ampersandrew

joined 10 months ago
[–] ampersandrew 1 points 1 hour ago

What's the point of any video game?

[–] ampersandrew 8 points 3 hours ago

Not anymore. So many games have dropped it. It happens every console generation, but support for last gen went on longer this time around, so new consoles got higher frame rates for longer.

[–] ampersandrew 5 points 3 hours ago (2 children)

It's more of a city builder, and I appreciate the things it does different from RimWorld.

[–] ampersandrew 1 points 3 hours ago

They're harder to come by these days, but there are fun multiplayer games out there that aren't live service. People still play Street Fighter 3, and that game hasn't been updated in 26 years.

[–] ampersandrew 7 points 7 hours ago (1 children)

I miss when Rainbow Six was Rainbow Six. The first version of this game felt like Rainbow Six with a few oddities to it, like healing someone by throwing a syringe at them. Now it's some wacky version of GI Joe.

[–] ampersandrew 2 points 15 hours ago

They do a lot of support work, but now and then they get out a project of their own. Rumbleverse was well regarded by its audience, but it was also like the 90th battle royale to come out, and it never stood a chance.

[–] ampersandrew 2 points 15 hours ago (4 children)

Rumbleverse did not go well for them.

 

Live service taking its toll on yet another studio.

[–] ampersandrew 3 points 1 day ago (1 children)

It was a competitive mainstay for years. Like with MvC2, they could probably charge for this one game what they're going to charge for the whole collection, and people would pay it.

[–] ampersandrew 5 points 1 day ago (3 children)

CvS2 is not an underdog game, but this is a hell of a collection. I never got to play Power Stone back in the day, so I'm looking forward to those.

[–] ampersandrew 4 points 1 day ago

A far shorter time span, and this applies only to the UK, not the EU. It got a (bad) government response, so it achieved the intended effect.

[–] ampersandrew 1 points 1 day ago (2 children)

What's the multiplayer situation like for these games? They don't list LAN in the features for the first game, but there's mention of it in the Steam forums, and I'm not sure if it was removed or something. Presumably no split screen?

 

A NYTimes piece on Will Wright, as well as talking about some of the themes in the Sims that got overlooked or lost in its massive success.

[–] ampersandrew 18 points 2 days ago (3 children)

I can't get excited about it until they stop their weird online requirements. Otherwise I'd be very excited.

 

Both were live service; one at Bend, one at Bluepoint. Bluepoint was helping work on God of War: Ragnarok until 2022, at which point they were developing this now-cancelled God of War live service game.

 

A Direct is announced for April 2nd to cover the games.

 

Always online games. What could go wrong?

 

Jeff Grubb confirming. It's a 2-step reveal. On the 16th will be almost 100% hardware with little to say about software. It's expected to launch by summer.

 

Robocraft was near and dear to me. It's also the reason I don't bother with live service games anymore. In 2017-2018-ish, Robocraft was one of my favorite games, ever. Then they were able to take that game away from me and replace it with something I liked far less. This is inevitable for any live service game; if not replacing the game you liked with something else, then its removal altogether so that no one can play it anymore in any form. It sucks.

It’s with a heavy heart that we have to tell you all that we’re ceasing production on Robocraft 2 and closing Freejam as a studio. With the current market conditions and the server costs required to keep a game like RC2 running, we’re simply unable to launch or sustain development.

You know, if you let your customers run the servers themselves, we'd be able to keep playing the game and you wouldn't have to bear the burden of those costs!

 

From Jason Schreier. "The plural of 'anecdote' is not 'data'," but this is some analysis from Schreier seemingly rooted in many anecdotes. The long and short of it is that development on AAA games tend to routinely hit bottlenecks where entire portions of a team are waiting for some other team to unblock them so that they can continue to get work done.

 

Seemingly confirming the theory that "Xbox" will just be Windows going forward, at least on handhelds.

65
submitted 1 month ago* (last edited 1 month ago) by ampersandrew to c/games
 

I don't know why Schreier hyphenates "video-game".

 

There are a lot of reasons that this makes sense for them. But also, given the other things they've been promising, I think this is going to be an expensive piece of hardware that basically just hides Windows under the hood.

view more: next ›