Katana314

joined 2 years ago
[–] Katana314 6 points 19 hours ago (1 children)

To me, this demonstrates importance of good faith arguments. It indicates that yes, some people should be effectively silenced for their beliefs.

I say “effectively” because he’s right that it IS a good safety net when things you say cannot hurt you. People correct toxic viewpoints like “Why are immigrants the cause of so much crime?” only by being allowed to ask the question and getting corrected.

The ideal case of fixing bad faith arguments would be: Someone engages in repeated zero-effort fake claims as you described at the end, and after the first round is corrected, everyone involved in that conversation declares “All right, this is a bad-faith argument; you’re not genuinely curious about the response, you’re just trying to force a reaction.” And then, ideally, finding ways to de-platform the individual. Again, “effectively” denying them speech by simply not assisting them with theirs. To me, that’s the role of what many call “Cancel Culture”, and I’d want it to be a stronger thing.

I will also say: You made a LOT of claims in your post that the above poster did not make. I was very much considering a downvote, although I agree with the dangers you’re talking about. Ironically you’re exemplifying some of the problems with cancel culture taking effect without conversation and understanding.

[–] Katana314 2 points 19 hours ago (1 children)

The answer is simple even if it isn’t a good answer. With so much money involved in the development of AAA games now, a committee has to agree on what ventures are “safe”. These games won’t commit to new ideas or challenge players with a particular expected flow. They’ll basically let you do everything and play however you want.

I have wanted to parody that if I ever find myself running an E3 demo. “This game lets you play however you’d like. You can sneak in, with nobody ever seeing you, or you can run in guns blazing - and die instantly.”

[–] Katana314 19 points 1 day ago (1 children)

Still can’t believe they put Socrates in AC Odyssey just because he was a popular figure from history. They didn’t even portray him realistically in their video game about solo killing hundreds of enemies.

/s

[–] Katana314 13 points 1 day ago (7 children)

That makes me wonder if the gameplay is more segmented, so Yasuke gets the upfront battles that became popular in AC Oranges, while the other lady gets the covert social stealth.

[–] Katana314 1 points 1 day ago (2 children)

I wish there was a way to test this without spending 50 bucks. My results have simply been that the resulting signal is just as unreliable as WiFi.

[–] Katana314 2 points 1 day ago (1 children)

I have a bunch of useless phone jacks in several rooms of my house, and I’m wondering how much this would cost me. I took a look at the housing behind them and it doesn’t seem like anything I could convert myself, so it seems like a qualified electrician job…

[–] Katana314 2 points 1 day ago

I think the only solid point I’ve seen against these is when there just aren’t cheap alternatives for soda. Sometimes even bottled water is more expensive.

I am fine with using a filter at home, but I could imagine hearing people’s reasons they’d have trouble with this bill.

[–] Katana314 21 points 1 day ago (11 children)

Reminds me of when someone made the same observation in Avatar: the Last Airbender about waterbenders.

(Except in that one, the observation wasn’t from online comedians - it was a fridge horror episode in the show)

[–] Katana314 2 points 2 days ago

Winter biking got me to think more about outdoor clothing, and now it ends up being pretty comfortable outside with all my gear. I’d need to face it either way even if I was driving.

Still might need thicker gloves…

[–] Katana314 10 points 2 days ago (1 children)

Should we be making a large effort to spread the word of better options to people? I feel like the discoverability of social networks (like this one) has gone way down, and a lot of people would like somewhere to doomscroll that isn't shit, but just aren't aware of other places/apps.

Certainly may not help that setting up LemmyWorld on my phone involved a pinned website app, something I'm guessing a lot of people haven't done before.

[–] Katana314 1 points 2 days ago (1 children)

I saw this game had some very good reviews, so I looked further into it…and it seems like the least “visual” visual novel I’ve ever seen. The preview shots were all walls of text on static photography.

[–] Katana314 3 points 2 days ago

Though I had a negative experience on my last go of it, and a "root"-based filesystem still confuses me, this was one of the big solid advantages last time I checked a few distros. I followed some advice of putting the system-level directories on one partition, and my user content on a different one. When I got fed up with one distribution, I cleaned and reinstalled things onto the system-level partition, leaving the user directory alone; I just had to inform it where those directory mappings would go.

 

cross-posted from: https://lemmy.world/post/23598266

Summary

Key leaders of the “Abandon Harris” movement, which encouraged voters to oppose Kamala Harris due to U.S. support for Israel during the Gaza war, are now expressing unease about Trump’s incoming administration.

Many in the movement, including prominent Muslim leaders, voted for Trump hoping he would bring peace to the Middle East.

However, concerns are growing over his Cabinet picks, such as Mike Huckabee and Tulsi Gabbard, which some see as troubling for Muslim communities.

 

Storyline? What kind of lore-addled whackjobs needed a storyline to get invested in two teams of knuckleheads killing each other endlessly in the Nevadan wasteland? Back when I played video games, it was two bleeping and blorping pixels that would gladly use their own guts as a rope to strangle the other. And you were lucky if you got any blorping!

Anyway, it ends on a happy note so you may as well enjoy it. Merry Smissmas!

 

Trope or not, gods just end up being a common target for games about heroes escalating in power while fighting increasingly world-destroying consequences.

So, for each post, name a game and describe it, with the assumption being that every description automatically ends with the phrase:

"...and then it ends with you fighting a god."

31
submitted 2 months ago* (last edited 2 months ago) by Katana314 to c/games
 

For game designers, encouraging aggression is often a good thing. Too many players of StarCraft or even regular combat games end up "turtling", dropping initiative wherever possible to make their games slow and boring while playing as safe as possible.

But in other games, often of multiplayer variety, hyper-aggression can sometimes ruin pacing in the other direction. Imagine spawning into a game with dozens of mechanics to learn, but finding that the prevailing strategy of enemy players is to arrive directly into your base and overwhelm you with a large set of abilities, using either their just-large-enough HP pool, or some mitigation ability, while you were still curiously investigating mechanics and working on defenses.

Some players find this approach fun, and this may even be the appropriate situation for games of a competitive variety, where the ability to react to unexpectedly aggressive plays is an exciting element for both players and spectators.

Plus, this is a very necessary setup for speedrunners, who often optimize to find the best way of trivializing singleplayer encounters.

But other games have something of a more casual focus, which can give a sour feeling when trying to bring people into the experience without having to reflexively react to players that are abandoning caution. Even when a game isn't casual, aggression metas can trivialize the "ebb and flow, attack and defense" mechanics that the game traditionally tries to teach. This can also lead to speedruns becoming less interesting because one mechanic allows a player to skip much of what makes a game enjoyable (which can sometimes be solved by "No XGlitch%" run categories)

So, the prompt branches into a few questions:

  • What are fun occasions you've seen where players got absolutely destroyed for relying on various "rush metas" in certain kinds of games, because witty players knew just how to react?
  • What are some interesting game mechanics you've seen that don't ruin the fun of the game, but force players to consider other mechanics they'd otherwise just forget about in order to have a "zero HP, max-damage" build?
  • What are some games you know of that are currently ruined by "Aggression metas", and what ideas do you have for either players or designers to correct for them?
16
submitted 3 months ago* (last edited 3 months ago) by Katana314 to c/[email protected]
 

For those who want a summary; it's been going okay, but could've gone better. I decided to space out my tinkering and keep going with life, since these days my life is not so bound to my desktop. (It's also possible some details weren't recorded quite right. Many search tabs were closed)

I've been aware of the impending death of W10 in October 2025, with fears that hackers will start taking over the OS at that time. My main reason for avoiding Linux was game support, but Valve has been handling that well.

I decided to set up a Linux Mint 21 drive, which at first was difficult because my first USB stick had corrupted sectors (took some time to determine that was the issue). Then, when I booted in...it didn't support my wi-fi (it claimed it did, then couldn't connect, even when pairing with my phone). My first plan was to set up a nice, isolated 500GB partition on my nvme SSD (a drive I'd mostly used to store games) for Linux, and have it refer to the NTFS partition for games. (I would later learn this doesn't work well, and Linux is optimized for ext4).

Then, I learned this NVME had an "MBR" partition table, and I still had to convert it to GPT. While there's several tools for this, they complained due to the placement of my partitions, not leaving enough space for the table. I tried moving the entire gaming partition 1MB to the right...and got the same error.

After deleting the (backed up) partition to finish GPT conversion, I learned two things. One, that it was actually complaining because when giving the converter the target Device, I had given it the "Device:" labeled in the Disk management, which was "/dev/nvmen0p1". Guess what the P stands for at the end? So, gentle tip: The "Device" is not the "device", it's the partition - and diskpart does not present the resulting error well. Second thing I learned was that Windows had somehow put some of its boot setup on the NVME back when I had installed it on my computer; so now Windows wouldn't boot. (I'll see if I can fix this later. Windows' fault, not Linux's)

The good news is, I had downloaded a copy of Mint 22 (1 up), and THIS got full wi-fi and audio support. A little strange I had to go so recent for basic old-hardware support, but it could've been something else odd going on. I installed Steam, got a cryptic error about 32-bit NVidia drivers I ignored, and with my library moved back (and fixing ownership through chown, something Steam thankfully provided a relatively clear error message on) it's been able to run a few test games!

Having my browser and some basics up, I can kick back on YouTube and tackle whichever pressing things I think of first. I don't have replacements for 2 or 3 Windows products I like, but overall the setup has gone well, and a few of my annoyances actually go to my USB drive store, and Windows. Overall, much better than a decade past when I last tried Linux.

To keep Windows as an option, I'm planning to run a Windows installer repair boot to my original drive; but am admittedly worried whatever caused it to install boot info to the NVME against my instructions last time will, once again, screw up Linux. I may also try seeing if GRUB can locate Windows and boot it successfully. I feel somewhat blind on the topic of setting up / fixing the OS bootup.

I can tell this process is much simpler if someone has only one drive, backs things up to an external device, and then installs cleanly. Only on that vein, I wouldn't mind recommending it to others. Still, that's only in part because Microsoft has steadily made things worse and worse on the Windows front. (And, of course, I'll still be using it for work)

EDIT on day 3:

It's still been rocky. I became a bit pinpoint-focused on Hitman 3/"WoA" as my testbed to verify gaming was working; as it was more demanding and had proton dependencies ready. I selected a mission, got into the loading screen, and...got a black screen on the level, before a crash to desktop. Interestingly, the system was pretty unresponsive during the crash. Checked ProtonDB, nothing familiar about the issues. Failing so early felt like a dead end for Linux Mint as a gaming system, especially as it was one of my favorite games.

I had mentioned in prior comments I had skipped Bazzite worrying it would be the equivalent of RGB lighting and mostly unnecessary for gaming. But, if it's their claim to fame, I may as well try it. I had partitioned the OS away from the /home folder where I had copied my backup Steam games, so I went ahead with the reinstall. The Fedora-based partition selector was not so clear about its errors/required fields, or good at suggesting defaults for /home, /boot, and /boot/efit mounting; I ended up looking up recommendations (200MB boot? etc) on another laptop. To be fair, it's probably a less common use case, but still worth highlighting this part could've been clearer.

Bazzite worked! It was quick to put up a working Steam install, and Hitman levels loaded great. It took some time getting used to the new OS layout, but I'm not strongly opposed to it - it's a bit tablet-like, which makes sense since the OS targets ROGAlly users as well. That, in itself, is something I can live with. Of note, I wasn't terribly offended by Windows 8's largely hated tile layout and lived with it for years. I did not even need to compile the Xbox One dongle controller driver from source, as I had from Mint - worked out of the box!

Some things that stood out to me as annoying: The distro obviously makes efforts to cut down on options/buttons to simplify the experience and avoid overwhelming people. The biggest place I saw this is the file explorer, which insists on keeping you out of "/" and hopes 90% of your interactions will be with Documents / Pictures / Music. Given how many drives I had to interact with, this felt pretty crippling. Even after auto-mounting old drives I'd like to fetch things from, it still didn't show them in Open File dialogs within apps.

Bazzite tries to rise above the package managers of other distros by running any other necessary OS in containers. I'm no container pro, I've used docker for my job at times, but I tried going ahead with documentation. Treating it as an Ubuntu or a Fedora install, I had an extremely hard time getting VeraCrypt (a familiar app from Windows) working; using official .deb downloads on the website, or the package managers that had it listed. When I did finally get it installed off COPR, the "distrobox-export" command documented to add the app to my "Applications" did no such thing, nor did it explain what kind of filesystem entry it was trying to create.

As of yet, I still don't actually know where Bazzite's list of Applications is physically located, even after running some "find -iname" / locate commands. This might be nice to get to because the right-click menu on each one is sparse (again, simplified for users), and doesn't let me customize a few .desktop files not launching how I want them to. (A long time ago, something that really bothered me was Windows calling Steam's taskbar entry "Steam Runtime Helper" with no known way for me to fix it. But for Linux to also seemingly lock me out of solutions feels frustrating)

Some other things became worse. I set certain preferred keyboard shortcuts for window management, and Bazzite overwrote them to defaults - MULTIPLE times. That really set me off. When in the Activity View, many of the GUI apps did not have close buttons. I'm practiced with using tapping WIN+1 multiple times to go to the "third open Firefox window" - this is something apparently not supported on Linux, and I can't understand why. The OS takes a long time to recover from sleep mode, and needs ~10 seconds to re-discover my mouse. A few times, I came back to find the visuals garbled from some sort of display driver failure.

And, while Bazzite was very very good with games, as we all know falling just short of what we're used to niggles at our senses. Helldivers 2 worked - but a white-bar border at the edge only went away after tweaking launch options from ProtonDB. I launched Dead by Daylight, and while everything was visually fine, there was notable input lag, most visible on the game's reflex-based "Skill checks". I play a lot of games, and had gotten VERY used to "Install > Play > Done", so thinking about being so unsure on every game purchase worried me.

I have a number of small indie games that don't receive Steam's attention - often coming in from the web browser as .zip files with an EXE somewhere at their root. It's common for me to only spend less than 30 minutes downloading, trying it out, and maybe commenting on the creator's page. This is not a good workflow for Linux, given that launchers like Lutris make you fill out a long form with the position and title of the app before you can launch it - and give no immediate feedback or log output towards its launch failures.

I did research some of the many things annoying me, but of course Bazzite is still a niche offering and I was unsure at times whether to expand my searches to, eg "fedora disable screen anchors" or "gnome disable screen anchors". Often, I guessed I was the first person getting an issue.

When browsing the web, handling basic communications, even some games, I'm kind of comfortable with Bazzite. It's very very possible that a number of these issues would go away with some time and practice. But, I'm at an age where time is at a premium and it's VERY valuable to get a number of things "just working" without much concern. For those reasons, I'm definitely strongly considering going back to Windows.

I really hesitate to blame the strong array of choice for linux distros here - it's highly possible some comment will shout "Try XXXdistro!" and that would be the one where I'd magically run into zero problems, and all UI annoyances are things I could configure. But, getting that right so quickly seems unlikely. I may have shot myself in the foot with Bazzite, but I knew I wanted gaming as a focus, while as a consequence I got a lot of things locked down - to the point I couldn't even find configuration to tweak the things most breaking my workflow.

 

Another game with a unique pixel art look to it that runs its gameplay using interviews and finding contradictions. A demo is out, which is basically only a set of 3-4 testimonies and moves pretty quickly.

 

This might be a slightly unusual attempt at a prompt, but might draw some appealing unusual options.

The way it goes: Suggest games, ideally the kind that you believe would have relatively broad appeal. Don't feel bad about downvotes, but do downvote any game that's suggested if you have heard of it before (Perhaps, give some special treatment if it was literally your game of the year). This rule is meant to encourage people to post the indie darlings that took some unusual attention and discovery to be aware of and appreciate.

If possible, link to the Steam pages for the games in question, so that anyone interested can quickly take a look at screenshots and reviews. And, as a general tip, anything with over 1000 steam reviews probably doesn't belong here. While I'd recommend that you only suggest one game per post, at the very most limit it to three.

If I am incorrect about downvotes being inconsequential account-wide, say so and it might be possible to work out a different system.

70
It's Not About The Nail (www.youtube.com)
submitted 10 months ago by Katana314 to c/videos
 

An HD re-release of Apollo Justice: Ace Attorney, Dual Destinies, and Spirit of Justice, for Steam, Nintendo Switch, Xbox, and PS4.

 

Sales follow the tradition of supply and demand. Products come out at their highest price because of expectations and hype. Then, as interest wanes, the publisher continues to make some sales by reducing price to tempt the less interested parties.

But this isn't the formula for all games. While we might agree that games from 2000 or even 2010 are "showing their age", at this point 5 to 8-year-old games are less and less likely to be seen as 'too old' by comparison to hot releases. Some publishers have picked up on that theme, and doubled down on the commitment to the idea that their games have high longevity and appeal; making the most of their capitalistic venture for better or worse.

I recently was reminded of an indie game I had put on my wishlist several years back, but never ended up buying because it simply had never gone on sale - but looking at it now, not only did it maintain extremely positive user reviews, I also saw that its lowest all-time price was barely a few dollars off of its original price.

In the AAA space, the easiest place to see this happening is with Nintendo. Anyone hoping to buy an old Legend of Zelda game for cheap will often be disappointed - the company is so insistent on its quality, they pretty much never give price reductions. And, with some occasional exceptions, their claims tend to be proven right.

In the indie space, the most prominent example of this practice is Factorio, a popular factory-building game that has continued receiving updates, and has even had its base price increased from its original (complete with a warning announcement, encouraging people to purchase at its lower price while it's still available).

Developers deserve to make a buck, and personally I can't say I've ever seen this practice negatively. Continuing to charge $25 for a good game, years after it came out, speaks to confidence in a product (even if most of us are annoyed at AAA games now costing $70). I sort of came to this realization from doing some accounting to find that I'd likely spent over $100 a year on game "bundles" that usually contain trashy games I'm liable to spend less than a few hours in.

For those without any discussion comments, what games on Steam or elsewhere have you enjoyed that you've never seen get the free advertising of a "40% off sale"?

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