Space Station 14, seriously one of the best games I've played.
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Interesting that it hasn't come out yet. Did you play demo / playtest or what? I'm glad to see the Linux version.
There is a flatpak. It hasn't technically come out, however there are thousands of players right now. Though most are in russia. I would also recommended looking at the git repository to see how it's going.
There is a flatpak
Oh, nice!
Space Station 14 is a remake of SS13 that runs on Robust Toolbox, our homegrown engine written in C#.
That's awesome. Thanks for showing this game!
My favorite native game is flight simulation X-plane since version 8. For kids Super Tux Kart.
X-plain seems fantastic for hobbyists and enthusiasts! Good to see a Linux port.
Realism You Can Feel
Everything in X-Plane operates from real world physics. Aircraft handling, ground effect, wind gusts, and more will give you the most accurate flight sim experience possible. Try it today!
Detailed World and Atmosphere
As you explore the X-Plane world, the weather, water, light, 3-D forests, and everything around you add to the immersion.
Analyze and Refine Your Flying
There’s no end to the customization you can make to your flight simulator experience. Adjust your approach scenarios, get real-time feedback, and use tools like X-Plane’s replays to study and improve your skills and confidence over time.
Yeah, that's the classic one. It would be weird if there wasn't a Linux port for something "Tux" related.
Dota 2
My top answers are of course Kerbal Space Program, Dwarf Fortress and Stellaris.
However, all those have been mentioned already, so, to add something new to the list: Pathfinder: Kingmaker. It is currently my favourite cRPG.
Edit: Since you mentioned "Great Linux ports": Kingmaker has a game-breaking bug in the Linux version regarding Gamepad input. However, as long as you play it with mouse and keyboard (as the gods intended - insert PC Master Race meme), the Linux version is working perfectly fine. However, if you plan on playing it on the Steam Deck, you might want to play the Windows build.
The new Valheim update was pretty fun. I also like playing CS2
Just more content. The ashlands update added a new biome to the game with some fun stuff. Valheim has been running well on Linux for a long time.
Great to hear that! I need to make it finally running... (some weird audio issues)
Open source, more modern, Ultima Online client. Still need the original art files. https://github.com/ClassicUO/ClassicUO
Portal 2, one of the best games, good story, excellent gameplay, excellent coop, good performance.
Minecraft, Stellaris, and Valheim were already mentioned so I'm gonna add Neverwinter Nights.
Rimworld! Probably my favorite game ever actually.
I was going to say Factorio as well! :D Hollow Knight has a native port and is a fantastic game, but my favorite games are ones like OpenMW or DevilutionX where the entire engine is remade from the ground up and open-source
As a Linux newb...
Its all about how an application goes from "I would like to display X on a screen" to how X actually gets displayed. Wayland is effectively a language (technically a protocol) that graphical applications can speak to describe how they would like to be drawn. It's then up to a different program more deeply embedded in your OS to listen to and act on those instructions (this program is called a Wayland compositor). There's a lot more to it (handling keyboard input monitor settings, etc), but that's the general idea.
Wayland is a (relatively) new way of thinking about this process, that tries to take into account the wide variety of input and output devices that exist today, and also tries to mitigate some of the security risks that were inherent to previous approaches (before Wayland, it was very easy for one application to "look at" what was being displayed in a completely different app, or even to listen to what keys were being typed even when the app isn't focussed).
Thing is, change is hard, doubly so in the consensus driven world of Linux/FOSS. So, until the last couple of years or so, adoption of Wayland was quite slow. Now we're at the point where most things work at least as well in Wayland, but there's still odd bits of software that either haven't been ported, or that still rely on some features that don't exist in Wayland, often because of the aforementioned security risks.
BallisticNG. Incredible WipEout homage, Linux native, VR compatible, runs locked at 60fps on Deck. Fun tracks, cool ships, nice lore. Physics and mechanics are by default more geared towards classic PSX games (1, 2097, 3), with "modern" physics and mechanics (Pure/Pulse/HD with absorb, barrel roll etc.) getting an overhaul in the next version.
Doom, of course!
Also, OpenRCT2, and Unreal Tournament.
The original CDs of UT 99 had the linux Binaries on them, but (as mentioned in the UT2004 comment) Atari Castrated the Steam version.
Use https://flathub.org/apps/com.epicgames.ut99 to play UT 99
I see.
Unreal Tournament Launcher by Epic Games
Seems funny to me that's on the Flathub due to this.
Nope, I meant this Doom, whose original source code is here on GitHub.
I'm surprised you've not got OpenRCT2 to work - I'm fairly sure it's in most default repos.
You do need to have a full copy of RollerCoaster Tycoon 2 as it uses data / assets from the original game.
I would happily link you to Unreal Tournament, but it's no longer for sale anywhere as far as I'm aware.
Factorio is so amazing on linux. Like the devas actually care about Linux. They care so much that went on to shit on Gnome for no client side decorations. Absolute legends. Wish more studios wer like them.