this post was submitted on 18 Nov 2024
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[–] Diplomjodler3 9 points 8 hours ago (2 children)

Ah yes, those precious precious CPU cycles. Why spend one hour writing a python program that runs for five minutes, if you could spend three days writing it in C++ but it would finish in five seconds. Way more efficient!

[–] bruhduh 1 points 2 hours ago (1 children)

Welp, microcontrollers say hi

[–] Diplomjodler3 1 points 56 minutes ago

Welp, I'm not saying you should use Python for everything. But for a lot of applications, developer time is the bottleneck, not computing resources.

[–] [email protected] 4 points 5 hours ago* (last edited 4 hours ago) (1 children)

Because when it is to actually get paid work done, all the bloat adds up and that 3 days upfront could shave weeks/months of your yearly tasks. XKCD has a topic abut how much time you can spend on a problem before effort outweighs productivity gains. If the tasks are daily or hourly you can actually spend a lot of time automating for payback

And note this is one instance of task, imagine a team of people all using your code to do the task, and you get a quicker ROI or you can multiply dev time by people

[–] Diplomjodler3 0 points 2 hours ago

You can write perfectly well structured and maintainable code in Python and still be more productive than in other languages.

[–] [email protected] 13 points 9 hours ago (3 children)

Why would an RTX 4090 make Python faster?

[–] owenfromcanada 2 points 5 hours ago

The new favorite language of AAA game studios: ~~Phyton~~ Python

[–] ours 4 points 9 hours ago

Joke's on you, he was talking about "Phyton". /s

[–] [email protected] 4 points 9 hours ago (1 children)

I'm happy if it's actually running in python and not a javascript app with electron.

[–] LANIK2000 1 points 5 hours ago (2 children)

Idk, it's rare for an electron app to literally not even run. Meanwhile I'm yet to encounter a python app that doesn't require me to Google what specific environment the developer had and recreate it.

[–] [email protected] 3 points 4 hours ago

I think with pyenv and pipenv/UV you can create pretty reliable packaging. But it's not as common as electron, so it's a pain.

[–] [email protected] 2 points 4 hours ago

That's fair.

[–] [email protected] 3 points 8 hours ago (1 children)
[–] bruhduh 1 points 5 hours ago

Love you homie 💋 walks away

[–] Postmortal_Pop 2 points 7 hours ago (1 children)

I know it makes me sound like an of man shouting at clouds but the other day I installed Morrowind and was genuinely blown away by how smooth and reliable it ran and all the content in the game fitting in 2gb of space. Skyrim requires I delete my other games to make room and still requires a whole second game worth of mods to match the stability and quantity of morrowind.

[–] bruhduh 1 points 5 hours ago (1 children)
[–] Postmortal_Pop 1 points 4 hours ago

That's fair, though honestly the only issue I ever had on the Xbox was having a loading screen every 5 minutes.

[–] UnfortunateShort 2 points 8 hours ago

It used to be pretty terrible, but the frameworks are getting there, starting with the languages they are based on.

Believe it or not, Java has been optimized a ton and can be written to be very efficient these days. Another great example of a high-level, high-efficiency language is Julia. And then there is Rust of course, which basically only sacrifices memory-efficiency for C-speeds with Python-esque comfort. It's getting better.