this post was submitted on 16 Jan 2025
758 points (97.5% liked)

Games

33221 readers
2502 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 2 years ago
MODERATORS
(page 2) 50 comments
sorted by: hot top controversial new old
[–] [email protected] 124 points 21 hours ago (18 children)
load more comments (18 replies)
[–] [email protected] 209 points 1 day ago (24 children)

Nintendo 5 years from now: "After suing multiple fan projects and intimidating them to cease projects, Nintendo admits that they were just fan projects"

This is the company by the way that's behind on the times of technology. Like, how long did it take them to adopt broadband technology on their consoles? The Wii?

[–] [email protected] 74 points 1 day ago (2 children)

I don't think people remember, but there was a time when no twitch streamer or youtuber would play Nintendo games because they fucking take down their streams for copyright infringement.

[–] [email protected] 67 points 23 hours ago (2 children)

I owned Mario Kart 8 for Wii U and it had a feature to record gameplay and post it to YouTube.

I post a clip once and they fucking claimed ad revenue on it.

[–] [email protected] 2 points 8 hours ago

Sue them back, for a feature built in!

load more comments (1 replies)
load more comments (1 replies)
[–] [email protected] 98 points 1 day ago (4 children)

They killed Splatoon's grassroots Esport community thanks to them making a quick buck with splatoon 3, that promised a bunch of network functionality improvements that never materialized.

So now, a game that used to have multiple small but growing international tournaments now has nothing. Hell, they used to have tournaments on the main stage at PAX East.

[–] [email protected] 63 points 1 day ago (2 children)

They've been shutting down Smash Bros tournaments as well.

[–] SteveNashFan 53 points 1 day ago* (last edited 1 day ago) (1 children)

How they treated professional Melee and especially Project M was the moment I realized Nintendo was just another out-of-touch company. So many indie devs would kill for fans that passionate, let alone a modding scene that robust. Nintendo threw it all away.

Edit: and that ignores the graveyard of fan games Nintendo has killed. AM2R, Pokémon Uranium...

[–] [email protected] 5 points 15 hours ago

Yeah this was my first moment also and largely why I will never pay for NSO+. How they treat the esport community is crazy.

load more comments (1 replies)
[–] Lost_My_Mind 13 points 22 hours ago

I never understood why they abandoned Splatoon 2. Like, I get that they have a new game, and that's great, I guess.....but why not support Splatoon 2 until Switch 2 comes out? I never bought the splatoon 3, because I JUST bought splatoon 2 like 2-3 years prior when it came out. You NEED online to play that game.

So you're paying $59.99 for the game, and then $20 a year for online. All for a game that exists in a time bubble. Once it's time for the next game, fuck you. Buy the new game. Your old game means nothing.

Well fuck you too Nintendo. I'll just not buy Splatoon 3, and not pay for online anymore. How about that?

[–] [email protected] 16 points 1 day ago (1 children)

Never got into Splatoon but it looked like great fun and kind of perfect for low-stakes competition.

Fucks sake Nintendo

load more comments (1 replies)
[–] BlackSwordD2 8 points 22 hours ago (2 children)

As one of the leaders in said community for the NA scene I wouldn't lay the blame entirely on Splat3. Things were slowing down before then and a lot of the old guard were hanging up their hats.

Networking left much to be desired, but we also started the grassroots on the Wii U after all.

load more comments (2 replies)
[–] radix 39 points 1 day ago (1 children)

Folks pointing out GCN/Wii internet abilities are missing that the experience was awful. Like sure, the guts of broadband were there, but actually playing a game with friends online was way more trouble than it was worth.

So to your point, real online gaming was indeed way behind other consoles (IMHO).

[–] MeekerThanBeaker 11 points 1 day ago (1 children)

I stopped playing Mario Kart online with others on the Wii. Some players had set an infinite blue shells hack on. Just wasn't fun to play. Complained to Nintendo and they replied like there was nothing they could do or something like that.

[–] [email protected] 8 points 23 hours ago

on the bright side you could literally use their eShop to download games you don't own if you had a hacked switch

[–] [email protected] 18 points 1 day ago (3 children)

I'm pretty sure the switch didn't support Bluetooth connectivity for years until they finally decided to enable it just after I bought one.

That is the action of a company either incredibly incompetent, or that was hoping to exploit it for financial gain.

[–] JDPoZ 16 points 23 hours ago* (last edited 22 hours ago)

Nintendo is competent at exactly 1 thing - designing great video games.

They are run by the equivalent of dwarven master blacksmiths... They're one of the few gaming companies with employees on staff with more than 40 years experience of game dev (and whom have ONLY ever worked at Nintendo their entire careers) in charge of things.

That's great if you like Zelda and Mario games... but because they're run by a bunch of old-school grandpas... they're not good at much else.

Terrible store, multiplayer, ancillary modern network-driven services like voice chat and partying up, little to no 3rd-party support (whether it's games, media apps, or even tech integrations with formats like Dolby ATMOS), and - as a benefit - really terrible device security so it's usually pretty easy for folks to reverse engineer, run custom boot-loaders / jailbreak / scrape their store servers / etc. - stuff that companies like Sony and Microsoft either never had issues with - or have taken seriously long enough that they have locked down.

The only reason they're still in business is that they still do the one thing that matters most the best - design really great game-play mechanics for IP that is beloved by multiple generations of gamers who will overlook everything else.

load more comments (2 replies)
load more comments (20 replies)
[–] Matriks404 55 points 22 hours ago (4 children)

There's nothing new in this article. And I don't think Nintendo ever said that emulation is illegal, just emulating their games is, which technically is true to some part at least in the United States, where sometimes you need to circumvent some security measures to get games emulated which is a forbidden (this is mentioned in the article).

[–] [email protected] 36 points 21 hours ago (1 children)

emulation is only legal if you pay Nintendo to steal open-source code for their emulator as a service subscription

[–] RizzRustbolt 2 points 14 hours ago

Nah, they use Higan now.

[–] QubaXR 15 points 21 hours ago (1 children)

Yea, if I recall correctly, the Yuzu team was sharing roms of latest Nintendo releases internally and Nintendo was able to prove it. At least Jeff Gerstman podcast suggested something to that accord when reporting on it.

[–] psycho_driver 12 points 16 hours ago

Yeah and the Yuzu people had made something like 4 million bucks on the project too. When you start making serious cash off of tools for piracy (and when we're talking about a current-gen console that's essentially what it is, not a tool for preservation like older emulators) then you should expect some heat to come your way.

Nintendo has always been a bit on the bastardly side of things when it comes to fan projects but I can't say that I blame them for going after Yuzu when they felt like they had a winnable case.

load more comments (2 replies)
[–] Tattorack 82 points 1 day ago (2 children)

You don't say, Nintendo. Pretty sure they're also using open source emulators, from the developers they really hate, to run their older titles.

[–] Sanctus 35 points 1 day ago (2 children)

Idk their emulation is garbage except for the suspension and rewind. A lot of the open source emulation I have seen, especially of Nintendo products, is immaculate.

load more comments (2 replies)
[–] Matriks404 6 points 22 hours ago

That's just not true. They have their own emulators, but most of the time they are inferior to community ones. I think Virtual Console releases used some kind of optimized emulators for their hardware, but didn't care about accuracy, etc.

[–] [email protected] 44 points 1 day ago

Nintendo lost my business long ago nothing they make or say will get me to buy another Nintendo product

[–] KazuyaDarklight 66 points 1 day ago* (last edited 1 day ago) (5 children)

The top IP lawyer at Nintendo agreed that emulators are technically legal at a panel for intellectual property rights.

They run afoul of the law when they bypass encryption, recreate copyrighted programs, or point users to pirated material.

[–] [email protected] 36 points 1 day ago (1 children)

Repeal the DMCA. One of the worst pieces of legislation ever passed.

load more comments (1 replies)
[–] [email protected] 42 points 1 day ago* (last edited 1 day ago) (1 children)

Yes, this wasn't an admission because it's a well-known fact that is not inconsistent with Nintendo's earlier actions. The headline is deceptive and people don't read the article. The article itself contains no new information and it is only worth reading for someone who has been deceived by the headline and needs to be set straight by the same people who wrote the deceptive headline. It's click bait that shouldn't exist.

[–] AnyOldName3 7 points 23 hours ago

Nintendo used to have a page on emulation on their website incorrectly claiming that it was always illegal and all emulators had solely been created to enable piracy. This new claim is not compatible with their previous action of having that page.

load more comments (3 replies)
[–] [email protected] 10 points 20 hours ago

Yeah, that's why I've been exclusively pirating and emulating your switch games, and will continue to do so

Nintendo never gets my money again, and it's been a better experience so far doing so

[–] [email protected] 32 points 1 day ago (2 children)

Needless to say I will not be buying a Switch 2 today.

[–] [email protected] 21 points 1 day ago (2 children)

I imagine the steam deck will be capable of emulating switch 2 titles nearly immediately, so there’s little reason to buy it. They really need to make their hardware comparable to their software (minus the notoriously awful Japan™ netcode)

[–] [email protected] 13 points 1 day ago* (last edited 1 day ago) (3 children)

Emulating Switch 2 games on the Steam Deck would be a challenge. Even though it's on an outdated process node, I think it's fair to say it's in the same class of hardware as a Steam Deck (which is 3 years old at this point).

Deck 2, though...

load more comments (3 replies)
load more comments (1 replies)
load more comments (1 replies)
[–] ceenote 19 points 1 day ago (1 children)

So when they shut down Ryujinx and Yuzu, was it basically "Stop running this emulator or we will ruin your lives with legal bills"?

[–] [email protected] 12 points 1 day ago (1 children)

Iirc, and take this with a grain of salt, ryujinx actually got paid by Nintendo to stop development.

load more comments (1 replies)
[–] [email protected] 18 points 1 day ago (5 children)

With the Switch 2 announcement, it's kind of clear that they aren't even trying to be a tech company anymore. While not every last one of their consoles released was a true innovation, it did feel like something that was built into part of their brand. Now we just have the Switch 2 which is mostly what you'd expect with some decent QoL upgrades.

Nintendo is pursuing the walled garden approach. You're barely even buying a console anymore, a lot of this hardware has more or less converged. What you're buying is access to the cultivated ecosystem. Like everything else these days, they entice you in with the big, recognizable brands and hope there's enough else to keep you there. Emulators straight pierce that veil and it's why they went so hard on them.

I'm not criticizing (too heavily) the people that choose to hold on to the franchises they love, but once you step outside and choose alternatives, there's very little to bring you back. Pokemon lost me a few gens ago, honestly not the biggest Zelda fan, and Mario alone won't do it for me. Metroid and Starfox are scattershot ... Personally I'll stick with the Steam Deck and wait for Switch 2 emulation to roll around. And if it doesn't, there are just so many other games to play these days.

[–] Kyrgizion 13 points 1 day ago (1 children)

. You’re barely even buying a console anymore, a lot of this hardware has more or less converged. What you’re buying is access to the cultivated ecosystem.

Bingo. In an age where most people's phones have better hardware than the Switch, it's all about access to the walled garden instead of hardware.

load more comments (1 replies)
[–] [email protected] 12 points 1 day ago (1 children)

I don't think Nintendo ever tried to be a tech company. They have always been a game company first and foremost. If they were ever a kind of tech company, the closest analogy would be Apple, another company that focused on consumer electronics.

load more comments (1 replies)
load more comments (3 replies)
load more comments
view more: ‹ prev next ›