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I’m in my 40s, and in particular I don’t find I love the AAA, over the shoulder action games. Assassins Creed, Spider-Man, Jedi Outcast, all of them feel very samey to me and more like the evolution of Dragons Lair + SF2 special moves than anything else. I find the cinematic complexity of the actions caused by my simple button press actually disconnect me from the world. I don’t feel like the character is my avatar, more like an actor in my movie. And then it all usually happens with a lot more barriers and more linearity than the design implies, kinda the difference between playing make believe in the park, and visiting Galaxy’s Edge at Disney.
Now I don’t think it’s bad on a philosophical level or anything, but it doesn’t work for me personally. I grew up with a very direct and often simple relationship what it means to control a game, even those SF2 style fighters; whatever is there to be done, you’re in complete control. I just get taken right out of it when “back + A” does a 360 spin melee while simultaneously targeting three enemies and summoning my helper NPC (I’m exaggerating, but you see the intended point).
Like others, I don’t really find as much time for gaming, what with work, family, and other hobbies, but when I do, I like retro gaming, RPGs with a fair amount of stat and inventory management, Minecraft (that blunt instrument of click to “mine”, rclick to “use” is the opposite of cinematic AAA actioners), and other stuff that naturally connects inputs to resulting actions, like driving games.