Painful memories of group projects with randomly assigned teammates. Shoutouts to the one guy who split the workload with me o7.
SteveNashFan
Does it work if you install the PCSX2 flatpak from Software Manager? I haven't tried it myself yet, but this page may help and has more detail about the installation methods:
That's why he's my favorite player in the league. He's going to go down as one of the greats. It does my heart good to see the what-ifs of Arvydas Sabonis be fulfilled by multiple centers at once (and his son no less).
I'm not even a hornets fan and I audibly gasped. Hope he makes a full recovery🙏
People say Breen is sympathetic? That's more of a hot take to me lol. He's actively helping them destroy the human race (suppression field/other war crimes).
And I like the boat/car sections, I just love HL1 and how it mixes gunfights and platforming challenges. The only part of 2 that hit that high for me was the underside of the bridge, which is an inspired sequence in an already brilliant game. They both deserve the praise they get and will go down as some of the best games of all time.
I suppose my hottest take is that I refuse to believe in anything HL3, even if they announce it, until it's actually released. I thought for sure that Alyx meant it was around the corner and it's been five years... at this point I think it will never happen (I'd love to be wrong though).
That makes sense to me. I think 1 vs 2 comes down to personal preference, they both excel in different ways. I prefer the focused gameplay loop of 1, but I can imagine how groundbreaking the NPCs and the physics of the boat and car sections were back in the day. My main gripe with BM's weapon balancing is limiting machine gun grenades to three, but I understand that ten was overkill and fed into my "I'll save five in case I really need them" hoarder mentality lol.
Wild that you got banned for saying that given TF2 pioneered the practice.
What, like Blue Shift > Opposing Force or HL1 > HL2? Or lore-related stuff?
I suppose it looks fun, but I always preferred games that didn't lock you into official servers like DRG and TF2. Hopefully this isn't too much of a derail from the question being asked :).
How they treated professional Melee and especially Project M was the moment I realized Nintendo was just another out-of-touch company. So many indie devs would kill for fans that passionate, let alone a modding scene that robust. Nintendo threw it all away.
Edit: and that ignores the graveyard of fan games Nintendo has killed. AM2R, Pokémon Uranium...
I loved watching the Star Wars behind-the-scenes with Ben Burtt.
We thought the leaks were for Switch 2, but this dream reveals that Virtual Boy 2 is the next console.
It's not just about dopamine/cope either. Knowing that people saw the state of the world they lived in, and came together to make good art anyway, is good for the soul. It reminds us that there is still good in the world worth fighting for.
It's easy to forget that when algorithms show us the worst and stupidest of humanity every day for peak engagement.