Equippong/unequipping armor takes 2 turns, so completely swapping from one set to another takes 4 in total. However, this is currently affected by hero speed, so wearing excessively heavy armor would result in this taking longer than 4 turns. I agree this is a bit of a trap that isn't explained anywhere currently.
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Just to make sure you know, you can throw armor at that well to ID it. You don't have to put it on. Works with anything. Weapons, armor, scrolls, wands, rings. Even potions just harmlessly bounce.
Wait, so can you do this with multiple items? Or you only get to throw one item into it?
Just the one.
But I think that if you have multiple equipped unidentified items and you jump into the well, you get all of them identified.
Yes, indeed. I just never risk putting on cursed gear.
It's also useful to know that the well will identify the cursed/non-cursed status of all equipment you're carrying. Non-cursed equipment will get a blue background.
Agree. I have a second question, why does plate armor at +2 still require 17 strength instead of 16? What if I upgraded again, would it still be 17?
the strength requirement goes down by one for +1, by two for +3, and by three for +6. this is the case for all weapons and armor
Huh, thank you for that..