Probably Doom for being one of the first games with real mod support
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Runescape. It's been around for more than 20 years and still is one of the most active online games.
Ocarina of time. All Zelda games since are to some degree compared to it in terms of how successful it is monetarily, gameplay and story-wise. So many modern adventure games are based on this one game. It’s the game that finally made target tracking in 3D work. It’s so well thought out, that a blind streamer is able to play the game probably better than I ever will. If most common people know of “zelda” it’s because of this game. There are so many memes from Zelda in general. It’s one of the few games from my childhood that I will replay for the rest of my life.
Red Dead Redemption 2, no contest.
The game world is so close to feeling real… the physics and horse handling feel basically perfect. They took their time to make you feel like you were in 19th century America.
Marathon, by Bungie. From the box it came in, to the hugeness of the spaceship, the coolness of the story, all the secrets, and the fan community that sprang up to research and theorize.
And then they made it open source so anybody could play it on any computer.
It's not favorite game to play any more, but it was the greatest game to me.
The Witcher 3.
Gothic 2.
I always answer with Super Mario World. It's the best game. I won't elaborate.
I mean, come on, it has to be Minecraft. One of the most influential games of all time. There really is nothing like it
Command and conquer generals zero hour
Portal 2 is THE highest rated game on Steam.
Doom or Tetris were probably the most influential ones?
Haven't seen TIE Fighter mentioned yet.
I think an interesting way to define the greatest game of all time would be a game that captures your attention the longest and provides the largest variety of ways to play.
To that end, I would say StarCraft 1.
My personal reasoning is I love games that have user generated content to keep you coming back to enjoy fresh experiences. StarCraft 1 had a game mode called use map settings where you could play maps made using the built-in level editor. There was enough complexity in the level editor that basically the sky was the limit.
You want to play a tower defense? StarCraft 1. You want to play an RPG? Which franchise do you want to play, cause a lot of them are on StarCraft 1. You want to play an action adventure game? StarCraft 1. The list goes on lol
I've never personally played it, but I feel like another example of this would be Roblox and another one that I have would be Gary's mod.
Vtec paintball, sunken defense, and Sal'dun RPG maps were my jams back in the day!
My answer is SNAKE BYTE!
Just TWO keys, none of that FOUR KEY nonsense from other snake games.
It doesn't matter how old I get, I will always go back to Snake Byte and spend hours playing it when I do.
Doom (1993).
Why: I'm still playing it. Most people know it, and it's the grandfather of all FPS games.
Wolfenstein 3d would like a word.
Ultima IV. All the JRPG stuff started here.
I think it's time to dust off my Ultima playthroughs. I'm coming for you Iolo you bitch.
It's hard to say since it's like comparing apples to oranges when comparing different genres.
- Action Adventure: Dark Souls 3
- Survival crafting: Subnautica
- Base building: Factorio (Subnautica strong second)
- RTS: StarCraft 2
- City builder: Cities Skylines w mods, otherwise Cities Skylines 2 probably
- Card game: Slay the spire
- Rougelike: Enter the Gungeon (Hades strong second)
- Turn based strategy: Chess probably, never gets old
- RPG: Skyrim probably, haven't played Baldurs Gate and don't remember enough about Dragon Age Origins though.
- JRPG: Chrono Trigger
- AFK/cookie clicker: Magic Archery (1-2 hours to complete and fun throughout), Leaf blower revolution is strong second
Lmao Skyrim 😂
First time playing Skyrim was magic maaan
Solid game but GOAT, idk. Its a walking simulator with some RPG elements.
Strong disagree with Gungeon. It's hard skill capped, pickups mostly offer very limited benefits, and there's very little in the way of permanent upgrades. Normally, in a roguelike, subsequent runs get easier because of your unlocks, and getting a good drop really helps. I didn't really feel that in Gungeon. No matter what, it's still extremely difficult. There's very little progression other than "git gud", and at this point it's just a shooter.
I bashed my head on the first biome until I managed to unlock starting from the second biome, until I realized doing that would just leave you too weak to deal with the second biome, as if you didn't find anything useful at all in the first section.
It might be a good top-down shooter, but as someone who loves roguelikes but isn't the biggest fan of shooters, I really wouldn't say it's doing a great job as a roguelike.
Yeah it's very skill based but unlocking guns really helps out by helping with the RNG and unlocking characters also like the health tent. Finding the bonus levels is also really good since it'll get you more supplies while making the run longer.
For sure it's not for everyone but this thread is a lot about opinions anyway so I'm leaving this one as mine since I love the feeling of overcoming seemingly impossible challenges with skill like Dark Souls, Hollow Knight and Celeste.
I did experience the same feelings as you did and I so many times I thought "This is bullshit" but I put faith in my brain to figure it out and there was a small but noticeable difference in every 1h session. More health, more chance of beating bosses without getting hit and such. In the end I beat the high dragun which made everything worth it and somehow it's still fun and challenging to play. That's why I put it as my pick as the GOAT.
You know your JRPG's.
Halflife 2 + Incl Episodes