All depends on the game. PC players have options.
PC Gaming
For PC gaming news and discussion. PCGamingWiki
Rules:
- Be Respectful.
- No Spam or Porn.
- No Advertising.
- No Memes.
- No Tech Support.
- No questions about buying/building computers.
- No game suggestions, friend requests, surveys, or begging.
- No Let's Plays, streams, highlight reels/montages, random videos or shorts.
- No off-topic posts/comments, within reason.
- Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)
Games like Palworld and GTA are better with a controller. Games like Cities: Skylines and any game requiring significant precision are better with a mouse and keyboard.
I prefer over the shoulder games like GTA with keyboard mouse and controller.
Controller for general navigation and when a firefight starts to go down, my right hand switches to the mouse and my left hand is still on the controller, resting on the desk. When the firefight starts getting hectic the controller gets dropped and it’s WASD from there on out.
Gta on foot is mouse + keyboard but any driving or flying needs the controller
Really depends on the games.
Yeah, most 3rd person games I like to play with a controller, first person not so much.
Well, yeah. Racing games, platformers, and action games are generally more comfortable with controller. Third person shooters, FPS, anything that requires aiming, or RTS games are still best done with mouse.
I don't really like playing platformers with a controller.
I played through Celeste, Super Meat Boy and Rayman on PC only with keyboard and played Super Meat Boy, Rayman and N++ on the switch. I prefer the keyboard.
For 3D games (even platformers) I prefer the controller though.
I prefer games that can be played with a controller to be played with a controller just to mix up the ways I fuck up my wrists
Steam Deck and the console users that pivoted to PC gaming during the scalpers riddled PS5/Xbox launch are probably the most likely causes for this.
Right, PC gamers aren’t embracing controllers, console gamers are embracing PC gaming.
for certain games controllers are so comfy, I've had a controller next to my desk for years for times I want to play something more casual that supports controllers.
I think it's most likely that more people are playing genres like platformers and fighting games that are designed for controllers on PC than before.
Usage triples <-> 15 % increase
Pick one. Triple is 300 % increase. Article says 15 % is the proportion using them, not the increase.
Yeah, this is just an issue with the Lemmy post’s title. The article is clear that 15% are using controllers now, up from 5% in 2018.
Thanks for bring this up, now I've fixed from "15% increase to " increase to 15% from 5%". Should be more clear
Nothing will ever be as accurate as a 1:1 pointing device. Using a thumbstick sucks ass for general mouse-work why would it be suddenly good for FPS games? Thumbsticks are best at racing, platforming, flight sims, maybe RPGs and scrollers.
Right tool for the job.
Yeah I'm pretty sure people are just starting to use controllers for the controllers' usecases. A lot of people (including me) played stuff like space simulators with mouse+keyboard, which are obviously not the right tool for the job.
Absolutely. I started cyberpunk again and it's keyboard/mouse until I get in a vehicle, then it's controller
I just played through Portal again, using a DualShock 4... up until Test Chamber 18. It was simply not possible to look left/right without ever-so-slightly moving, enough to miss falling back into the portal. Mouse and keyboard- cleared it instantly.
Edit: I may try again, using a controller that has 8-way detents on the analog sticks (i.e. GameCube gamepad)
It's not that PC gamers were opposed to using controllers. PC gamers love our peripherals. The problem was support for it. Most of the controllers beforehand had proprietary connectors that would never work in the PC. And then even if you could connect the controller there was no guarantee it would work. But now with more standardization around USB and Bluetooth adding and better driver support for the controllers we can finally use them.
Most of the controllers beforehand had proprietary connectors that would never work in the PC.
That was in the 90s... 20 years ago I was gaming on PC with a PS1 dual shock using a cheap adapter, and then switched to the Xbox 360 controller which used a standard USB port.
Not here to comment on whether you are right (because you are) but more to report the whiplash of realising 20 years ago is still in the 2000s. Mentally, 20 years ago puts something early nineties to me.
yeah, I'd have to solder a PS1 controller to printer port back then. even when controller moves to wireless(like dual shock 3) the protocol was proprietary until windows have a proper driver for them.
Steamdeck, platformers, racers, and fighters are all controller preferred games.
If I need precise aiming, then it's keyboard and mouse. If not, then I'll go with a controller just so I can lean back and enjoy things.
Games need to support it well with remapping and better UI and ways to control that make sense.
I have to wonder what percentage of folks are using handheld gaming PCs like the Steam Deck or ROG Ally. Personally I've found that I game much more now that I have a Steam Deck and can mindlessly play stuff like Dave the Diver while relaxing on the couch with my SO, versus setting aside specific "gaming time" to be at my desk.
I said this for years but PC is the biggest thread for the Xbox and Sony, not mobile.
I don't understand controllers. I can never get to use them properly. I grew up playing on computers all my life. My brain simply can't grasp them and I always forget where all the buttons are.
Doesn’t help that plenty of games have stripped down controls that don’t allow you to change keybinds because they’re built for controllers. I don’t know if embracing is the right word.
Edit: I’ll also offer that devices like the Xim look like controllers, but still allow use of mouse and keyboard.
That 15% is the Steam Deck users with Steam input always on and required.
It's maddening that I can't get PC glyphs to show on Doom Eternal.
Yeah, this sounds more like a win for handheld PCs than some sudden shift across gamers. The Steam Deck has done well enough to spawn a sea of copycats, it's not surprising that it's making a statistical impact now too.
Other than soulslikes I pretty much always prefer mouse+KB. Playing bg3 with a controller briefly during a co-op run was just way worse, for example.
I hate controllers. I use them only on games that suggest they are important. I don't tend to like those games.
I must be going the opposite route. After playing console for so long I'm starting to notice I can't use a controller as well as I used to. Been debating on dusting off the keyboard and mouse and using it on my Playstation until I can get a new pc.
I'm not sure what it is... but I guarantee if I played online other people would wonder if I was a bot or something because I my hands feel weird on a controller all of a sudden.
As others have said, it really depends on the game. But I would say >90% of my PC gaming is done with a controller. I've just become so adapted to them, that the keyboard and mouse just feels foreign now. Even with FPS, most of the time I use a controller. I'm aware of the advantages of using a mouse obviously, but again I'm just conditioned to it now.
I've been playing from the couch for a few years now.
I've got a DS4 and DualSense which I use via Bluetooth for games with support. Most times I'll have Xbox controller icons, but I don't care about that.
I have a Steam Controller that I use for most things that don't have support, especially strategy games. That right pad is a beautiful mouse replacement. It's also fantastic for couch flight simming since you can use the grip buttons to change action sets.
Of course I have a wireless keyboard and mouse, but I find myself using them for gaming very, very rarely.
How much of that is console players switching to pc
For me, it's linked with the amount of "local multiplayer" titles on Steam. There was fucking nothing! Ok, we could play nes or sega games, but it was strange to not have a lot of modern games. Thankfully, it's slowly changing
I've been using controllers on PC since the Sidewinder days, I'm glad to see support for most controllers be basically perfect on Linux and pretty decent on Windows. MacOS still has a way to go with anything that isn't made by Sony, but it's not exactly a gaming platform.