this post was submitted on 06 Mar 2024
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submitted 8 months ago* (last edited 8 months ago) by [email protected] to c/[email protected]
 

Outer Wilds changed my life then Tunic changed it again

Edit: Game Recommendations by the people in the comments:

And some game recommendations by me to add on to the post:

  • Taiji
    • A 2D puzzle game where you slowly unravel how to solve each different element of the puzzles, eventually culminating in a massive puzzle gauntlet. Basically identical in concept and execution to The Witness, but still very much its own unique and fun game.
  • The Golden Idol
    • A puzzle game where each level you must examine a scene to figure out exactly what happened, eventually piecing together the full story over several levels. Don't let the art style put you off, it's an incredibly well done game. Most similar to Return of the Obra Dinn in concept.
  • Stories: The Path of Destinies
    • an action RPG with a branching choice-driven storyline, but not every story has a happy ending... You'll piece together the true story over multiple playthroughs and eventually find the one true path. It wasn't a particularly life-changing game but it was still a lot of fun and worth checking out if it sounds interesting!
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[–] [email protected] 62 points 8 months ago (1 children)

Actively trying to lobotomize myself so I can play Obra Dinn for the first time again

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[–] [email protected] 57 points 8 months ago

Tunic mentioned

[–] [email protected] 39 points 8 months ago (1 children)

Outer wilds is soooo good, so thank you for reminding me that tunic exists, I'll get that one now.

[–] [email protected] 9 points 8 months ago (1 children)

do it do it do it do it do it it's so good

[–] [email protected] 7 points 8 months ago (1 children)

I just got it and wow it's real interesting. I got that one big golden thingy to spew out magical lines and stuff, and I got my sword, currently seeking that shield.

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[–] MIDItheKID 30 points 8 months ago (8 children)

This is like the 3rd time I've seen somebody bring up Outer Wilds today, and I still haven't played it. It looks like that might be next on my list.

[–] mirisgaiss 12 points 8 months ago (2 children)

I really like it but I'm a fucking dumbass apparently, because I'm stuck in it and can't find any more clues to get further. not as much fun if you're a dumbass

[–] [email protected] 13 points 8 months ago* (last edited 8 months ago)

You can send a screenshot of your rumor log to the Outer Wilds discord if you want a hint, they're always helpful. Or I can help if you want

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[–] [email protected] 6 points 8 months ago

Just be so careful not to spoil anything. If you lookup hints, do it with keywords to avoid spoilers as much as possible!

One of a kind experience, definitely play it! 🙂

[–] [email protected] 6 points 8 months ago

Idk if it's an exaggeration or not to say that Outer Wilds changed my life. I played it years ago yet I still think about it nearly every day. I started learning guitar just to play songs from the game. Highly recommend lol

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[–] [email protected] 29 points 8 months ago (1 children)
[–] [email protected] 17 points 8 months ago (1 children)

There is a framed picture of Kim Kitsuragi in my parent's house, maybe I should actually play it...

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[–] [email protected] 24 points 8 months ago (1 children)

Noita, but you just suffer along instead of growing

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[–] RIP_Cheems 21 points 8 months ago (1 children)
[–] [email protected] 22 points 8 months ago (3 children)

YOU are the fool because I am harvesting this thread for game recommendations and you have fallen right into my trap! Muahaha!

[–] nifty 8 points 8 months ago (1 children)

You’re both fools because I am harvesting lols and game recommendations >:)

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[–] [email protected] 19 points 8 months ago* (last edited 8 months ago) (1 children)

Tunic was incredible, what they did with the manual was just, great.

[–] [email protected] 7 points 8 months ago

It was so unique! I found myself getting extremely excited whenever I would see that glowing page because it was always a treat to see what new knowledge they would give me next!

[–] [email protected] 16 points 8 months ago (1 children)
[–] Godnroc 11 points 8 months ago

Noita's genre may as well be Trial and Error.

[–] [email protected] 15 points 8 months ago (1 children)

"The Long Dark". Knowing the maps by heart and being able to navigate by landmarks is key to survival.

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[–] [email protected] 15 points 8 months ago* (last edited 8 months ago) (1 children)

I tend to not get into these types of games because the progression is often a time-limited loop, and a lot of the time you have to go to the same place or do the same thing multiple times before you can finish it because those are places or actions that don't persist through a loop.

Similarly, games setup like Mario 64 where every level is intended to be played 5 or 6 times to get all the stars instead of just having it designed in a way that you can get everything in one go if you're good enough.

[–] Potatos_are_not_friends 13 points 8 months ago (1 children)

Obra Dinn and Tunic are not like that.

Obra Dinn, you're just investigating a memory and doing detective work. You might notice a slip of paper, or broken glass, that helps you with the next step.

Tunic is more about unlocking pages, that you can then remembering that "ah to open up a red door, you have to do a little dance".

Both games, you can absolutely play them in a linear path without repeating the level over and over (like your example of Mario 64).

So I'd say give them a chance. :-)

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[–] clearleaf 15 points 8 months ago (2 children)

I call these puzzle box games because that's what they remind me of and nobody else has a name for them yet. There's one called Void Stranger that nobody ever talks about. Baba Is You is popular but nobody has mentioned it here yet. I think it's sad as hell that people let their dislike of Phil Fish ruin Fez for them. That's a really good game.

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[–] testfactor 14 points 8 months ago (1 children)

I'll mention Fez since I think people forgot about it in the wake of all the Phil Phish drama.

Excellent game that I think fits this bill.

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[–] [email protected] 11 points 8 months ago* (last edited 8 months ago) (2 children)

Curiously Deep Rock Galactic is about practical knowhow. At least that differentiates greenbeards from greybeards.

  • The oppressor is nearly immune to bullets but melee attacks are super effective
  • The Driller will overheat digging about 12 meters (depending on the upgrades used) Digging ten clicks then pausing to cool will prevent overheat
  • Cave leeches make a distinct yummy noise before attacking. You can escape by seeking cover again. Cave leech attacks are often facilitated by a distraction such as minerals or glyphid ambushes
  • The Scout's grappling hook does not account for safe perch or landing. Scouting to a sheer cliff is a good way to just get hurt. Mind where you're going to land.
  • On the other hand minerals embedded in a cliff face often protrude enough to get purchase. This can be facilitated with a flying pickax attack. Practice, practice!
  • Likewise, dwarves can scamper up steep slopes like mountain goats with forward movement and spamming jump.
  • Then again, gravity is the number one killer of dwarves, seconded by common Glyphid Grunts. Don't underestimate them.
  • The Driller's Collette Wave Cooker can defuse unfuzed Exploders when it deals the killing damage (defuse = doesn't explode). The Driller's Cryo Cannon can defuse fuzing Exploders...sometimes.
  • Overhanging cliff-sides are the nemesis to the Engineer's platforms. If you dont want to carve out headroom, extend them out a layer or two.
  • The Engineer / Scout team (platforms and grappling hooks) can quickly exploit the high-positioned minerals in a cave.
  • That said, platforms can make for great bridges. Do so at whimsy for starters and learn where it's useful.
  • And yet, the engineer has the most trouble traversing sheer incline, especially in tight quarters. Make sure your Engie can get to the drop-pod safely.
  • Speaking of extraction, Simple Mining missions are the most linear and require the most attention regarding preparing traversal back to the droppod. Escort is also linear but naturally comes with a big tunnel which makes it easy (when Dotty doesn't carve a vertical drop). Other missions feature a rounder, unlinear complex and a shorter exfiltration. Sometimes the pod will drop onto a crap place, with the ramp in mid air, or embedded in hard rock.
  • Drillers should watch for adjacent chambers to connect by tunnel. Engineers should bridge chasms and seal holes. Engies can also create safe steps to traverse hot slag and slime. Both can level out arenas where fights are expected (say when prepping for a dreadnought or powering up a salvaged drop-pod)
  • In escort the Engineer's grenades make short work of rocks and beamers. (The latter needs something that chips into rock, even a scout with a pickaxe power attack). The Gunner's hurricane rocket launcher manages both nicely.
  • Dotty, Hack-C, Steeve, lootbugs, Hexawings, Breathers, Cave Vines can all be petted and should be. Bosco can be saluted. Using the laser pointer, other Dwarves can be talked to.

These are all off the top of my head. There are dozens of others one learns on the path to Greybeard enlightenment. Rock and Stone.

[–] Olmai 6 points 8 months ago* (last edited 8 months ago) (1 children)

I'm a big rock'n'stoner (700 hours) but I think you're stretching it a bit.

Of course there's knowledge and experience to acquire, but it's not the main progression system. They are needed to beat harder missions, but the same could be said about 90% of the games out there.

On the other hand, I will agree that DRG does allow the player to express them more than your average RPG, because upgrades won't beat haz 5 on their own. You still need to know how to play the game, and that is made of little know-hows and techniques like the ones you listed.

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[–] DrCake 11 points 8 months ago (3 children)

I’m interested in these types of games but fear that as I don’t have a a lot of time to play and don’t have regular times to play, I’d get half way through and just forget what’s going on.

[–] [email protected] 11 points 8 months ago

Use a notepad. I find jotting notes down as a go helps a ton

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[–] Adori 10 points 8 months ago (3 children)

What's so good a out outer wilds? What's so appealing?

[–] [email protected] 19 points 8 months ago

Outer Wilds is a game you can beat in 20 minutes, but you spend 15 hours figuring out how to actually do that. Along the way you unravel a lovely story of curiosity and discovery and loss, while trying to solve one of the greatest mysteries in the universe. It's a beautiful game and a true once-in-a-lifetime experience in the most literal sense, since you can only experience it once. Like the other person said, if this sounds appealing to you, give it a try! You will absolutely know whether the game is for you well within the refund period.

[–] [email protected] 11 points 8 months ago (1 children)

I would buy it and give it a shot. You should know before the refund window if it's something you're interested in or not

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[–] shneancy 8 points 8 months ago

chanting: play it play it play it play it

Every person I've seen online talk about it wishes to be you, everybody wants to experience it for the first time again. To unravel the mystery once again, to have the pieces fall into place and understand it for the first time again. As the other person said - you can complete the game in 15 minutes, but it'll take you 15h+ to understand how to do that. It's a wonderful little piece of art which nobody will tell you anything about - because they don't dare to ruin your experience of playing it for the first time.

It's about space, it's about curiosity, it's about discovery, and learning, and that's about how much I'm willing to say about it.

You just have to take our word for it. It's the type of game that comes once a decade and stays in peoples' hearts forever.

[–] McFarius 8 points 8 months ago (3 children)

Kingdom Come: Deliverance fits this bill, I think. I haven't played any of the games listed yet, so I can't compare.

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[–] Thcdenton 8 points 8 months ago
[–] [email protected] 8 points 8 months ago (2 children)

Check out chants of senaar

[–] Fridgeratr 10 points 8 months ago (1 children)

It's on the picture already. Cool game tho

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[–] [email protected] 7 points 8 months ago (8 children)

heavens vault is superior in terms of translation more accurately representing the puzzle. although the game is horrible to play and the MC is just so fucking mean

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[–] [email protected] 8 points 8 months ago

YYEEAAAAAAHHHH outer wilds!!! FUCK that game just absolutely slaps, top tier experience.

[–] [email protected] 7 points 8 months ago* (last edited 8 months ago) (1 children)

I hear you’re taking reccos. May I suggest The Forgotten City? It’s not quite the same, but has a very similar “learn wtf is happening* as you go” mechanic. Also it’s one of my favorites.

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[–] terrifyingtuba 6 points 8 months ago

The Forgotten City is good

[–] [email protected] 6 points 8 months ago (1 children)

There's an interesting game that's kinda similar called minit or something 60 second* time limit to play a zelda game but you keep some progress iirc.

It's an itch thing.

That skyrim mod turned game umm forgotten city? might also count. Good shit.

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[–] tills13 6 points 8 months ago (3 children)

Try Deathloop. It's actually a lot of fun once you get into it. Though the game will outright TELL you progression information every so often which can be annoying.

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