this post was submitted on 05 Feb 2024
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PlayStation

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[–] Omegamanthethird 5 points 11 months ago* (last edited 11 months ago) (3 children)

Microsoft is the new Sega? I wonder if we've seen the last generation of Xbox consoles.

[–] echo64 8 points 11 months ago (1 children)

It's more likely they just want playstation players to pay for gamepass game development as gamepass subs can't cover it

That also means they need a place to sell gamepass, which, if they dont have an xbox console, means they would need legal ruling like the eu iOS app store ruling to force Sony to allow them to load their own gamepass store (otherwise pay sony 30% of all gamepass revenue)

Xbox consoles are likely here to stay until they have a place to sell gamepass outside of xbox and pc

[–] [email protected] 1 points 11 months ago (1 children)

Xbox consoles are likely here to stay until they have a place to sell gamepass outside of xbox and pc

Like you said, if gamepass isn't profitable, why do they keep it? What are the advantages?

[–] echo64 3 points 11 months ago

because their 10 year goal is to replace traditional gaming stores with subscription services, just like netflix did for film and tv, and spotify did for music.

the goal isn't to be profitable today, the goal is to be the de-facto place you play games in ten years. they're fumbling the ball on that really badly is all.

[–] [email protected] 3 points 11 months ago (1 children)

I think they'll keep making xboxs, sort of like how they make surface laptops.

[–] aluminium 1 points 11 months ago (1 children)

I doubt there is a large market thats gonna pay lets say 800$ for an Xbox Series X that runs a fully unlocked Windows 11.

[–] [email protected] 1 points 11 months ago (1 children)

People still buy xboxes now don't they? I'm not saying xboxes themselves are going to change im saying their mentality towards Xbox as a brand will. Windows runs on other stuff not made by Microsoft. So they're going to make Xbox games that run on other platforms, but still make xboxes for the "premium" experience for Xbox games. Just like they do with surface devices.

[–] aluminium 1 points 11 months ago (1 children)

Yes they are, but sales from what I read have slowed sagnificantly. Also Xbox is anything but the Premium experience. Its the cheap fastfood experience. Starfield 30FPS. Enough said.

[–] [email protected] 1 points 11 months ago

When I think premium, I think not having to do any tinkering whatsoever. Out of the box experience that will always work no matter what. Not quite the same can be said for PCs, lots of laymans still get caught up on not knowing what parts to get and the quirks some can have.

[–] aluminium 2 points 11 months ago* (last edited 11 months ago)

I could see that, at the very least the last generation of a classic locked down but cheap console which is built to make the profit off subscriptions and game sales, not the hardware itself by keeping you locked into the Microsoft Store.

But if thats the case, I don't think its down to Sony or Nintendo. Xbox has been their own worst enemy ever since the Xbox One announcement. And even if Sony or Nintendo weren't around lots of people would have just migrated to PC over that last 10 years anyway since Xbox has been and still is a laughing stock in so many ways.

[–] [email protected] 4 points 11 months ago (1 children)

As someone who games on Playstation, I'm happy... but the potential lack of meaningful competition actually scares me.

[–] kromem 1 points 11 months ago (1 children)

The meaningful competition switches to PlayStation vs PC.

Things like the Series S are holding back cross platform for this generation.

[–] dlpkl 1 points 11 months ago (1 children)

It's funny because even on PC, Sony doesn't have competition. There really aren't any games in the same caliber as their first party titles.

[–] kromem 1 points 11 months ago

Their games are incredibly polished, but to be fair they aren't as deep as a lot of their AAA competitors.

Sony has kind of mastered the narrative single player game that's around 20-40 hours with tight gameplay but somewhat shallow world building.

I can't think of any of their games where I put in 200+ hours, such as games like GTA, Cyberpunk, Dragon's Dogma, Skyrim, Warframe, etc.

It's working out great for them, but I'd kind of be curious to see what their first party studios could do with a more ambitious game scope.

Horizon and Days Gone are good examples of where they come up a bit short. Horizon's MQ is outstanding and epic. But their side content starts to feel like Ubisoft fairly quickly.

I think a lot of it is that they pool expertise, so games that are a genre and scope they have been hitting home runs with turn out excellent even from other teams, but they don't have as much internal expertise in nailing things outside their successful format.

Up until the Microsoft acquisition of Zenimax, I'd really hoped Sony would have picked them up. And man, it'd be amazing if they one day reeled in Rockstar. Talk about expertise to share.

I'll be curious to see how their offerings continue to evolve as we move deeper into the console lifecycle and see gen AI improve for extended and procedural content. They are so good at various aspects of their technical development I always look forward to playing pretty much everything they turn out, but I definitely think they could push the envelope even further in their core design and not just in their technical and direction polish.

[–] sebinspace 3 points 11 months ago

Hey, my old college teacher made that artwork! Hundreds of layers in that PSD.

[–] MeaanBeaan 2 points 11 months ago

Wasn't there an old ps3 build of the first game uncovered a while back? So this isn't even the first time they've thought about it.