Lemmy.World

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The World's Internet Frontpage Lemmy.World is a general-purpose Lemmy instance of various topics, for the entire world to use.

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Lemmy.World is part of the FediHosting Foundation

founded 2 years ago
ADMINS
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The patch says it includes pathfinding AI fixes, but at least for me, Pal pathfinding seems a bit worse. My tombats now really want to climb the mountain behind my base whereas before they weren't having any issues. How are your Pals faring?

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▼Major Fixes

・Fixed an issue where the game would crash under certain conditions ・Fixed an issue where if another player's pal/base pal had HP 30% or less, it could be captured by using a sphere. ・Fixed an issue where enemy pals would get stuck in walls due to charge attacks.

・Implemented the first fix for an issue where the game would always crash and save data would be corrupted when the guild's total number of pals captured reached around 7000.

*The game no longer crashes even if the total number of captured objects exceeds 7000. However, save data that has already been in this state (in the case of a server, the server's world data) prior to this update will still be unable to load. We are continuing to work on fixing this issue permanently.

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