this post was submitted on 11 Feb 2024
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Rumors of a February release just got shot down :(

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[–] echo64 29 points 9 months ago (5 children)

Honestly, at this point, they should really just save whatever for a sequel. It's been two years. As a reminder (though there are extenuating circumstances here), Dark Souls 2 was 2014, and Dark Souls 3 was 2016.

I guess the new reality is that it takes six years to make a game and three years between expansions. I think I'd just prefer smaller games and smaller dev cycles.

[–] [email protected] 12 points 9 months ago (1 children)

They released armored core 6 since elden ring but no one cares for some reason.

[–] Viking_Hippie -4 points 9 months ago (1 children)

Probably because 90% of Western gamers and 99.999% of humanity never heard about the Armored Core series in the first place?

That's the one about hard apples right? 😛

[–] Sanctus 11 points 9 months ago

Armored Core is one of their oldest running IPs and a series I have been playing since 2nd installment. AC6 was without a doubt the best one. Highly recommend.

[–] Daveyborn 5 points 9 months ago (1 children)

This, but wasn't dark souls 2 a different team than 1 and 3?

[–] [email protected] 4 points 9 months ago

Different lead for sure

[–] FooBarrington 4 points 9 months ago* (last edited 9 months ago)

Why? With a DLC they can expand on weaker areas and introduce interesting advanced mechanics, whereas a sequel needs a lot more groundwork and can't expand on existing story threads as easily without some repetition.

It's such a good game that I'd prefer more of it to a sequel, at least right now. Make the sequel it's own thing that's not burdened by having to finish all the unfinished stories.

[–] [email protected] 1 points 9 months ago

Nintendo took 6 years for a mere DLC for BotW.

[–] rambaroo 0 points 9 months ago (1 children)

I'd prefer a bloodborne remaster over ER DLC

[–] LolcatXTREME 2 points 8 months ago

Fromsoft probably wouldn’t be the studio remastering bloodborne anyway, so they could happen concurrently