this post was submitted on 05 Feb 2025
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Excellent feature. One of the first things I check anyways when buying early access games is when the last news post was.

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[–] TheFeatureCreature 140 points 4 days ago (4 children)

This is very good, but I hope devs can't just get around it by releasing a 5kb empty update to reset the counter.

[–] [email protected] 87 points 4 days ago (1 children)

I think most of the games that would be in this position aren't willing or able to do that. It's not like there's a ton of income on stale half-released games with no active development, but people should be aware that's what they're looking at anyway.

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[–] [email protected] 31 points 4 days ago (5 children)

Jokes on them, I got burned on a couple early access games in like 2012 or something so I quit buying early access. Wait for a release.

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[–] BradleyUffner 23 points 4 days ago

I can always tell that a game has given up when their "updates" are all about what the community has built in the game, rather than what the developers have built.

[–] Mortoc 16 points 4 days ago (1 children)

This is just pressure on the business folks, not the devs.

I’m a game dev of 20 years and I don’t think I’ve ever encountered a dev with that sort of scammy inclination. On the business side of things though…

[–] [email protected] 12 points 4 days ago

I follow lots of early access devs, and it's not uncommon for some devs to blatantly post updates only strategically, fixing some minor thing as the next seasonal Steam sale approaches. Some continue even after leaving early access: serious issues in bug report threads, but some minor fix gets posted as the sale approaches, clearly to make the game look alive, even though none of the big stuff is getting fixed.

Plenty of devs are their own business side, anymore.

[–] [email protected] 45 points 3 days ago (1 children)

This is what a company looks like when it's not funded by venture capitalists that insist the line always go up exponentially.

Good on Steam for taking the time an energy to create a feature that is strictly pro-consumer.

[–] [email protected] 22 points 3 days ago (1 children)

They just know that line going up steadily is more valuable than line going up exponentially until people get sick of your shit.

[–] [email protected] 6 points 3 days ago (1 children)

Not like the shareholders care about long term projects.
I mean they might die before they see the end result

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[–] [email protected] 9 points 3 days ago* (last edited 3 days ago) (1 children)

Have to remember the developer Agreement says Early Access is for games in a finished state that are just looking for number tweaks

Really, these games should be getting delisted, unless they changed that

[–] Stovetop 1 points 2 days ago (1 children)

I think storefronts should take an extra 10% cut of any early access title sold, added to a pool to be later returned to the developer as a payout once the game officially launches. That way they still get some cash inflow while development is still ongoing but there's financial incentive to actually finish the game eventually.

[–] [email protected] 1 points 2 days ago

Early Access is not a way to crowdfund development of your product.

Early Access is not a pre-purchase

Do not make specific promises about future events.

However, they have added this which makes my original comment null

Don't launch in Early Access if you are finished with development. If you have all your gameplay defined already and are just looking for final bug testing, then Early Access isn’t right for you. You’ll probably want to send out some keys to fans or do more internal playtesting instead. Early Access is intended as a place where customers can impact the final game.

[–] [email protected] 12 points 3 days ago* (last edited 3 days ago) (2 children)

Frankly, some games like Project Zomboid have for years been way beyond what one would think of as Early Access quality but the devs had such grand objectives for that game that they've kept it in Early Access for ages.

[–] [email protected] 5 points 3 days ago (1 children)

Its why I think all the "Early access bad" people are fucking idiots.

A lot of games abuse EA, no arguments there. A lot of games also just rush to 1.0 so they can do a console release and then abandon the game (the Time at Portia devs did that with like three kickstarters?). And then you have the labors of love like Dwarf Fortress or Caves of Qud or Project Zomboid that basically will always be EA (although Qud hit 1.0, finally).

Not to mention studios like Amplitude who use EA in the best possible way. They have a vertical slice of the game and they work with the community to figure out what features to add or rebalance. It isn't always perfect but it genuinely feels like they are listening and it is great.

[–] [email protected] 5 points 3 days ago

People should only be buying EA titles if the current state of the game is worth the price they're paying for it.

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[–] [email protected] 28 points 4 days ago (1 children)

Early access titles should have an “expire” time. Either get to market, or don’t early access if you can’t in time.

[–] Nindelofocho 68 points 4 days ago (6 children)

I feel like all that will happen is games will just release to 1.0 as “finished” when they clearly arent. It also may encourage rushing a game out thats a buggy mess.

Ive known some games to be very rough in early access that become absolutely gems a couple years later in development.

[–] kautau 22 points 4 days ago (2 children)

Yeah satisfactory spent 5 years in early access. Good dev takes time

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[–] [email protected] 19 points 4 days ago

Thank god, this was well overdue. In my opinion though they should have changed the color to be the red backdrop like what they do when the game is incompatible with your system, because people are going to miss that notice since it doesn't look all that different from the standard Early Access notice

[–] [email protected] 8 points 3 days ago

Good Update oh my god

[–] [email protected] 18 points 4 days ago

Oh, that was very much needed, for sure.

[–] [email protected] 12 points 4 days ago (3 children)

I just have Steam set up to hide early access games. There's not much reason to play early access when there are so many great and fully complete games you can play in the meantime.

[–] [email protected] 13 points 4 days ago (2 children)

My favorite game ever is noita and i played it for almost 3 years of early access plus the 4 years since release. I'm really happy i got to see this great game be worked on. Tbf i think the bulk of the game was pretty much fleshed out already and the devs just made things better and added new stuff.

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[–] [email protected] 9 points 4 days ago

My only real counter to that is Project Zomboid. It's a complete game. It's in EA due to them wanting to add many more gameplay systems to the existing complete sandbox. They have a roadmap somewhere. They don't release major updates without multiple ones being added.

Last major update (41, a few years ago) was drivable cars (and all the spawning systems, loot, and map changes to make them fully fleshed out) and multiplayer. I'm sure there was more, but those were the standout things.

The new major update (42, available through a public opt-in beta branch right now) is a complete overhaul to gunplay, liquid management/mixing, crafting systems, lighting engine, and the addition of NPC animals with a full husbandry system. And that's only the highlights. It will stay in beta as they get better data for balancing the new features and the absurdly increased player count surfaces bugs they didn't find through internal testing. Once it's balanced and stable (maybe a year), they'll push this update to the main branch where it will continue to get minor bug fixes as things crop up (usually bugs surfaced by the modding community by the time it hits stable).

Then they'll keep crunching away on work on human NPCs and simulating story stuff with loot generation, which I believe will be the next major update in a few years.

Each intermediate release is a complete game, it just doesn't have the full set of features on the roadmap. It still is the best zombie survival sim on the market as is.

But it is absolutely a unicorn of early access.

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