this post was submitted on 08 Aug 2023
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[–] [email protected] 63 points 10 months ago (3 children)

I really hope they add an option for wacky events like SimCity. I miss being invaded by Godzilla and aliens.

[–] 2tone 7 points 10 months ago

Godzilla was so good :)

[–] [email protected] 5 points 10 months ago

Oh wow I had forgotten about that! Good times

[–] [email protected] 4 points 10 months ago

I loved it when Godzilla showed up on mine.

[–] [email protected] 54 points 10 months ago (3 children)

Hope this one is less car dominant. It would be good to have more progressive layouts with cycle lanes and low traffic neighborhoods. Not just aping US city blocks, with cars to get anywhere.

[–] [email protected] 8 points 10 months ago (1 children)

No cyclists in the base game at launch, unfortunately.

[–] [email protected] 11 points 10 months ago (1 children)

Wow really? I like some of the new stuff they’ve shown like mixed-use zoning but this might be a dealbreaker for me. If I can’t build a nice city I don’t really see the point of the game.

[–] [email protected] 2 points 10 months ago

I'm sure you'll be able to eventually... just wait for the appropriate expansion & a sale.

[–] Epicurus0319 3 points 10 months ago

Yeah, I like having the roads with those little green lanes on either side, so I can imitate Seattle

[–] [email protected] 28 points 10 months ago (2 children)

Disasters are the first thing I tun of when starting a new city.

[–] [email protected] 18 points 10 months ago* (last edited 10 months ago)

They were really unfun in the first game. A bit like stepping away from your game for a minute and your little brother comes over and tries to do as much damage as possible in 60 seconds. They would terraform your whole map and destroy huge swathes of your city or cause literally every building to be demolished.

[–] 2tone 6 points 10 months ago

Live on the edge, man!

[–] [email protected] 24 points 10 months ago

I’m glad they’re putting these in the base game, part of what I worried about this game was it was an opportunity to sell all the same DLC again, but apparently not

[–] [email protected] 13 points 10 months ago (2 children)

I can only imagine what the minimum spec requirements are going to be to run this game. ಠ_ಠ

[–] [email protected] 12 points 10 months ago (1 children)

No need to imagine, as they are on Steam:

i7-4790K / 5 1600X with GTX780 / RX 470 and 8GB RAM

Recommended: i7-9700K / 5 5600X with RTX 2080Ti / RX 6800 XT and 16GB RAM

[–] [email protected] 5 points 10 months ago (2 children)

Well, that's impressive that it can run on such low specs.

[–] CitizenKong 6 points 10 months ago

I mean, it will likely still start to stutter once your city gets really big. These kind of games (complex simulations) are always very CPU heavy.

[–] ours 1 points 8 months ago

Spoilers from the future: it doesn't.

[–] CJKatz 8 points 10 months ago (2 children)

It will run on consoles, so the requirements won't be THAT high.

[–] [email protected] 1 points 10 months ago

Yea but at what quality and fps??

[–] Epicurus0319 -2 points 10 months ago

And those versions will be updated every 50 years

[–] Stinkywinks 13 points 10 months ago

My subways still won't work right

[–] legion 11 points 10 months ago (1 children)

But will it launch with functioning CPU multi-core support?

[–] ArmokGoB 4 points 10 months ago

The biggest natural disaster is the simulation running out of memory.

[–] [email protected] 8 points 10 months ago

Almost heaven…

[–] [email protected] 8 points 10 months ago (2 children)

Does anyone else feel like the graphics of CS2 has gotten worse with every preview?

The first teaser video showed incredible realism, like how some PC cities look after heavy graphics and asset modding.

But the latest videos have looked like CS1 quality.

[–] [email protected] 6 points 10 months ago (1 children)

If you're talking about the announcement trailer, it's not gameplay footage.

[–] EighthLayer 6 points 10 months ago

It’s been 5 months since the announcement already?! 💀

[–] [email protected] 5 points 10 months ago

I agree, but I think it's the same as the first game or any game where shot selection matters a lot. We tend to like sweeping panoramic views, especially in video games where we can't see the details of the models. Focused on particular models, especially people and their animations will always show how ugly a game is unless a huge amount of budget went there. I think this game does look better, but the first one looked pretty good too.

[–] Epicurus0319 7 points 10 months ago

RTGame’s gonna have a field day

[–] [email protected] 5 points 10 months ago (3 children)

I think things like heat waves, droughts, blizzards etc. that affect your city and industries in various ways are definitely more interesting (and balanced) than some alien invasion, meteorites or giant killer robots. I always saw highly destructive disasters like this more as a gimmick that you do before reloading your save. Because which city would get constantly struck by highly devastating causes like this? People would simply move to a safer region instead of living in ground 0 of all bad things.

[–] [email protected] 3 points 10 months ago

And hurricanes, which would go quite well with maps that imitate Miami

[–] [email protected] 2 points 10 months ago (3 children)

It's nice to see the physics engine at work and take some cool screenshots, but yeah what a total pain it would be to have to rebuild after a flood or something. Maybe some people like that though.

[–] [email protected] 2 points 10 months ago

I used to leave them off till my cities got too successful, and the game got boring. Then I'd pull out the meteor tool and drop a half dozen. Rebuilding after was always fun. This was in Sim City 4

[–] [email protected] 1 points 10 months ago

I leave that shit off currently.

My wife, however, thrives on it. That's the game for her - recovering and rebuilding.

Would drive me nuts.

[–] [email protected] 1 points 10 months ago

Flooding could cause non destructive damage that the city services repair & clean up on their own. I think that would be okay, especially if the game offers maybe ways to reduce flood risks.

[–] [email protected] 0 points 10 months ago (1 children)

Alien invasion like in SC2K would be neat.

[–] [email protected] 2 points 10 months ago

For a player triggered disaster, sure. But not in form of reoccurring events.

[–] crummysocks 4 points 10 months ago

We have come a long way from age of empires 3

[–] stooovie 2 points 10 months ago (1 children)
[–] GiddyGap 1 points 10 months ago (1 children)
[–] stooovie 1 points 10 months ago

But games are escapism! :)