this post was submitted on 17 Dec 2023
584 points (96.3% liked)

Gaming

3249 readers
335 users here now

!gaming is a community for gaming noobs through gaming aficionados. Unlike !games, we don’t take ourselves quite as serious. Shitposts and memes are welcome.

Our Rules:

1. Keep it civil.


Attack the argument, not the person. No racism/sexism/bigotry. Good faith argumentation only.


2. No sexism, racism, homophobia, transphobia or any other flavor of bigotry.


I should not need to explain this one.


3. No bots, spam or self-promotion.


Only approved bots, which follow the guidelines for bots set by the instance, are allowed.


4. Try not to repost anything posted within the past month.


Beyond that, go for it. Not everyone is on every site all the time.



Logo uses joystick by liftarn

founded 2 years ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] xkforce 14 points 1 year ago (12 children)

To the people who prefer the y axis be inverted I have one question: who hurt you?

[–] echo64 45 points 1 year ago (4 children)

Elder millennials and cooler gen x's grew up on Goldeneye 64, y axis inverted

[–] [email protected] 9 points 1 year ago* (last edited 1 year ago) (1 children)

I got familiar with it from TimeSplitters 2, but that’s basically same devs.

Edit: not sure how the control schemes of the FPS sections in Banjo Tooie were, but I could have acquainted myself with it back then. I guess it’s similar due to being a Rare game.

[–] money_loo 5 points 1 year ago

I’m in this comment and I don’t know if I like it.

But holy shit I guess you nailed the source of my inverted controller usage because I played the crap out of that with my little brother.

[–] snuff 2 points 1 year ago

Don't forget pilot wings!

[–] MajorHavoc 1 points 1 year ago

It was Starfox.

[–] SzethFriendOfNimi 27 points 1 year ago (1 children)

Grew up dreaming of being a pilot. Pull back to yaw up.

First games that were flight sims did so. So now it’s just what I’m used to.

[–] hemmes 4 points 1 year ago

Yeah it was always a reference to flight controls. But in the 80s and 90s, even 1st persons would take that approach.

[–] Omgarm 21 points 1 year ago

At some point it was inverted by default.

[–] [email protected] 9 points 1 year ago* (last edited 1 year ago)

First 3D (or pseudo-3d) games I played were flying games. So stick back to look up/climb became ingrained in my motor skills.

Throw in some Golden Eye and Time Splitters and there is no going back.

[–] [email protected] 8 points 1 year ago (3 children)

Think of the stock on the controller as a head with your hand on top. If you pull the hand back, in what direction does the eyes move?

[–] [email protected] 4 points 1 year ago

Eh, that would also mean that X is inverted as well. I can't play inverted X.

[–] [email protected] 1 points 1 year ago (1 children)

Except you're wrong. The controller is on the BACK of the head, you know, where you're looking. So both x and y should be inverted. Anything else makes 0 sense

[–] [email protected] 6 points 1 year ago (1 children)

Well the analogy doesn't perfectly work with pad controllers.

It does work with flight sticks. Vertical controls pitch (up and down), horizontal controls roll (tilt left and right). You've got pedals/stick twist for yaw (turn to right or left) or the hat/thumb stick for view angle change.

[–] [email protected] 1 points 1 year ago

No I think it does work perfectly with controllers. It's why Mario 64 had lakitu as a metaphor and had the correct, inverted x and y controls.

[–] pHr34kY 7 points 1 year ago

Duke3D. That's where it started.

[–] [email protected] 6 points 1 year ago

Played a bunch of flight simulators and similar games back in the day. If it's universally considered the best way to steer a goddamn aircraft safely and accurately, who am I to argue.

[–] cynar 4 points 1 year ago

I know someone who had both X and Y inverted, on his computer mouse.

[–] brap 2 points 1 year ago

The original Rainbow Six had it like that by default and now 25 years later it’s here to stay.

[–] [email protected] 2 points 1 year ago

Wing Commander, Commanche, MS Flight Simulator, and various other games

[–] [email protected] 1 points 1 year ago

I used to hate inverted as a kid, but a few games had them by default and my brain switched and could never go back. I'm playing Outer Wilds now and I had to immediately switch it.