Kichae

joined 1 year ago
[–] [email protected] 18 points 2 days ago

The policy rate is sitting right around where it was prior to 2008. In the years that followed, the economy went nuts, and a big part of that insanity was masked by the essentially free money capital was able to get from lenders. Venture Capitalists managed to gain immense influence over so much of our daily lives, and employers masked their ever growing share of the pie with ever cheaper and lower quality consumer goods that got cheaper relative to overall inflation.

Rather than fix the underlying problems, they're signalling that they want to go back to sweeping them under the rug.

Fun.

[–] [email protected] 5 points 3 days ago (2 children)

That creative endeavor: A 5e clone with Blades' progress clocks slapped on top of it.

[–] [email protected] 1 points 1 week ago

Oh yeah, especially the season level writing. It's been a recurring disappointment. It's clear that they don't know how to structure a 10-15 episode serial drama.

[–] [email protected] 4 points 1 week ago (1 children)

It's upper management that wanted people back mire than anyone. They had no one to show off their wealth and power to.

[–] [email protected] 12 points 1 week ago

There's value there, it's just not in convincing the person you're responding to. Speak to the other people reading their bullshit. Nonsense starts to look legitimate if it's not challenged.

[–] [email protected] 2 points 1 week ago

No, they're happy to pay their friends from the public purse, too. They're just not also above throwing those friends under the bus when they think it's politically advantageous.

Especially if they were someone else's friend.

[–] [email protected] 7 points 1 week ago (3 children)

Employers lost their minds when they saw their office employees comfortable and happy. They realized that WFH gave them just a little bit of control over their day, and that meant the employers haf just a little bit less.

Then they tried to strong-arm them back into the office, and a lot of people quit. Those who did not were less than enthused to be there, and many people were completely burnt out from the pandemic. Employers returned to offices having lost their most productive people, and having angered a significant number of those who stayed. Many disgruntled workers talked about cutting back their work activities, since they rexognized that their efforts didn't eben earn them the trust to work without their boss standing over their shoulder, let alone more tangible bemefits.

Around the same time, reports of a completely separate phenomenon - one where employees gradually disengage from their jobs as they search for a new one - came out. These were based on corporate research that showed you could predict who would tender a resignation days or even weeks before they did so. This phenomenon was given a name by the report's authors.

Once that name got misapplied to the former consequences-of-employer-actions, bosses got talking, and people who are Very Serious Business People Who Are Very Serious Abpit Business went into action to do what Business People do best: talk confidently about bullshit and things they know nothing about.

The result has been a "-gate" like meme of reproducing and evolving names for things that people with too much time and money believe are keeping them from owning peoples souls.

Because "you need to name a problem to solve a problem".

[–] [email protected] 7 points 1 week ago (2 children)

The acting is fine. The issue is the genre.

Discovery is melodrama, something previous series explicitly were not.

[–] [email protected] 5 points 1 week ago (1 children)

Yeah, I got through season 3 and just let it go after that. Like the other seasons, the first half had me, but the endings killed it for me. And the endings just kept. Getting. Worse.

[–] [email protected] 2 points 1 week ago (1 children)

It may be better than an arbitrary cutoff, but I will die on the hill that it's still the wrong way to look at a taxonomic system for non-fusors. Using system dynamics to classify parts of a system is all well and good when you're, well, disecting systems, but this was about defining individual bodies.

Using extrinsic contexts rather than intrinsic ones is how you define dolphins as fish.

Spherical due to being in hydrostatic equilibrium is all we need. But that raised tooany questions about the accuracy of system models for system modellers.

[–] [email protected] 18 points 2 weeks ago (10 children)

The problem being that none of the alternative models have good explanations, either.

It's not like astronomers like dark matter. Most kind of hate it. But every time people try to sell alternate models, they spend their time trying to find examples that raise corner cases for dark matter while ignoring the fact that their favourite models also don't address the issue.

Which, you know, is acting in bad faith.

[–] [email protected] 7 points 2 weeks ago

If Tired Light boosters lost energy at the rate they believe light does, they'd have run out of steam by now.

 

Dr. Dhrolin's Dictionary of Dinosaurs is a monster book for D&D 5e written by paleontologists Drs. Nathan Barling and Michael O'Sullivan is gettinf a Pathfinder 2e conversion.

The book features realistic dinosaurs and paleontologically accurate (as of 2023) background information, as well as artwork by paleo-artist Dr. Mark Witton.

I'm maybe a little too excited about this one. I was a dinosaur kid growing up.

Buried somewhere in the announcement post on reddit is some really interesting creature adjustments coming with the book. u/Linda_Zayas_Palmer, a former Paizo developer who consulted on the conversion, dropped this:

Roughly 4 level -1 adjustments, 20 level +0 adjustments, 75 level +1 adjustments, and 20 level +2 adjustments.

So it's going to be a massive toolkit for GMs.

At level -1, we've got things like thin dermis, which includes vulnerability to slashing damage.

At level +0, we have things that you might be looking for to change your creature's habitat but that aren't going to make significant difference to their power level. Concepts like wader, which helps with moving through shallow water, and pneumitisation, which makes your creature a bit faster at the expense of making them easier to topple over.

At level +1, there are tons of examples. Some of them are more defensive, like a bony frill that can be raised defensively. Others grant new Strikes or reactions, ranging from the realistic, like adding a horn attack, to the fantastical, like a dinosaur with web-shooting spinnerets or the ability to shoot off psychic mind rays. And others do a variety of other concepts that I'm not previewing just yet :)

At level +2, we start getting into concepts like super-tanky creatures with thick armoured plates and creatures with neurotoxic venom.

You can find the original announcement here: https://www.reddit.com/r/Pathfinder2e/comments/1dfy8r0/british_palaeontologists_excited_by_pathfinder/

 

u/MeiraTheTiefling on Reddit has released a homebrew Sorcerer subclass for feedback and testing:

I try to keep my homebrew as close as possible to official design standards, so feedback is always welcome!

FAQ:

Q: Can I share your content or use it in my games? A: Absolutely! Please credit me as MeiraTheTiefling when sharing with others. Also, if this ever hits your table, I would love it if you reached out to me eventually to let me know how it plays :)

Q: When might the Thornmaw Snapper make saving throws? A: Any time it makes sense, e.g. if it's affected by an indiscriminate AoE (like Howling Blizzard) or a reasonable creature-targeting ability (like Ignition). If there's any doubt, the GM has the final call. Note that its Tendrils never make saving throws, as they're only affected by attacks that deal damage.

To check out my other work (mostly 5e homebrew as of now), visit my Homebrewery page!

 

The-Magic-Sword from, like, all of the other Pathfinder forums was live-recapping the PaizoCon presentations. Linking them below:

Keynote

Godsrain Panel

Starfinder 2e Panel

 

With Howl of the Wild released, the wider community seems to be turning its attentions to Player Core 2 now. The new hotness is "what do you expect from {class} in PC2?"

So, what does the Threadiverse expect from the classes in PC2? We know Alchemist, Champion, Oracle, and Sorcerer are all in line to get some kind of meaningful touch-up.

  • One of Oracle's class features just got generalized to the whole game
  • Champion needs adjustments to account for the removal of alignment. And with the Guardian seemingly stepping into the non-religious defender role, the Champion could see its theming further narrowed.
  • Sorcerer needs some of its bloodlines to be reflavoured to disentangle it from the OGL
  • They said they wanted to make Alchemist not suck-out-loud for players who don't have the most mastered of system mastry.

But what does this mean exactly, in your estimation?

Personally, I'm seeing people starting to get hyped, and I think they're all going to be sorely disappointed by the scope of any updates in this release. I'm expecting modest changes to the chases of Oracle and Champion, some tweaks to TEML progression for Alchemist, and no chassis tweaks at all for Sorcerer, with Oracle and Champion getting additional feat support in War of the Immortals.

 

Paizo Design Manager Michael Sayre just dropped some long-awaited errata on us, marking a return to the 2022 plan of regular errata updates.

The current release includes errata for Guns & Gear, Firebrands, Rage of Elements, and Howl of the Wild, and a promise of another errata drop in the fall/winter period.

 

Over on the 2e subreddit, u/EzekieruYT let everyone know that they'd stumbled across a pre-launch Kickstarter project called Pathfinder: Dragon's Demand. Speculation swirled for a bit before former Paizo Marketing Director Aaron Shanks chimed in to quietly announce the title, and confirm that it's being built on the 2e ruleset.

No details have been announced yet, and the studio behind it doesn't have a deep catalogue, so who knows what it'll actually look like in the end. People are getting hyped for PaizoCon, though.

 

u/corsica1990 has posted the results of their survey from last week, asking if we could identify creatures weakest saving throws from their art alone.

The slide deck (linked in the title, above) gives the creature description, the actual save values, and the number of responses for each save, as well as brief commentary reflecting how much more difficult the majority response would make the fight for cases where the we collectively got it wrong.

Their thread on Reddit is available here: https://www.reddit.com/r/Pathfinder2e/comments/1cpu5ug/i_made_a_saving_throw_quiz_last_week_here_are_the/

Their original post is over here: https://www.reddit.com/r/Pathfinder2e/comments/1cj1rjx/how_easy_is_it_to_guess_a_creatures_worst_saving/

 

u/Vorath on Reddit has a Hyrule bestiary on Scribe to go with u/Tragedi's player and GM documents.

I present to you, The Legend of Zelda Monster Core!

https://scribe.pf2.tools/v/bLq87XSo-the-legend-of-zelda-monster-core

And its supplementary bestiaries (all linked on the first page of The Legend of Zelda Monster Core)

Original Post (Reddit): https://www.reddit.com/r/ZeldaTabletop/comments/1cl6wf6/pf2e_the_legend_of_zelda_monster_core_and/

 

u/Tragedi, the creator behind the Legend of Zelda conversion for Pathfinder 2e Paths of Hyrule, has released v1.3 of their player and GM resources, and announced that v1.4 is currently in the works, building off of Howl of the Wild content.

Formerly known as Adventures in Hyrule, Paths of Hyrule is a massive total conversion homebrew supplement for PF2e that I've been working on for the past year or so. It currently features 19 feature-complete ancestries, a slew of new backgrounds, animal companions, specific familiars, spells, class feats, subclasses, deities, archetypes, and items. Needless to say this project is a massive undertaking that aims to provide you with all the tools you need to run fully Zelda-themed campaigns regardless of your preferred Zelda game or era.

Paths of Hyrule Player Core 1.3: Scribe, PDF

Paths of Hyrule GM Core 1.3: Scribe, PDF

Pathbuilder Pack: https://drive.google.com/file/d/1euSWHql7q1P548RQpL40pnAGp4uZJyG5/view?usp=sharing

Tragedi's Discord Server: https://discord.gg/ampVnNdZ

Original Post (Reddit): https://www.reddit.com/r/Pathfinder2e/comments/1cncuc6/paths_of_hyrule_v13_a_zelda_supplement_for_pf2e/

 

u/AvtrSpirit over on Reddit has released some interesting homebrew rules for defeat, Hero Points, and martial attrition using the Wounded condition. I thought they were worth spreading around some.

The comments on Hero Points in particular made me realize that many tables are much more stingy with HPs than I would have expected. Players love Hero Points. Are y'all not just handing them out like candy?

Heroic Defeat:

Original Post: https://www.reddit.com/r/Pathfinder2e/comments/1cbjw8c/heroic_defeat_variant_v2_fewer_rules_all_feedback/

Anti-frustration mechanics + MCDM's victories and recoveries:

Original Post: https://www.reddit.com/r/Pathfinder2e/comments/1cn50gc/heroic_variant_part_2_antifrustration_mechanics/

 

cross-posted from: https://lemmy.ca/post/20694686

u/corsica1990 over on th'other site posted a survey a few days ago, trying to figure out how easily people could intuit creatures' worst saving throws (Fortitude, Reflex, or Will) based on just the creature's name and bestiary art.

How'd you do? Also, will you, too, forever have nightmares about jellyfish clam squids? Because I ain't ever unseeing that.

 

u/corsica1990 over on th'other site posted a survey a few days ago, trying to figure out how easily people could intuit creatures' worst saving throws (Fortitude, Reflex, or Will) based on just the creature's name and bestiary art.

How'd you do? Also, will you, too, forever have nightmares about jellyfish clam squids? Because I ain't ever unseeing that.

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