this post was submitted on 14 Apr 2024
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FUCK ZODIAC SIGNS

(pic unrelated)

who's ur favorite Sailor Moon sailor soldier

and mlp pony

and anything else too

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[–] [email protected] 1 points 4 months ago (1 children)

The first screenshot from the first time I played Sky: Children of the Light LOL x3 I forgot how but I fell under the map and there was water there and thats how it looked from below x3

[–] [email protected] 2 points 4 months ago (1 children)

Aw yeah, Sky is so good... I too got stuck at some poi the, but that was at the end of the game so that was weird..

[–] [email protected] 2 points 4 months ago (1 children)

hehe classic Sky moment >v<

also is "poi the" a typo?

[–] [email protected] 2 points 4 months ago (1 children)

Oh, I meant to say point... Yeah that's a typo. I wish some other studios could make similar games to ThatGameCompany

[–] [email protected] 2 points 4 months ago (1 children)
[–] [email protected] 2 points 4 months ago (1 children)

I guess recreating those cloud shaders would the hardest part. They look really god for running on a phone... The rest should mostly just be sculpting and modeling some fancy ground to walk on... And the amazing music obv... So maybe it's not tgatbeasy after all... Godot should make the cloud shaders easier, using their premade Voxel-volume renderer..

[–] [email protected] 2 points 4 months ago (1 children)

I'd say I'd love to get into Godot enough to try to make a Sky clone but knowing me I would be obsessed with it for a day and immediatly find a different obsession the next day >v<

[–] [email protected] 2 points 4 months ago (1 children)

Well, are you somewhat good at graphic design?

[–] [email protected] 2 points 4 months ago (1 children)

Ive never done anything in 3D or textures >v< but I do love graphic design and I tend to learn quickly when I try to make something :3

[–] [email protected] 2 points 4 months ago* (last edited 4 months ago) (1 children)

I have once made some kind of grass shader using GPU instancing in Godot. Here is the vid. I feel that using and knowing Godot is a pretty useful tool to have if ya want to quickly whip up some UI design stuff and get a program out quickly and on many platforms at once. I've made some pretty bad game jams in the engine and it's really great.

EDIT: Here's some game I made in Godot about half a year ago. It's... an action adventure? A walk and talk game it is. And here's a 1:40 trailer I made for it

[–] [email protected] 2 points 4 months ago

oooo that grass and that game look so awesome! :O

Ive also been using Godot lately! :3 but I haven't done anything game-dev related in years so I've lost so much practice >v<