this post was submitted on 18 Jul 2024
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[–] ampersandrew 58 points 2 months ago (1 children)

Well my friend, It simply shows that a perfectly crafted single-player experience can offer just as much, if not more, fun than a live-service solution.

We really need to stop phrasing it this way. It is not "live service" or "single player". You can be multiplayer and not live service; you can be single player and live service. If I'm not playing live service games, it's not because I don't enjoy multiplayer. I love multiplayer games. I just hate games that are designed to self-destruct.

[–] [email protected] 6 points 2 months ago (1 children)

True, it's a curse that the hitman reboot trilogy is one of my favorite "games" of all time. Simply nothing can match it for me, not even the older titles in the same franchise. And it's always online. If they don't offer a contingency plan for end of life down the line my favorite experience will eventually disappear.

[–] ampersandrew 7 points 2 months ago (1 children)

This is not a pass for IO Interactive, but fans have reverse engineered the server and made a bootleg one, to my understanding.

[–] [email protected] 3 points 2 months ago

That's good to know! I am a bit tied to my true account, I'm at some ungodly multiple hundreds of levels and have challenge hunted more than I do in most games, but if I can still play all the maps and freelancer mode etc. with server emulation down the line that would be absolutely amazing.

[–] Visstix 48 points 2 months ago

"Why buy expensive shit games?" Should be the question.

[–] Maggoty 34 points 2 months ago* (last edited 2 months ago) (3 children)

Destiny 2.

Never again. They literally deleted story and forced everyone to buy expansions if they wanted anything more than plinking at random bad guys around the map.

[–] SlowRoastedMadness 14 points 2 months ago

I never even touched Destiny 2 after they blocked off content in Destiny 1 for people who didn't buy DLC. I wasn't gonna pay more to play content I used to be able to.

[–] [email protected] 10 points 2 months ago (1 children)

I don't disagree with you here. In fact we paid and got content removed and Aztecross spelled it out on their predatory methods for generating income.

However, their plink-plink game has arguably some of the best gun play out there. And a cornered Bungie makes great content!

I just wish they stopped with the yo-yo of drought and flush.

[–] Maggoty 5 points 2 months ago

Yeah it's a damn shame. They had something great. And they shit all over it.

[–] [email protected] 10 points 2 months ago (1 children)

This and linux compatibility killed it for me. Which is so sad cuz i love the aesthetic and gameplay of destiny

[–] [email protected] 3 points 2 months ago

Same. I loved the first one when I had a PS4 and was so excited when the 2nd came to PC then stadia. I thought that meant for sure it'd run on Linux. But nope

[–] [email protected] 26 points 2 months ago (3 children)

Multiversus is the strangest one. It came out like gangbusters, hotter than Salsa Picante de Mama Funkystein, then they shuttered it for over a year before releasing it again, at which point everyone had moved on. Why did they shutter it when it was hot?

[–] [email protected] 14 points 2 months ago

Someone wanted to use it as a tax writeoff and didn't expect people to actually like it.

[–] ampersandrew 8 points 2 months ago

They were woefully unprepared to handle as many players as they got, because that game is built with a very small team. But if it wasn't a live service, they wouldn't have had to shutter it at all.

[–] [email protected] 1 points 2 months ago* (last edited 2 months ago)

Rare correct usage of “going Gangbusters”.

[–] [email protected] 19 points 2 months ago (2 children)

There are a ton of underwhelming and outright predatory single player games too. I think the biggest takeaway is that live service is the new hotness for over monetized live service games using popular IP and players should be extra wary of those games just like they should be for single player games.

There are still a few live service games that are not predatory. I picked up Helldivers 2 for the $40 standard price and have unlocked all the warbonds and bought a chunk of the stuff off the super store with super credits earned in missions. While you can spend more money on the game if you want, it is not in your face or predatory at all. And they are keeping the living world changing on a constant basis.

It can be done, just have to watch out for the worst offenders like Multiversus.

[–] Crackhappy 7 points 2 months ago (4 children)

God, helldiver's is a little intimidating with the constant updates to the game.

[–] [email protected] 5 points 2 months ago

Lol I am on the opposite side of the spectrum. I've unlocked everything possible with medals and am constantly looking for them to add new content for me to spend them on.

[–] [email protected] 4 points 2 months ago

It has a lot of bugs that are not due to the live service approach, and they are improving their patching process.

The live service part about new missions and storyline can be joined at any time, no more complicated then when released.

[–] [email protected] 3 points 2 months ago

But the legitimately nice thing about Helldivers is you can look through all of the updates, and decide which you want over time.

[–] [email protected] 2 points 2 months ago

It's slowed down now, and either way you can feel free to run missions at any difficulty you're comfortable with to get equipment for viable builds.

[–] ampersandrew 3 points 2 months ago (1 children)

I don't care if it's predatory; the server requirement means they can change that at any time. It also means that it's not built to last like thousands of other quality games are. Helldivers 2 will be completely unplayable in 30 years, but we'll still be able to play Baldur's Gate 3 no matter what happens.

[–] [email protected] 4 points 2 months ago (2 children)

Not every game needs to be playable forever. Yes, BG3 should be playable indefinitely and with mods it would probably be worth it too!

But there is also space for games that have a design for a shared group experience with a changing world that will result in a limited lifespan. If the world in HD2 didn't chsnge and there wasn't an evolving setting it would probaably grow stale a lot faster as the gsme play itself is repetitive. Events like wiping the automatons off the map and them reappearing are only clever once, and wouldn't hold up on a replay. Without major orders there is less community engagement with the fantastic setting leading to more multiplayer dives once all the unlockable stuff has been unlocked.

It is a different kind of game and there is space for that alongside the other replayable games that don't have a limited lifespan. It isn't like all the games similar to BG3 are going to hold up nearly as long as BG3 either, it stands out as one of the best of its genre.

[–] [email protected] 4 points 2 months ago (1 children)

Why not? Surely after some time, HD2 would be fun to replay, even if the content was the same as the last time. Not every game needs to be continually played forever, but games should be replayable forever. I still replay very linear games periodically even though I'm not seeing anything new, because I want to relive my memories of the game.

Another option is procedural generation, which would work really well for HD2. That's a pretty good stand-in for constantly evolving content.

[–] [email protected] 3 points 2 months ago (1 children)

The HD2 maps are procedurally generated so that they are not identical each time you play.

The overall storyline is set, but they craft how it plays out in response to community engagement, which isn't possible with random generation. We never would have had the mines vs orphans set up in random generation.

[–] [email protected] 3 points 2 months ago (1 children)

Sure, but once the storyline is played out, it could certainly be made available offline, no?

[–] [email protected] 0 points 2 months ago (2 children)

The shared mutiplayer experience available offline?

Ok.

[–] ampersandrew 3 points 2 months ago (5 children)

LAN and direct IP connections allow for network multiplayer games to work when official servers are no longer operational.

[–] [email protected] 1 points 2 months ago (2 children)

And self-hosted servers are a thing. By "offline," I mean "not connected to official servers."

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[–] [email protected] 1 points 2 months ago (1 children)

Lost Planet, there's plenty of examples of this working??

[–] [email protected] 1 points 2 months ago (2 children)

Lost Planet has a shared multiplayer experience with thousands of other players offline?

I guess the context of how many are sharing the multiplayer experience needs to be explicitly stated.

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[–] ampersandrew 0 points 2 months ago (10 children)

Not every game needs to be playable forever.

Yes it does! To not allow for that is purposely delivering you a worse product than they ought to, not to mention destroying the history of our medium. It would be a damn shame if your favorite movie from 30 years ago didn't survive long enough for you to see it. That these games are designed to disappear is completely unnecessary. If the game gets repetitive after a while, that just means it's the same as every other video game. You had your fun, now put it down and play something else. In a world where your game lives on forever, words like "engagement" are meaningless. People will play a game as long as it's fun. You can play a game multiplayer as long as you have a handful of people who want to play it with you. And if it takes decades for you to boot it up again, that's fine too, as long as you're able to run the server yourself.

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[–] [email protected] 16 points 2 months ago
[–] [email protected] 10 points 2 months ago

That’s the best part, I don’t. Most of them are mediocre and expensive for no reason.

[–] [email protected] 9 points 2 months ago (1 children)

"Well you pay a lot of money for movies that go away after you watch them, so this is the same, right?" -richoids, probably

[–] WhiskyTangoFoxtrot 1 points 2 months ago

Movies are severely overpriced, though.

[–] ocassionallyaduck 6 points 2 months ago

Literally why I won't touch most of them. At least shit like Helldivers is instanced, mostly designed around rando play, and Co OP encouraged. I hate all the other live service crap.

Gotham Knight was another where it was like... Almost good? But they made it an RPG with levels. Nah.

[–] BroBot9000 5 points 2 months ago

Games as a service has always been a scam.

[–] [email protected] 1 points 2 months ago

The machine needs money to run, keep paying more and more, while you wonder how you'll be able to afford a roof over your head, the managers are drinking champagne.

[–] [email protected] 1 points 2 months ago

Overwatch...

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