this post was submitted on 02 Jul 2023
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General Discussion
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How about just make it impossible to mod/create more than 3?
I actually like this idea. The prevention of supermods like AwkwardtheTurtle is absolutely something that should be considered.
When people previously discussed this on Lemmy, the concern would be that bad actors would create multiple accounts to get around that rule.
But again, the lock on a door doesn't guarantee your house won't get broken into, it only has to deter them with extra effort/risk that they will be less likely to do it.
I honestly can't imagine modding more than 2 communities at once. Do these people not have real lives?
So let them I say. Managing 20+ accounts becomes exhausting as hell very quickly.
Yeah it's kinda problematic. The people who need to mod everything (super mod weirdos) would just make a bunch of accounts to ge around it. However, the people who just happen to be asked to mod a fourth community would basically have to say can't do sorry mate.
Though I guess you could just have the number be high, like 10, which would probably lot be an issue for normal folks even if they mod a lot.
Easily enough fixed.
Initial mod limit of 3. Can mod an additional community 30 days after added to the mod roster for another, upto a hard cap. Maybe the delay increases exponentially.
Do you mean like having just 3 accounts to moderate a community? Because it was normal for people to create an alt account and set it as a mod too? I was thinking like setting some limits based on community activity in a period of time like, if your community gets 10 posts per week 3 people should be enough right? But if your community gets 100 posts a week maybe consider adding another 2 mods. So, limit the ammount of mods per community to 3 by default and have some sort of automated message where if you pass certain threshold like 100 posts in a week you can request the instance admins to increase the number of mods.
I mean to say the maximum amount of communities a user can moderate.
Give a low limit to start, then gradually increase the number of communities that a user can mod.
If I understand things correctly (as I and so many others here are new to lemmy), this all comes down to the discretion of the instance admin anyway. I think weβre all just contemplating βdefaultβ rules.
Ah, that makes much more sense
paid trolls are a thing...
Of course, like I said, it doesn't need to keep out everyone, just preventing the lowest effort trolls would make life a lot easier for the mods/admins.
Don't let perfection stand in the way of progress.
Who watches the watchmen
If you want to mod 200 subs but you're limited to 5-10 per account it is much much harder than being able to do it on a single account
I second this, powermods are cancer.
Thirded. Canada is having political issues because the same 5 mods are infesting almost every sub. Limits are needed.
Is that happening here too or do you mean on reddit. I know they fucked up r/canada
Bad idea.
I'm making a bunch of communities myself, but mostly to see which communities stick or don't stick. 3 is too low a number. Like ~10 or ~20 is probably reasonable.
Not that I plan to truly own 20 communities. But I probably need to create 20 communities just to find 2 good communities with enough followers.
That being said, power-modders probably need to be automatically culled. There are a bunch of people coming in, not making a single post at all and then creating 30, 40, 50+ communities. You can tell if someone is truly dedicated because they'll make at least 2 or 3 posts as a "welcome" post, or non-default sidebars (etc. etc.).
So cap communities created per month, and have a global cap on communities modded?
I dunno, honey-potting is a better idea IMO.
Let them make a billion communities. Makes it easier to catch-and-purge later. You'd rather have these accounts waste a whole bunch of their own time that can be automatically detected and dealt with.
They could probably just write a script to generate countless communities in no time. I think there should be some sort of validation.
Why does one need several "test" which communities stick at the same time? Imo, surely a month to test three-five communities is exactly the kind of usage you would be looking for whereas opening more than that just splits the user base and defeats the purpose of testing (not to mention the potential ill-effects on the instance owners as are described in this thread)
I have a lot more than just 3 interests, and many more than a few ways of making a community-name for those interests.
There are many communities of my interest that didn't exist. So in my case having only 3 would really cripple me
Why? You can subscribe to as many as you want.
Because they didn't exist, again. I had to create, for example, a Need for Speed community as it didn't exist.
Okay. I hadn't considered that.