CrayonRosary

joined 1 year ago
[–] CrayonRosary 8 points 12 hours ago (2 children)
[–] CrayonRosary 2 points 1 day ago

I just realized it's the funky shaped border masking his foot. I first thought his foot was sticking out beyond the border.

[–] CrayonRosary 5 points 1 day ago* (last edited 1 day ago)

It's true, though. This was you being an ass:

No, I'm reading what you write and gathering that you have zero idea how torrents work or even what they are...

What an asshole thing to say. And "running around"... Funny. It was one comment.

Which is what OP actually downloaded from Humble..

You said they downloaded the "tracker". Wrong!

I'm starting to gather that you have zero idea how torrents work or even what they are...

[–] CrayonRosary 4 points 1 day ago (2 children)

That certainly doesn't look like a foot belonging to a human.

[–] CrayonRosary 18 points 1 day ago* (last edited 1 day ago) (2 children)

You're being pedantic. The file extension is .torrent. Lay people call those torrents.

You, yourself just used "tracker" wrong. The tracker is the server hosting the torrent peer list, etc. Not the .torrent file.

And then your followup comment is just you calling the original commenter ignorant. You're not helping at all.

Torrent files contain hashes that verify the contents of the associated files. They are not easy to fake by injecting malware. That would require finding a hash collision so your malware files (plus some padding) hash to the same value found in the legitimate torrent file. That not some easy task to do.

Downloading a torrent file from a legitimate site—and its associated data—is as secure as downloading any file from that same site.

[–] CrayonRosary 7 points 1 day ago (1 children)

I recently leaned a lot of these "oldest people" are not who they say they are, are much younger, and are involved in pension fraud. Especially when birth records from 100+ years ago didn't necessarily exist.

Kinda ruined all these wholesome stories for me.

[–] CrayonRosary 2 points 2 days ago (1 children)

Replace beatbox with masturbate and all the sounds with "fap". And then creatively censor parts of the middle two frames.

[–] CrayonRosary 2 points 2 days ago

It's not sexy. It's cold.

[–] CrayonRosary 1 points 2 days ago

Can't be done. His voice is below the noise floor.

[–] CrayonRosary 8 points 2 days ago

Oh, the irony! They posted low res to save people bandwidth, but you click the high res one anyway

 

The image link in question:

Screenshot of web UI of this post:

19
submitted 1 month ago* (last edited 1 month ago) by CrayonRosary to c/pixeldungeon
 

After beating Yog, I curse infused my staff for the ascent. With Wonderous Resin, it was kind of fun. It would only zap random things. Kinda hard to do damage, but once in a while it would smack someone for 95 damage, or ooze everyone. Mostly, I used melee. I got lots and lots of challenge arenas.

One time it zapped corrosion, toxic gas, and corrosion all in a row in the same room versus 6 ghouls. Super effective!

Later on, I planted a sunseed to heal as soon as I ascended some stairs. It didn't take long for an enemy to poke their head into the room, so I zapped him. Randomly got the stasis effect! When it ended, I was fully healed and there were 4 enemies in the room with 3 more just outside. That was a fight for my life! Especially since enemy evasion is so damned high on the ascent.

Oh, and I also got the stasis effect during the final phase of Dwarf King... ☹️

Thankfully, I was using Disintegration on my staff at the time and could hit the King from across the room.

 

I had already done runs where every possible upgrade went into a Throwing Stone or Studded Gloves. I wanted to try maxing out the Mage's Staff. Normally I would only ever upgrade it to about +12. At +8 you get the max 10 zaps, and upgrading higher is just for damage.

The trick to get max upgrades was to not upgrade the staff until I met the Troll Blacksmith and I could put two of his upgrades into it before spending any scrolls, but you can actually do better than that.

The Old Wandmaker gave me a +3 Wand of Lightning! Perfect! In all of my hundreds of games, I have literally never used the feature where you imbue a higher level wand into the staff for "free" upgrades. I would always dump the first 7 upgrades I found into the staff to smooth out the early game and kill bosses.

This time I waited until I found the troll on Floor 12 and suffered with a +0 staff until then. That was the only real challenge in this mode of play. Then I had the Troll do one upgrade on the staff before I imbued the +3 wand into it, resulting in a +4 staff. Excellent start! Them I dumped 7 upgrade scrolls into it. Now I was suddenly a beast, one-shotting almost everything.

On floor 24 my staff was +19. Just murdering everything. Elemental Blast with Lightning is really good, BTW. Stuns everything in a radius for a long time. And then I made a critical mistake!

I'm so used to doing these challenges with melee characters that I had the brilliant idea to Curse Infuse my staff. That made it +23! Nice! Time to go fight Yog. I try to zap him and paralytic gas comes out. What have I done!? I had no scrolls of Remove Curse. I had to do the whole fight with melee only. Not gonna lie, a +23 staff hits for a lot. My curse was Flashing, and I had Eye of Newt, so it wasn't even a bad curse.

I decided to try the ascent, and it was tough. The imp didn't have any scrolls either. I had already bought and used them. The enemies during the ascent get so much evasion. I used a lot of healing pots. On floor 2 there was an unused Well of Health, so I uncursed my staff so I could have fun zapping things again on floor 1. I must have killed 40 rats just for fun.

Now I want to try this exact run again, Curse Infusion and all, but with Wonderous Resin! I'll have to find a seed that has the resin and another +3 wand. Actually, I'm not even sure that'd be interesting. It would still only shoot cursed zaps, and they would be neutral at worst. That still means I would get a lot of bubbles, paralytic gas, random teleports, and probably not a lot of damage. I dunno. Worth a try.

 

Turns out, making it to the Troll Blacksmith with +0 gloves wasn't all that hard. There's always the bow and random wands.

Finished the ascent with one potion of healing left and no food except for a couple of hasty blandfruit which I forgot about all game.

Someone on Discord mentioned how good Aqua Brew is, and damn, it's amazing! I made it twice (16 uses) and ended the game with just a couple left. They have so much utility in so many situations. They're like baby Ethereal Chains sometimes: you can push yourself over 1-tile gaps and push enemies into chasms. Plus they break traps, and put yourself out when on fire.... kind of. I swear in used one right on my head, got pushed away, took several damage, and was still on fire. I had to take a step to put the fire out. They're also really good for putting distance between you and an enemy who's all up in your butt.

 

It's not that hard of a challenge. For one, you still have the bow. Two, the gloves really aren't bad! I was hitting for 20-25 damage, and you get two hits per turn. Also, the Warden is tanky as hell. That barkskin did a lot of work.

Ring of Accuracy so I could punch things better. I got almost every ring this run, and half were +1. I used Accuracy the most.

In order to hit +17, had to wait until I reached the troll blacksmith and spend his favor on two upgrades on the gloves before I could spend any upgrades scrolls. This meant the gloves were useless for most of the first half of the game. So I was using a +1 mace for a long time.

The +3 plate was quite the find.

Spirit Hawk is soooo good! Makes punching Scorpios a breeze due to the crippling and blindness the hawk inflicts. Plus the insane move speed it has. Once in a while I could blind an Evil Eye and avoid getting blasted, but rarely had time to move the hawk away, and it took the blast. Kinda makes the blindness not matter. Just taking aggro was enough for me not to get hit.

 

It's a silly challenge I've wanted to win. I tried a couple times before and had no luck. The stone was alright as a weapon. It only gets +1/+2 from upgrades. It was doing 35-40 damage sometimes.

Since you start with 3 stones, the Troll Blacksmith can upgrade once and reforge twice, and with 15 upgrade scrolls in the game, you can have a +18 stone.

The Ring of Evasion was originally Tenacity from the Imp, and one Transmute turned it into Evasion. It did a lot of work! Finding +3 Platemail in a grave was clutch, too.

Got the chains super late, but they helped a bit on the ascent where my gloves were doing 0 damage most of the time. I had every artifact except Hourglass and Medalion.

Not pictured here was a +2 Ring of Wealth I found early. It helped tremendously! Mostly for getting extra consumables. Probably turned 3 Transmutes into Recycle for healing pots. Must have drank 25-30 of them during the run. Ended the game with 1 left.

 

Diverging my eyes is very easy and painless. Crossing my eyes kinda hurts.

This is probably because I'm nearsighted and don't use my glasses when using my phone and instead hold my phone 20cm from my face. They're already crossed from doing that and crossing them even more is difficult.

Diverging your eyes is how magic eye posters work.

 

Perhaps let players configure some number such that the game will never plot a path for your character longer than that without first getting your confirmation.

"The path you've chosen is longer than N steps, are you sure?"

And then I also feel this needs to be very easily toggleable. Like a persistent UI button. I'd have it on when exploring and off when backtracking, and those two activities are back and forth all game.

Relevant screenshot below. The entire level is explored, and this damn piece of grass sent my character haywire then I trapped at the X. This kind of thing has happened to me on much later levels and messed me up good.

In the Depths, I would set this number to something like 2 for safety. I can't count how many times a misstap has gotten me zapped, chased, and then pincer-attacked by some second enemy in the room behind me. But then I'd want to toggle it off to run back to an alchemy pot or whatever.

 

Connection: hour.

One of my all-time favorite songs.

96
submitted 8 months ago* (last edited 8 months ago) by CrayonRosary to c/syncforlemmy
 

This was a comment I made on a "sink" post the mods deleted, and I think it's an issue that needs addressing, so I'm pasting it here. The comment I replied to said something like "Superscript and spoilers have always worked fine in Sync".


Ironically, that isn't valid Lemmy markdown. Sync should be supporting Lemmy markdown, not Reddit markdown. Here's what your comment looks like on the website:

This is^superscript^ and you can also do~subscript~.

Source:

This is^superscript^ and you can also do~subscript~.

Here's what it should look like:

Instead, you get this:

Personally I don't like Lemmy's syntax for spoilers, but Sync should still support it!

hidden or nsfw stuffa bunch of spoilers here

Source:

hidden or nsfw stuffa bunch of spoilers here

I'm surprised that actually even works in Sync. It didn't used to. However, Sync doesn't show my code block accurately, which is funny as fuck! No app should be editing my code block. Sync is replacing my text with reddit markdown in order for it to display properly. And even when I put that markdown in a code block, it still converts it to reddit style! It also strips out the warning text!

Here is what I actually typed:

And here's what Sync shows:

What a lazy ass way of doing it. It removes an important feature: the warning text, and won't even let me show Sync users how to do a proper spoiler!

Oh, WTF. Sync butchered my comment when editing it! I had to fix it back on desktop.

Sync is not fine. It's full of bugs that the dev is ignoring.

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