So I checked and could not find any review bombing. If there was one, it was tiny and not worth talking about.
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Just LOL
it's funnier than thu. there is a Chinese mobile app also getting review bombed because its logo resembles astro bot.
Still has 96% recent and 96% overall positive reviews and an "overwhelmingly positive" overall rating.
I don't think they're making much of a dent. The article is pretty unclear though on why Chinese gamers are mad, other than that there was a possible "dodgy translation."
I mean, it's a blip but they were trying.
The gist of it seems to be a few Chinese gamers are upset that Black Myth: Wukong didn't win game of the year and combined with a bad translation made it seem like Sven, who was presenting, instead of his anti-greed speech was translated into basically saying that he knew who was going to win, like he knew beforehand, and game sales aren't important, and some took that ask he was mocking Black Myth for not winning.
Just language barriers and general gamer stupidity all around.
Just language barriers and general gamer stupidity all around.
I'm pretty sure nationalistic pride is also a factor. Wukong is not just a game they like, it's their game.
The Chinese have glass hearts. You can see it whenever Taiwan gets mentioned as an independent nation.
But, also, why Astro Bot?
Have you played Astro Bot? It's phenomenal. It is the best non-Mario 3D platformer ever made. And possibly in the Top 3 if you include Mario.
And also a PS5 exclusive. Eww
That has no relevance to how good and deserving of an award it is.
IMO, it does. Awards showcase and highlight 'best of' games, but what's the point of highlighting a game that is inaccessible to a significant portion of the gaming community? You could potentially make the argument that their purpose is more towards recognising the efforts and success of the devs, but that's not the aspect of awards that are being discussed in this context.
I feel that making a game exclusive can sometimes make better games, because you're making one game instead of 2 or 3. Even with games that are on multiple systems, one version always ends up being "the definitive", and the other versions are not up to the same standard because they're put out just to appeal to a wider audience. Focusing on one system let's you put everything into making your game great instead of making it accessible.
That may have been true a decade ago, but nowadays unless you're trying to squeeze out top-tier graphics performance (which isn't the case with this game) you only need to worry about the control scheme. The code can be compiled for multiple platforms.
- It's decently-made (rarely the case with new titles in current year)
- Concentrated industrial-grade nostalgiabait
- Doesn't require the player to be a skilled Gamer
- Judges determine the majority of the score (who are probably not skilled Gamers)
I understand being upset if your game didn't win, but your game came out the same year as Baldur's Gate 3. I mean come on, you had to know...
Is that with Steam's "recent off-topic activity" system turned on, or off?
Steam introduced something where if they see a large scale of reviews in a short period that express thoughts unrelated to the game itself, they exclude those reviews from the default view of the page.
There's nothing more awe-inspiring than the online equivalent of a few hundred toddlers screaming for attention.
Chinese gamers upset their total mid jingly keys action game didn't win?
Imagine my shock
It's actually from mistranslations that made it appear like Sven was saying wukong is a cash grab
~500 negative reviews, c'mon, what a piece of trash article.
TheGamer is well-known to be a trash drama-generating website.
Didn't valve release algorithms to stop review bombing? Just delete them
They did, but this is so little of a blip, it might not have even triggered.
China antis are the most insecure out there. It’s always something stupid