this post was submitted on 30 Jan 2025
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My son is about ready for his first printer. His school is running Cetus MK3 printers, he has a class using them, and his teacher has recommended this printer. He also has an educational seat of Fusion 360.

I'm proficient with Mastercam and hand written/modified G-code. I can help him with CAD no problem. Alignment, assembly, adjustment, and backlash are second nature for me. Have a little better than layman's understanding of printers. (Lusted over the Markforged printer that could do continuous carbon fiber.)

Eventually, will be building my own shop and hope my son might work with me. Hope to include printing, especially in metal.

I've seen some of the flap about Bambu and them closing up the software tool chain. I would like to avoid that sort of thing, for now, openness is better.

Top of my budget is around $500, with $200 probably being better.

Usable prints for tooling/spacers/repairs would be a bonus as would being able to print UV resistant plastic.

My goal for him is to get gud at modelling and get a feel for computer controlled movement. Another goal, harder to describe, is him finding the joy in mechanical tinkering and producing an idea made physical.

Thank you much! What do?

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[–] Machinist 8 points 1 week ago (1 children)

I get what you're expressing. I'm not going to try and force him to enjoy it if he hates it.

However, he's about to be as old as I was when I got my first job. Some personal discipline is necessary. The family business is going to be machining and at minimum, he will push buttons and load parts at some point.

He spends several hours a day playing Storm works and has been teaching himself the Lua scripting that is in it. He has expressed interest in civil engineering, architect, and all sorts of mechanical things. He's nuts about cars, tractors, trucks.

We're kind of reaching the point where the rubber meets the road. I have provided Arduinos, discrete component kits, knives for whittling, his own rolling tool chest, pirate server, rpi, FFA involvement, python, and so on. There has been some engagement, but, not the deep engagement he shows with gamified machines.

I need him spending less time gaming, even if it is an engineering based game, and more time building some practical skills. He's at the age to begin transitioning to an adult. He'll be driving soon. It is time to be a little firmer about learning real world mechanical skills. It's my duty.

He's been very excited about the printers at school and the seat of Fusion. I'm hoping this will spark the fire.

Given his interests, it's critical he actually learn how to model instead of playing with the limited implementation in something like stormworks. (He frequently shows me machinery he's built in game and we discuss them.)

He did built a kit picnic table this year, where he had to chop saw the 2x4s and screw it together. I've about got RTFM hammered into him.

I'm also pushing him to research his interests instead of just watching YouTube videos. He doesn't have to be a machinist or even mechanical, even though his interests are there. However, he must begin learning how to work and teach himself.

[–] [email protected] 3 points 6 days ago (1 children)

Ah, by kid I was thinking 8 or 9 LOL

[–] Machinist 1 points 5 days ago

Yah, these days I refer to anyone under 30 as a kid. Especially in a manufacturing or trade context.