this post was submitted on 02 Jul 2023
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General Discussion
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Yeah it's kinda problematic. The people who need to mod everything (super mod weirdos) would just make a bunch of accounts to ge around it. However, the people who just happen to be asked to mod a fourth community would basically have to say can't do sorry mate.
Though I guess you could just have the number be high, like 10, which would probably lot be an issue for normal folks even if they mod a lot.
Easily enough fixed.
Initial mod limit of 3. Can mod an additional community 30 days after added to the mod roster for another, upto a hard cap. Maybe the delay increases exponentially.
Do you mean like having just 3 accounts to moderate a community? Because it was normal for people to create an alt account and set it as a mod too? I was thinking like setting some limits based on community activity in a period of time like, if your community gets 10 posts per week 3 people should be enough right? But if your community gets 100 posts a week maybe consider adding another 2 mods. So, limit the ammount of mods per community to 3 by default and have some sort of automated message where if you pass certain threshold like 100 posts in a week you can request the instance admins to increase the number of mods.
I mean to say the maximum amount of communities a user can moderate.
Give a low limit to start, then gradually increase the number of communities that a user can mod.
If I understand things correctly (as I and so many others here are new to lemmy), this all comes down to the discretion of the instance admin anyway. I think we’re all just contemplating “default” rules.
Ah, that makes much more sense