this post was submitted on 27 Sep 2024
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[–] NotMyOldRedditName 23 points 22 hours ago (3 children)

I've had Google charge me $0.01 before for firebase usage.

They really should have waited until I owed more since that cost them money.

[–] [email protected] 5 points 21 hours ago

Once a month I'd have to pay a few pennies to Google for our cloud use at a school district I worked for. It always baffled me!

[–] [email protected] 3 points 20 hours ago* (last edited 20 hours ago) (2 children)

On my personal AWS account, Im paying them 0.17 cents a month.

I wonder if they pay a fee since it's hooked into my credit card.

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[–] NotMyOldRedditName 3 points 20 hours ago* (last edited 20 hours ago)

They should almost just make it so the blaze plan of firebase or other cloud services has a $1 non refundable pre-payment so they can just whittle away at the pennies instead of getting charged processing/transaction fees on a $0.01 transaction. Tops up to $1 if it goes to $0

I think people would pay $1 to enable the paid plans. If you're going that far, you're getting $1 of use out of it.

[–] [email protected] 61 points 1 day ago (1 children)

I have lots of bills that are less than that every month, and yet somehow I can't just say they're not worth paying...

[–] kameecoding 11 points 1 day ago (1 children)

I am guessing you dont have service providers from all over the globe with international transaction fees

[–] [email protected] 9 points 1 day ago (1 children)

If I did I'd probably have lots of little satellite offices in various regions to make that easier.

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[–] [email protected] 42 points 1 day ago

I guess I shouldn't be expected to pay for games until my total is over a hundred bucks then?

[–] Evotech 81 points 1 day ago (2 children)

I'm sure if you owed them 100 bucks they'd demand it

[–] CaptPretentious 19 points 1 day ago

Fairly certain I've bought a game that was like 34 cents or something. I definitely charged me the 34 cents.

[–] [email protected] 75 points 1 day ago (6 children)

Hey me too! I released my first game on Steam a month ago and by all objective measures it was a flop, but as a hobbyist I'm still proud of it. It honestly did better than I thought for a small niche game that I did a terrible job of marketing, and my one review so far was quite positive so I'll count that as a small win as I move onwards to the next game.

[–] [email protected] 30 points 1 day ago (5 children)

By the way, here's the game for anyone interested: https://store.steampowered.com/app/2792160/SnowDown/

I didn't expect to see so many replies!

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[–] [email protected] 67 points 1 day ago (5 children)

you cant just SAY that and then not mention the game name

wow you really are bad at marketing

[–] [email protected] 30 points 1 day ago (3 children)

The eternal conflict between being an indie dev and not wanting to be a shill :'(

[–] [email protected] 13 points 1 day ago

What is the game? It's not being a shill to answer questions.

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[–] [email protected] 12 points 1 day ago

Oof, though you're not wrong!

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[–] [email protected] 19 points 1 day ago (1 children)

Considering you're a hobbyist and probably don't have marketing, it's too soon to say it's a flop. Many games like that pop off later once it gets seen.

[–] [email protected] 9 points 1 day ago

I appreciate the optimism! I hope it can find an audience over time, but it's definitely tough to stand out. For now, I'm aiming to just keep making games and improving, rather than giving up after the first try, which sadly seems to happen a lot out there.

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[–] [email protected] 118 points 1 day ago (7 children)

I released a game like three years ago and it's earned $97 in that time.

I feel your pain

[–] [email protected] 70 points 1 day ago (1 children)

Buy it yourself, get over 100, cash out

[–] [email protected] 47 points 1 day ago (1 children)

Haha, I've considered it. I'd really like to at least be able to buy pizza for the gang who helped make the game.

[–] [email protected] 28 points 1 day ago (2 children)
[–] [email protected] 31 points 1 day ago (7 children)

@[email protected] @[email protected] @[email protected] Thank you all so much for your interest! :)

The game is called Shoot Your Friends. It's a death match couch game for 2-4 players who share a screen and pilot tanks around an arena.

Please be aware that it is somewhat niche, it's only compatible with controllers and local multiplayer. But if you ever get the gang over for game night it can be a fun way to spend the evening.

[–] [email protected] 2 points 13 hours ago

I too, played "Combat" on Atari.

[–] Mirror [email protected] 2 points 17 hours ago

Looks like fun, I'll play it with my kids!

[–] Neon 19 points 1 day ago

shoot your friends

Done. Will you now tell me what it's called?

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[–] Road_Warrior_10 162 points 1 day ago (16 children)

For context: I make indie games and have released two so far and I'm currently working on the third one which is weird as fuck. So the way that Steam works is, they don't send you money anytime you make a sale, but they send all of it at the end of every month. Now September is almost over and I got an e-mail titled "Steam Payment Notification" and I get all hyped up. I open it and read it that the Payment Notification is actually that there is no Payment since I didn't make $100 in sales. Way to hype me up and bring me down, Steam.

[–] [email protected] 72 points 1 day ago (1 children)

Youtube and twitch work this same way. When I was starting there were months where I didnt make any money because I didn't meet the minimum. Hoping next month meets the requirement for you boss 🙏

[–] [email protected] 32 points 1 day ago (2 children)

Does the balance at least accumulate until you do hit the threshold, or is the money just gone?

[–] [email protected] 49 points 1 day ago (1 children)

It accumulates, so there is no money lost. It does kinda suck though that as you start, even though you can make money and did make a bit you don't get to see it yet

[–] [email protected] 24 points 1 day ago (4 children)

It does make sense from a payment processing standpoint. It doesn't make sense to spend more money on creating the transaction than is actually being sent.

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[–] ExtraMedicated 6 points 22 hours ago* (last edited 21 hours ago) (1 children)

Happens to me almost every month. Good thing I didn't quit my day job.

[–] [email protected] 4 points 20 hours ago (1 children)

Out of curiosity, have you had some big pay days? Or just enough to treat yourself?

[–] ExtraMedicated 2 points 13 hours ago

I don't think I ever got more than $200 in a month. But I keep the money in a separate account and only use it for game dev or business stuff.

[–] [email protected] 22 points 1 day ago (1 children)

If a game gets lost in the steam store and no one ever plays it, was it ever a game at all?

[–] RagingRobot 4 points 19 hours ago

Nope just someone's crushed hopes and dreams at that point lol

[–] Road_Warrior_10 64 points 1 day ago (21 children)

If you want to support me, a wishlist of my current game will mean the world to me: https://store.steampowered.com/app/2336120/Do_Not_Press_The_Button_To_Delete_The_Multiverse/

But please don't spend money on my previous games, I recognize that they aren't that good I don't want to burden anyone financially with them (I loved every minute of making them, but I was still a noob back then).

[–] [email protected] 44 points 1 day ago (1 children)

FYI you have a typo in your last screenshot (This sign m[a]y not...):

[–] Road_Warrior_10 30 points 1 day ago (1 children)

Arhgh missed that! Thank you so much!

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[–] indomara 23 points 1 day ago

But please don't spend money on my previous games, I recognize that they aren't that good I don't want to burden anyone financially with them (I loved every minute of making them, but I was still a noob back then).

You're not my mum! I bought Be a Rock anyway. Keep going, make games!

I believe in you!

[–] [email protected] 1 points 17 hours ago

Funnily I saw the playthrough of your game in YouTube and it really looks like a labour of love. As the guy who did the playthrough suggested, still need to buy it as a thank you.

Or is that another game with a red button? The maker of the game I'm thinking about wrote a comment on YouTube

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[–] [email protected] 27 points 1 day ago

itch.io once sent me 4$

[–] Deestan 66 points 1 day ago (1 children)

My bank: "We have a new valuation on your home! Open your app to see it!"

...

"It's down 2%!"

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