like that. It sucks. Thus the “I probably wouldn’t bother either”. But if you’re really passionate about it I say go for it, just cover your tracks really well, only work with people you trust implicitly, and don’t popularize the project until you’re ready to be done with it. The moment it gets hyped and picked up by ign/kotaku/etc you’re done.

I think you can still get the word out to get other modders though. These things don’t seem to get squashed at the planning stage, otherwise publishers would be spending tons of resources going after people who have maybe done no actual work. It seems like what happened with this mod, when they make socials and release ongoing updates, screenshots, videos, etc, of their work, that’s what gets people hyped and all the attention (and eventual hammer) on them

Of course this means you get no credit for your work, which sucks. If you’re undertaking such a massive effort and getting 0 credit I could understand why you wouldn’t bother (although it’s kind of badass to do it for no clout)

[–] donuts 3 points 1 day ago (2 children)

Releasing something anonymously is not going to prevent a company from getting the content removed from the web server. Hosting companies have to act according to local laws, and if a company can abuse this (like DMCA) then releasing stuff anonymously is not going to change anything

[–] quixotic120 15 points 1 day ago (3 children)

Sure but the project gets completed and released onto the internet. If it’s not of note then it probably won’t get noticed and deleted. If it is then it will probably get covered by publications like this, downloaded a ton, and archived before removal.

Like that links awakening windows port that one dude released. Just showed up and dropped it anonymously, feature complete with widescreen, 120fps, crazy map view upgrades, and dipped. Nintendo nuked it within the day but you can easily still find it for download

Like I just googled it and within 30 seconds found https://archive.org/details/links-awakening-dx-hd

[–] donuts 2 points 1 day ago (1 children)

If Nintendo would see it, they can still get it taken down. But I'll concede that as long as it goes under the radar, there's a chance for it to proliferate

[–] quixotic120 2 points 1 day ago

Of course they can and they did, that game was originally distributed via itch and Nintendo dmcad it within like 12 hours of release. But enough people downloaded it that links and torrents are still active and likely will be for years, is the point. Even if they get that archive link (a bit shocking they haven’t in 2 years, Nintendo is getting weak), the torrent will live on and it’s also uploaded many other places

[–] [email protected] 1 points 1 day ago

that's really cool, with full source code too. also, archive.org is awesome, assuming that they didn't get DMCA'd for hosting it, so assume Nintendo didn't notice it there or just don't really care

[–] [email protected] 1 points 1 day ago* (last edited 1 day ago) (1 children)

You didn't try to download it did it, did you?

[–] quixotic120 5 points 1 day ago* (last edited 1 day ago)

Use the torrent (but use a vpn as Nintendo is pretty notorious for sending love notes to your isp)

Edit also fwiw just tried the zip, on mobile atm but def works? Download completed, extracted, files are correct. Can’t run it bc I’m on mobile but it’s correct

[–] [email protected] 4 points 1 day ago

I think the point is trying to get it out there, so people can share it once the original source is taken down. Doing it anonymously just prevents you from being sued.

[–] errer 7 points 1 day ago

Some people who make these do it just for fun and to learn game development. Getting shut down is actually a badge of honor, means the company thought it was good enough to be a threat.

[–] [email protected] 5 points 1 day ago

It's basically illegal, although "good" publishers don't care.

[–] [email protected] 17 points 1 day ago (1 children)

I wonder if I can still get it from some shady corner of the internet. I’d like to see this get Streisanded.

[–] [email protected] 2 points 21 hours ago

Internet Archive has a download of the mod and a link to the torrent of the HD Textures version, the torrent still had a couple hundred of seeds the other day. Been playing around with it the past week it's a lot of fun.

[–] [email protected] 15 points 1 day ago (5 children)

What is the legal reasoning for this? From what I've read about this mod, you have to already own both GTA 4 and 5, kinda like the Tale of Two Wastelands mod for Fallout 4, so it's not like they were redistributing files they don't own.

[–] MurrayL 14 points 1 day ago

Based on previous actions and statements, I believe their complex legal reasoning is: ‘fuck you’

[–] [email protected] 2 points 19 hours ago

There doesn't really have to be one. There companies have deep pockets and the legal process itself is long and costly. They know you might win, but they also know you can't afford to slog through the process to actually get an outcome.

[–] [email protected] 3 points 1 day ago* (last edited 1 day ago)

Think the “right to repair” conversation. When you buy something, their argument is you don’t own it. You can’t alter it, you can’t do with it what you want for your own use. It’s theirs and you’re only allowed to look at it in its current form. If it’s broken? It’s your problem. If you fix it, we’re gonna make it your problem. That kinda thing.

[–] [email protected] 4 points 1 day ago* (last edited 1 day ago) (1 children)
[–] [email protected] 5 points 1 day ago* (last edited 1 day ago) (1 children)

I mean, that's generally the answer but how do they gain here? Again, since it requires both GTA 4 and 5, wouldn't it be more likely to drive sales of both from people wanting to play the mod, thus giving Cockstar more revenue? At least Nintendo's inane BS makes sense, trying to stop emulation because you "need" emulators to play pirated Nintendo games. Taking down this mod, or the VR mods, doesn't make a lick of sense.

[–] [email protected] 3 points 23 hours ago

Probably automated at this point, not that they would have passed an opportunity to be evil for the sake of being evil manually.

[–] CluckN 1 points 1 day ago

Did he have a Patreon or something?

[–] [email protected] 8 points 1 day ago

Fuck copyright and patent laws.

[–] kurikai 18 points 1 day ago

Surprise surprise

[–] [email protected] 7 points 1 day ago

NO NONO NONO FK Rockstar!

[–] [email protected] 4 points 1 day ago (2 children)

What's the city(s) the new one is set in? If it has any part of Liberty City, yeah they're gonna take it down. Unfortunately.

[–] steeznson 2 points 23 hours ago (1 children)

I reckon this suggests GTA 7 is being planned to return to NY

[–] [email protected] 1 points 21 hours ago

Lmao we'll be playing it in full dive VR in 2045

[–] [email protected] 9 points 1 day ago

I was under the impression it was meant to be Vice City. They're just not very friendly to modding in general.