this post was submitted on 21 Dec 2023
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[–] Sanctus 48 points 10 months ago (1 children)

Mr snuggles deserved a dex saving throw :(

[–] [email protected] 19 points 10 months ago

Shitlicker the Quasit did not.

[–] [email protected] 32 points 10 months ago (8 children)

Are there marks left behind on the floor from the fire and dead animal? Yeah? So, you're telling me this 30x30 foot stone room with a flame trap has never been set off before? My familiar is the first creature to die in there? Whoever built it never tested it? Because burn marks on surfaces would have been something special about the room... Now, give me back my familiar and DM better.

[–] TheSpookiestUser 56 points 10 months ago (1 children)

A gelatinous cube rotates through the area every 8 hours to hoover up any leftover char

[–] [email protected] 46 points 10 months ago* (last edited 10 months ago) (1 children)

Fire itselt doesn't necessarily leave marks on the stone floor unless it's long and hot enough to melt stone, that's just byproducts of stuff not burning properly.

The testing familiar -just like yours- didn't leave any traces in all the trial runs, it just vanished to its realm of origin.

Now, continue playing your class instead of cosplaying as a rules lawyer.

[–] Witchfire 26 points 10 months ago (1 children)

It's uhhh a propane flame so there isn't even any smoke

Also, the whole dungeon has been covered in a layer of grime since you walked in. You aren't gonna notice a bit of residual soot.

[–] WhiskyTangoFoxtrot 5 points 10 months ago (2 children)

It's a clean-burning fuel.

[–] [email protected] 3 points 10 months ago

These are the propane accessories I've been waiting for.

[–] [email protected] 3 points 10 months ago

I'll tell you hwat!

[–] Literati 46 points 10 months ago

The room is pitch black, you're relying on dark vision, and you just failed your perception check. I can definitely see this happening outside of bad DM'ing, and I think the PC being sus of a blank room in an otherwise dangerous dungeon could also be in character.

[–] highenergyphysics 40 points 10 months ago

Dawg the point is to have fun with your friends, not win vs the DM in a game of semantics about why they haven’t spent 10 hours of their week crafting a world for you for free

[–] xkforce 15 points 10 months ago (1 children)

You think they wouldnt clean the trap after every activation? Leaving scorch marks wouldnt make for a very good trap would it?

[–] [email protected] 0 points 10 months ago (2 children)

Ever tried to clean a pizza stone? Pretty sure that magical fire is supposed to be hotter than the 400 something degrees my oven gets to in using one.

[–] xkforce 18 points 10 months ago* (last edited 10 months ago) (1 children)

I think you underestimate how good cleaning spells are. You think some wizard is going to clean that pizza stone with their hands like some sort of peasant? They didn't go to Hogwarts to learn some substandard spell that requires you to preclean like some bargain bin dish soap would.

[–] [email protected] 2 points 10 months ago

If those hogwarts wizards could cleanup their shit while dropping one mid-walk, they could definately clean a pizza stone without breaking a sweat

[–] [email protected] 12 points 10 months ago

The trap has a timer that uses prestidigitation to clean the area shortly there after.

[–] [email protected] 13 points 10 months ago

Familiars don't leave corpses.

[–] [email protected] 9 points 10 months ago

the janitor has a deactivation key

[–] [email protected] 6 points 10 months ago (3 children)

Punishing reckless players doesnt hurt sometimes

[–] xkforce 9 points 10 months ago (1 children)

Ignoring hints is recklessness. The only hint that there is anything off about the room is that the DM says that there isnt anything special about it.

[–] FinalRemix 9 points 10 months ago (1 children)

"You don't see anything wrong with the room" is very different from "there is nothing wrong with the room", too.

[–] xkforce 0 points 10 months ago (1 children)
[–] grue 9 points 10 months ago

Not every reply is a rebuttal; sometimes it's a concurrence.

[–] [email protected] 5 points 10 months ago

How would carefully examining your surroundings be anything but the opposite of reckless, though. Annoying, perhaps, but that's a different problem this would only encourage.

[–] [email protected] 4 points 10 months ago* (last edited 10 months ago) (1 children)

Describing things well, putting some thought into world building and just thinking through responses to player questions doesn't hurt either.

Also, exactly which part of questioning the DM twice and sending a familiar in first was reckless in this scenario?

And don't even tell me 'maybe they scrubbed the room after each time.' Have you ever seen a pizza stone?

[–] [email protected] 6 points 10 months ago

You're the tables lawyer aren't you ;)

[–] edgemaster72 28 points 10 months ago

I actually had the opposite experience as a DM, players were so paranoid and distrusting that I had to make the world harsher than intended so they wouldn't waste so much time being suspicious of nothing

[–] DoomBot5 24 points 10 months ago (1 children)

I remember once session our DM got a new mimics minis set. When I say everything in the room turned out to be a mimic, I mean everything. The rug, the door, the table, the chair, the potted plant, and yes, the chest.

[–] Funkytom467 23 points 10 months ago

Should have kept the chest the only thing that's not a mimic!

[–] [email protected] 13 points 10 months ago

Ah... familiar trap running. I am familiar with this sport.

[–] EdibleFriend 5 points 10 months ago

A little too Raph.