Ah yes, those precious precious CPU cycles. Why spend one hour writing a python program that runs for five minutes, if you could spend three days writing it in C++ but it would finish in five seconds. Way more efficient!
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Welp, microcontrollers say hi
Welp, I'm not saying you should use Python for everything. But for a lot of applications, developer time is the bottleneck, not computing resources.
Because when it is to actually get paid work done, all the bloat adds up and that 3 days upfront could shave weeks/months of your yearly tasks. XKCD has a topic abut how much time you can spend on a problem before effort outweighs productivity gains. If the tasks are daily or hourly you can actually spend a lot of time automating for payback
And note this is one instance of task, imagine a team of people all using your code to do the task, and you get a quicker ROI or you can multiply dev time by people
You can write perfectly well structured and maintainable code in Python and still be more productive than in other languages.
Why would an RTX 4090 make Python faster?
The new favorite language of AAA game studios: ~~Phyton~~ Python
Joke's on you, he was talking about "Phyton". /s
I'm happy if it's actually running in python and not a javascript app with electron.
Idk, it's rare for an electron app to literally not even run. Meanwhile I'm yet to encounter a python app that doesn't require me to Google what specific environment the developer had and recreate it.
I think with pyenv and pipenv/UV you can create pretty reliable packaging. But it's not as common as electron, so it's a pain.
That's fair.
Phyton
Love you homie 💋 walks away
I know it makes me sound like an of man shouting at clouds but the other day I installed Morrowind and was genuinely blown away by how smooth and reliable it ran and all the content in the game fitting in 2gb of space. Skyrim requires I delete my other games to make room and still requires a whole second game worth of mods to match the stability and quantity of morrowind.
Back in the day morrowind was unoptimised too, https://kotaku.com/morrowind-completely-rebooted-your-xbox-during-some-loa-1845158550
That's fair, though honestly the only issue I ever had on the Xbox was having a loading screen every 5 minutes.
It used to be pretty terrible, but the frameworks are getting there, starting with the languages they are based on.
Believe it or not, Java has been optimized a ton and can be written to be very efficient these days. Another great example of a high-level, high-efficiency language is Julia. And then there is Rust of course, which basically only sacrifices memory-efficiency for C-speeds with Python-esque comfort. It's getting better.