this post was submitted on 04 Dec 2024
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I love my favorite games and have been playing them for years, but I disliked about 99% of the games I played.

I don't think I have FoMO or anything; I just find it weird because my taste in music, film, or art/media in general is usually fairly broad. I guess I just wonder why my taste in games is aggressively limited.

It's not for the lack of trying new games; I've tried more or less anything I could find, sometimes because it's popular, other times because it looked interesting, but nothing really hits the mark like my favorite games.

I just don't like what most developers create, I guess?

I'm hoping, by posting this, maybe I can find others who are having a similar experience, and we can share thoughts.

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[–] [email protected] 0 points 21 minutes ago

That sounds wonderful to me, as long as you have fun with your favorite games and the other content. You save a lot of money and, more importantly, time.

[–] [email protected] 2 points 2 hours ago* (last edited 1 hour ago)

I ended playing Deus Ex for the 10th time last week and I realized there's not many big budget titles that I like that shipped past 2017. The attention to detail, system complexity, and writing quality is just not there anymore. Its all slop. The last one that I can even remember with any fondness...is Arkane's Prey. Well that's not true, I dig Metaphor ReFantazio's (sic) art style. But I've played JRPGs.

I think the AAAs are cooked, folks. But Indies? Have you heard of Mouthwashing? Empires of the Undergrowth? Satisfactory? Those are my timesinks and what sticks in my mind the longest.

[–] [email protected] 1 points 2 hours ago

I don't think there's anything wrong with it. The genres I like keep getting new games, but if most games now were precision platformers or MMORPGs, I'd read more lol.

Just try to hold back the good ol days mentality, try new stuff if it catches your interest, and let yourself enjoy your 10000th replay of your favorites? You aren't against new things entirely, after all. You just don't make yourself play games you don't like. Somewhere out there is an indie developer with similar taste, also frustrated they can't find a game they want to play, and I hope you find them and add a new game to your list.

[–] TheBat 2 points 3 hours ago

I myself get bored of the games quickly, imo. I guess when I feel like devs are 'cheating' I lose interest.

Some examples:

Batman Arkham Asylum: Gave up I got to Killer Croc level. Didn't like how the stealth/action game turned into precision platformer.

Batman Arkham City: Stopped at Mr. Freeze level. I looked up how to beat him and turns out I had to follow specific moves to defeat him. Ain't got time for that tbh.

Spider-man: Stopped at Rhino + Scorpion level. Again with getting Rhino to headbutt a wall, under heavy load to drop it on him to stun him and beat him up? Bye.

Life Goes On: Gave up on a level where timing was crucial. Until that point I focused on steps to solve the puzzle but at this stage, even though I knew what to do, timing was too important and I haven't got those reflexes or patience to replay the level again and again.

[–] [email protected] 7 points 5 hours ago (2 children)

Does anyone need anything besides rimworld and factorio??

[–] AMillionMonkeys 1 points 37 minutes ago

Dwarf Fortress? Go hard or go home.

[–] mholiv 3 points 4 hours ago (1 children)

Strong recommend for Satisfactory. It’s first person factorio but in a beautiful world that isn’t all brown.

Personally I think it’s better.

[–] caut_R 7 points 4 hours ago (1 children)

Counterpoint: Building something big in first person is a lot more bothersome than in 2D/topdown

I have Satisfactory and like it btw, I‘m just saying it‘s something to keep in mind. It‘s also a lot heavier on the hardware, obviously.

[–] mholiv 2 points 2 hours ago* (last edited 2 hours ago)

Fair, Satisfactory is a lot heavier on the hardware for sure. But it’s a first person 3D game with a much bigger emphasis on beauty.

I find top down to be less interesting. I like to build factories in 3D with many vertical manufacturing layers in addition to spreading out horizontally. I think 3D factories is a more fun challenge. To each their own though. They’re both interesting games.

[–] [email protected] 1 points 3 hours ago

This just means you're figuring out what you like, and refusing to force yourself to enjoy trash.

Remember, 90% of anything is shit, and of that 10%, not all of it is going to appeal to your tastes.

On top of that, AAA gaming is a fucking wasteland right now. Publishers have squeezed all the life out of the medium in search of ongoing profit bonanzas. I can't remember the last time I enjoyed a AAA game, unless we count Cyberpunk which had the benefit of being self published, so I don't really think that counts.

Oh, my bad, Elden Ring would definitely count as AAA. That was awesome (still need to finish it, and the DLC). But let's be real, Elden Ring is great because it's so different from the vast majority of the open world games out there.

Anyway, I mostly spend my time on mid-shelf, indie and self-published stuff, and even then the number of games I like is pretty small. My main go tos are Darktide, Warframe, Insurgency, Chivalry 2, The Finals (I guess that's kind of mainstream?), Stellaris, and Total War Warhammer. I've also recently enjoyed VA-11-Hall-A, Slay The Princess, Shadows of Doubt, and Space Marine 2. Those were all pretty great.

I like that a lot of games get more long term support now. That's really cool. It's fun to be able to keep coming back to a game I like and finding new stuff.

But yeah, you don't owe it to anyone to enjoy everything, and you owe it to yourself to not waste your time on things you don't enjoy.

[–] [email protected] 2 points 4 hours ago

I have the same thing but with music

I have a single “like” playlist with ~30 songs and 3/4 of those are only different covers/ arrangements of the same 3 songs

[–] caut_R 3 points 4 hours ago

I realized that I need a certain amount of time with a game to warm up to it or else I‘m always drawn back to known quantities. Seems like playing things I know is just more comfortable. I also realized that I really like racing games for a similar reason: I don‘t have to learn anything new about the mechanics/game, I just have to drive.

[–] Odd_so_Star_so_Odd 1 points 4 hours ago

You see a new game as an investment. Nothing wrong with that. There's different genres to games and once you've explored them it can be hard to put up with something you feel you've already played and that one of your favorites did better. You're probably at the point where you'd have more fun playing with friends / exploring an mmo. Stay curious and be bold.

[–] tburkhol 2 points 5 hours ago

There's no wrong or right way to enjoy games, and so many ways to find enjoyment in those games. Some people love the novelty, or the stories, graphics, music...

Based on the favorites you've mentioned, I feel like you really enjoy specific mechanics or the physical experience/practice of the game. Back in the day, I could spend hours running through Diablo 2, and that was entirely based on button mashing and running. Something about its pacing, interface, and the match of its challenge with my coordination just hit exactly right - difficult enough to be rewarding, easy enough that repeatedly dying didn't frustrate me, and always another fight just seconds away. I played that for years.

Now that game launchers track my time, it's really obvious that I like certain games for their mechanics - mostly Skyrim & Fallout - other games for sandbox/crafting - Valheim, Rimworld, X4 - hundreds of hours in each, even though I'll try other games, at least long enough to finish their stories, once. Sometimes just because I paid for it & feel obligated to get to the end. It's OK to have favorites.

[–] jordanlund 4 points 6 hours ago (2 children)

I find the same thing, but I'm really questioning the taste of others.

Never really did PC gaming, bought a SteamDeck to get into that ecosystem after seeing all the posts about "ZOMG! STEAM SALE!!!"

Are people just... not discerning? Do you just buy ANYTHING because it's on sale?

The signal to noise ratio on Steam is just nuts to me... Yeah, some game might be $1.99, 90% off, but if it's not worth the bandwidth to download, why are you bothering? Do you lack the ability to tell good games from bad games?

[–] deus 5 points 5 hours ago

The thing is, there's just so much stuff on Steam that even if you only care about the crème de la crème (hell, even if you only care about a specific genre), you'll still find yourself with a wishlist longer than you'll possibly have the time to play. I often go "ZOMG! STEAM SALE!!!" so in my case it's slowly becoming a backlog but I do intend to play everything I buy.

[–] Gradually_Adjusting 3 points 5 hours ago (1 children)

We don't really teach appreciation of art enough. People unabashedly "hate watch" shows or go out to see blatant cash grabs in theatre, and buy games they don't enjoy...

I've had arguments with friends who defend shows they admit have no redeeming value, and are only watching it because there's a lot of it. Like there's a hole in them that can only be filled with sufficient volumes of content. I can't even talk to them anymore.

Art is in a way the study of choice. To simply make things without meaning anything by them, without doing anything on purpose except to make money, to me is little more than cheap nihilism - without adding to the conversation in the way that considered nihilism can.

A few game makers actually do contribute to the conversation of games as art, following on what came before and enriching us with new ideas. Those few should be followed closely and supported, when you find them.

[–] jordanlund 3 points 4 hours ago (2 children)

And then there's...

82% Positive? Are you shitting me?

[–] Gradually_Adjusting 1 points 2 hours ago

... Maybe it's in the tradition of Magritte? "This is not a game."

[–] [email protected] 3 points 4 hours ago

82% positive just means that out of everyone who decided to buy it in the first place, 82% feel like they got what they expected. If you don't expect greatness, then perhaps this game is exactly what you thought it'd be.

[–] [email protected] 8 points 8 hours ago (1 children)

Eh, I get it. There’s an overwhelming abundance of choice that’s growing faster than the average time it takes to form a connection with any one game. Why deal with the FOMO and misbuys if you know what works for you.

That doesn’t stop me from purchasing way too many (non-refundable) indie titles on the Switch, though. And I’m glad to say some of those feel like they’ll keep me hooked for a good while.

Still, nothing can ever top my love for one classic game in particular: AOE 1 (definitive edition). Why? (It’s unfair to the rest.) Years ago I used to play against my dad over LAN. It’s some of the most fun we had together. Standing outside while he took a smoke break mid-game, I’d explain how I was about to wipe his whole civilization off the map in ways he couldn’t possibly imagine. Sometimes when I miss him, firing up AOE lets me feel closer to him again.

All this to say, nostalgia is a tough bar for any new game to beat.

[–] [email protected] 3 points 7 hours ago

That's so sweet bonding with your dad over that game. May you retain that memory forever ❤️

I'm with you. The concept of gaming as a disposable medium never really worked for me either. The idea of going through my wishlist like it's a watchlist—beating a game only to move on to the next was just never really for me.

If I don't think a game is built to be organically replayable, I'll probably just lose interest in buying it.

[–] Carnelian 17 points 11 hours ago* (last edited 11 hours ago) (3 children)

Lots of people have replied with similar experiences.

But personally? I’m having the time of my life currently playing tons of new games. I love trying new ones and getting surprised, and maybe falling in love with a genre I hadn’t considered before.

I feel totally contrary to what others are saying: as I’ve gotten older, I find myself enjoying games way more. My time is more valuable to me now than ever before, so I want to fill it with things that are joyful and meaningful. Often those things are art. Games to me have always been very special in the way they can deliver a powerful artistic experience.

I think they also have a special power to be blatant disgusting soulless cash grabs, to be fair. As the years go by I feel like many aspects of the industry have become particularly unpalatable. But many studios are still releasing good games, and so far I’ve continued to find joy in seeking them out.

Not too many people on this post are actually listing games. So, in no particular order, here are some games I absolutely adored that I played recently. Games from the last ~year that have touched and moved me in some way. Experiences I don’t think I’ll forget.

Sable
Chicory: A colorful tale
Manifold Garden
Signalis
OneShot
The Talos Principle
Night in the Woods
Citizen Sleeper
Webbed
Rusted Moss
Armored Core VI
Iron Lung
Slay the Princess
Ghostrunner
Mundaun
Crosscode
Eastward
Animal Well
Pseudoregalia
Dave the Diver
Nine Sols
Patrick’s Parabox
Cocoon
Smushi Come Home

Not to imply that I expect you or anyone else to take a deep look here or to try any of these games. Just wanted to throw my perspective out there, and to show the games in concrete terms that have left an impression and continue to motivate me to keep looking and keep trying more

[–] ElectroVagrant 6 points 9 hours ago (3 children)

obligatory but entirely sincere addition for those looking for palate cleansing games: Outer Wilds

and for those after a variety of others, in particularly no order, that may or may not come up as much:


But this is all from a flipside of a flipside, so each is as likely to appeal as repel, quick slide to catch clicks and clunks

[–] Carnelian 1 points 2 hours ago

Now this is a list! Thank you, based on the few I have played here I can’t wait to check out the rest

[–] [email protected] 1 points 2 hours ago

I have been firing up The Powder Toy for well over a decade to kill time during meetings

[–] [email protected] 2 points 4 hours ago

God, Outer Wilds is one of the most incredible gaming experiences I have ever had.

[–] Famko 4 points 9 hours ago (1 children)

Have you tried Outer Wilds by any chance? Seems like the kind of game you would enjoy.

[–] Carnelian 1 points 2 hours ago

Yea! An all time favorite, but I played it a long time ago. I wanted to keep my little list just to recent games. Irl I am very annoying about recommending OW to everyone, as well as its dlc which continued to blow me away

[–] [email protected] 1 points 7 hours ago

I love that you're having a different experience! This is exactly why I posted about this: I have found that my taste in almost everything else has become broader as I aged, so I was wondering what's the deal with my uncharacteristically narrow taste in video games.

Sadly, I tried most of the games on your list, and found out they're not for me. I'll try the rest though! Thank you for taking the time to list them.

[–] [email protected] 13 points 11 hours ago (1 children)

Do you play indie games often? Most of my favorite gaming experiences have come from indie studios. They put more love into them

[–] [email protected] 1 points 7 hours ago

I try them often, but haven't had much luck finding a favorite other than Crimzon Clover. Nex Machina and Furi got close, but not quite.

Some experiences were nice, but not replayable, which ruled them out as a favorite for me, like Hyper Light Drifter.

Some I had some fun with, but took issue with some of the design choices, like Dead Cells and Hollow Knight.

Some I outright did not enjoy at all like Hades or Stardew Valley.

Most recent indie game that got close for me was Kill Knight.

What are some of your favorite indies?

[–] Zarxrax 48 points 14 hours ago (9 children)

I've found that as I got older, my taste in games has narrowed significantly. I used to be able to play pretty much anything, or especially any popular or critically acclaimed games. But these days I just don't give a shit about most of what's out there. I do have certain genres and developers that interest me though, so I know there are occasionally going to be some new games that I really like. And every now and then I might get surprised by something too.

[–] [email protected] 14 points 14 hours ago (2 children)

Does it not feel weird sometimes to be disconnected from the gaming zeitgeist? Like, we can obviously still follow news and whatnot, but I'm particularly talking about having no significant emotional investment in contemporary releases—in other words: being disconnected from the hype of announcements and release cycles.

I know people consider this a blessing in this age of hyper-consumerism, but there's a communal aspect to it that I like, and it often feels odd to not be part of it.

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[–] [email protected] 2 points 8 hours ago (1 children)
[–] [email protected] 4 points 7 hours ago

I'm mainly into fighting games (Guilty Gear, Under Night), action games (Bayonetta, God Gand), and shmups (Crimzon Clover, Ketsui)

I'll occasionally like an Atlus game (Catherine) or a Zachtronics game (Shenzhen I/O) but that's about it.

What are your favorites?

[–] ElectroVagrant 10 points 12 hours ago (1 children)

Saw where you mentioned being into fighting games, action games, & shmups, so I wonder which games you find yourself bouncing off of more.

Along with reasons other have mentioned that are similar to my own (many games demanding a lot of time, better finding what games really click with me, etc.), I've also been put off by other details (hyper-monetization, big budget photorealistic & cinematic styles, etc.). Personally it's less being into very few games, and more being into more specific kinds of game design and creative style, which are sometimes harder to find.

Like not being into drawn out progression systems immediately narrows one's options pretty significantly, especially among many recent games.

[–] [email protected] 1 points 7 hours ago

Oh, absolutely. It probably has a lot to do with falling out of favor with current design and monetization trends, I agree.

Some of the games I've been playing for years: Guilty Gear, Under Night In-Birth, Bayonetta, The Wonderful 101, Crimzon Clover, Smash TV, and Catherine.

Which games do you keep going back to?

[–] [email protected] 3 points 9 hours ago* (last edited 9 hours ago) (1 children)

Limit Internet usage and avoid games and other entertainment for a few days, then go on itch.io and just play whatever. Not because it looks cool, not because it's popular. Just anything.

[–] tomi000 2 points 7 hours ago (1 children)
[–] [email protected] 2 points 7 hours ago (1 children)

Not to rain on that particular advice—it may actually work for others, I obviously do not know—but I did try that at some point, and got bored really quickly.

For anyone who hasn't tried it, I recommend doing it just to find out if you feel or notice anything interesting.

[–] [email protected] 2 points 7 hours ago

I usually only find like 2-3 interesting games out of 200, but the ones I did find were pretty sweet. Sometimes you're not lucky and exclusively play trash.

I mainly enjoy 2 types of games, ones with replayabilty (Stellaris, Rimworld, Slay The Spire, Roguelites in General, some RPGs) and short to medium single player games which I usually only play once. If you don't like the second category, my recommendation is definitely the wrong approach, yeah

[–] [email protected] 9 points 13 hours ago* (last edited 13 hours ago) (4 children)

I have a very similar experience to @[email protected]. When I was younger, I'd play just about anything I could get my hands on. But now, it's like you, where 99% of what's out there doesn't interest me.

I think this happened for a few reasons for me:

  1. Games are a pretty big time commitment compared to other media, and my time has only become more valuable as I get older. I'm just not willing to invest it in a game that isn't really scratching an itch effectively
  2. There are more games out now than ever before in history. Combined with the previous point, there's never been a better time to be picky.
  3. AAA games are stagnating pretty badly due to profit incentive. While there a still some that break the mold and show artistic value, most of them are so commodified and painfully derivative, it's difficult for an older gamer who has already played things like it to get excited
  4. I've become more attuned to my preferences in genre, and know what I will and will not enjoy, which is something I didn't have as much when I was younger, since everything was still relatively new and therefore, interesting enough to play.

But this last one is the biggest reason for me: games are not reaching the potential they have locked within them.

I say that as someone who is a massive fan of storytelling, good writing, and immersion in games. Compared to books and movies, writers are still given extremely low priority in the gaming industry, which results in a tremendous amount of cognitive dissonance, simplistic writing, and a lack of innovative gameplay inspired by said writing.

Indies have been the most willing to experiment, but that's mostly with pure mechanics or themes, and writing is still often neglected.

There have been a few titles that I think reach that potential, but most of them are quite old now. With so few to truly tickle me in that way, I'll instead opt for arcade type games that manage to create a tight gameplay loop, as it let's me not lament the lack of a good story so much.

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[–] dual_sport_dork 12 points 14 hours ago

I don't think you're alone in this. I'm kind of becoming the same way, and I figure it's because as you become older you become wiser, specifically wiser to the way that so many modern games are bullshit now.

Nowadays it seems like almost everything is just a cynical cash grab. And with a lifetime of experience, you know how to spot that bullshit. Oh look, it has always online components. And an in game store. And season content. And gatcha mechanics. And grind. Not only just regular old grind, you know, where you need to level up and be at least be this tall to beat the beef gate (which always has the tantalizing possibility of being able circumvent it by cheesing it or being very clever). No, it's just grind with no mechanical justification. You must fill the bar before you're allowed to access this content. Would you like to make a microtransaction to fill the bar faster?

Fuck that, and count me out.

The current fascination is on delivering games as a "service," and that just rubs me the wrong way. Everything is transient, nothing is permanent, and everyone is making a desperate grab for recurring revenue over creating a compelling experience or indeed anything anyone would ever want to go back to and play again. It's all just crap designed to feed into people's sunk cost brains, and it feels like damn near every major title wants to be your full time job.

I have even started eschewing Nintendo titles and some modern indie stuff specifically because they display a complete and utter disrespect for not only the player's intelligence, but also their time.

[–] aedelred 7 points 13 hours ago (1 children)

I think you just described me exactly. I constantly replay a few specific games but very little grabs my attention like the few I love.

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