this post was submitted on 17 Dec 2023
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Gaming

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[–] [email protected] 8 points 6 months ago (3 children)

Think of the stock on the controller as a head with your hand on top. If you pull the hand back, in what direction does the eyes move?

[–] [email protected] 4 points 6 months ago

Eh, that would also mean that X is inverted as well. I can't play inverted X.

[–] [email protected] 1 points 6 months ago (1 children)

Except you're wrong. The controller is on the BACK of the head, you know, where you're looking. So both x and y should be inverted. Anything else makes 0 sense

[–] [email protected] 6 points 6 months ago (1 children)

Well the analogy doesn't perfectly work with pad controllers.

It does work with flight sticks. Vertical controls pitch (up and down), horizontal controls roll (tilt left and right). You've got pedals/stick twist for yaw (turn to right or left) or the hat/thumb stick for view angle change.

[–] [email protected] 1 points 6 months ago

No I think it does work perfectly with controllers. It's why Mario 64 had lakitu as a metaphor and had the correct, inverted x and y controls.