this post was submitted on 13 May 2024
491 points (95.5% liked)

Gaming

20189 readers
50 users here now

Sub for any gaming related content!

Rules:

founded 5 years ago
MODERATORS
top 50 comments
sorted by: hot top controversial new old
[–] [email protected] 157 points 7 months ago* (last edited 7 months ago) (8 children)

My "nExT gEn" update experience:

  1. Get baited to re-play Fallout 4 through the new TV show + Next Gen update
  2. Be disappointed since the graphics aged like milk + Official HD texture DLC sucks
  3. Be disappointed since the update broke nearly all mod support
  4. Roll back to the release before the Next Gen update + Uninstall the Official HD texture DLC
  5. Install 205 mods, and happily play with nearly everything in 4K

FYI, most mods I installed are from:

[–] [email protected] 37 points 7 months ago (8 children)
  1. Be disappointed since the graphics aged like milk

That's kinda spoiled, lol

[–] NewNewAccount 42 points 7 months ago (3 children)

People have complained about FO4’s graphics since release. I always thought it was a good looking game. Coming back after the next-gen update I still think it looks good.

load more comments (3 replies)
load more comments (7 replies)
[–] [email protected] 7 points 7 months ago

How did you roll back to before the game was updated?

load more comments (6 replies)
[–] [email protected] 116 points 7 months ago (2 children)
[–] NoSpiritAnimal 14 points 7 months ago (1 children)

Console skyrim mod enjoyers are weeping having to re-download 75 mods because Todd liked the word Creations more.

[–] [email protected] 6 points 7 months ago

Or weeping because mod creators pulled their mods in protest :(

load more comments (1 replies)
[–] [email protected] 109 points 7 months ago

The updates will continue until morale improves.

[–] deeves 105 points 7 months ago (3 children)

Reason #150 on why Fallout New Vegas is the best Fallout:

Bethesda despises it so much that it'll never get an update, remaster, or get repacked into an anniversary edition.

No Todds, No Masters

[–] VindictiveJudge 14 points 7 months ago (4 children)

Given that it was made by a different company, doing anything with it may actually be legally complicated.

[–] [email protected] 10 points 7 months ago (2 children)

Isn't Obsidian also owned by Microsoft? Pretty sure it's just a matter of Satya Nadella giving the greenlight

load more comments (2 replies)
[–] VaultBoyNewVegas 10 points 7 months ago* (last edited 7 months ago)

Yet Bethesda are/were the publishers when it released and Beth owned the fallout IP then and continues to own the IP.

[–] [email protected] 7 points 7 months ago

based obsidian dying to save new vegas, modern day jesus christ

load more comments (1 replies)
load more comments (2 replies)
[–] wiccan2 81 points 7 months ago (1 children)

This is starting to feel like their way of blocking Fallout London from releasing indefinitely.

[–] [email protected] 30 points 7 months ago (6 children)

bethesda has historically hated mods and the people who make them. its why their games have such a small modding scene

[–] [email protected] 36 points 7 months ago* (last edited 7 months ago) (5 children)

Well the updates to Skyrim, Fallout and lack of modding tools for Starfield seems to indicate that it is now a reality. I seriously cannot fathom why they would sabotage themselves like that. It's absolutely obvious since at least Oblivion that mods are lifeline and reason for success of Bethesda rpg games yet here we are.

[–] [email protected] 7 points 7 months ago (3 children)

the games sold just fine on console, before modding was possible on it. never got this modding saves bethesda narrative. its just a neat addition

load more comments (3 replies)
load more comments (4 replies)
[–] Glytch 30 points 7 months ago

They've certainly gotten more hostile to mods since the M$ acquisition. At least mods that don't want to play ball with the creation club nonsense.

load more comments (4 replies)
[–] [email protected] 72 points 7 months ago (6 children)

They actually made the load time worse with their update. Not by a little, by a fucking tonne. Going from any interior to outside now takes like a full minute and 30 seconds, its ridiculous.

[–] [email protected] 34 points 7 months ago* (last edited 7 months ago) (2 children)

It took that time before the update for me as well. 1-2 minutes for every loading screen. There was a mod for that (before the next-gen update) that you could not load via nexus, bc the setup was a little more conplex, but it worked really well (see https://www.nexusmods.com/fallout4/mods/10283 )

The method of this mod was to speed up the fps only while in the loading screen to 300-350 bc the loading times were somehow tied to the fps. Well done Bethesda.

[–] 800XL 10 points 7 months ago

Console "tweaks"

load more comments (1 replies)
[–] [email protected] 13 points 7 months ago (1 children)

Alt-tab until you hear the music stop and it will load quicker.

[–] [email protected] 24 points 7 months ago (3 children)

That is the hackiest workaround I've ever heard lol but I will give it a shot, thanks.

[–] Restaldt 11 points 7 months ago

Xcom2 had a nice "feature" where if you hit capslock right when the mission starts to load it paused all animations and actually loaded the damn mission far quicker than normal

[–] [email protected] 10 points 7 months ago

Downside is you have to keep the seriously lacking, buggy-ass radio on.

load more comments (1 replies)
[–] [email protected] 10 points 7 months ago

That's the classic Bethesda experience.

[–] [email protected] 7 points 7 months ago

Hah, those are the load times I used to get on my Xbox One with its dinky HDD. At the very least, The Midnight Ride has been updated to post next-gen, and I now get really small loading times (<5 sec) on my SSD. The game feels less rough around the edges, too. Only took 3 hours to set up :,)

load more comments (2 replies)
[–] [email protected] 57 points 7 months ago (2 children)

let me guess, they still did not learn to add a beta branch for the old version after all the shit with skyrim mods and anniversary edition

[–] Agrivar 30 points 7 months ago

I am so glad that Irongate is being much smarter with Valheim. You can opt into the beta and also choose older versions of the game to downgrade to, all within Steam. Very helpful for an early-access game with tons of mods and sporadic updates.

[–] [email protected] 13 points 7 months ago (2 children)

I actually downgraded from Skyrim SE to oldrim in November. I started playing modded after a hiatus after the first big update whatever that was

Everything a little harder to deal with but at least I don’t have to worry about it updating

Rip in peace my mod list: from whenever I started to December

load more comments (2 replies)
[–] rustyfish 50 points 7 months ago (3 children)

Yeah I know, the show came out and everyone is hyped because of that. But maybe put those resources into fixing shit in Starfield?

[–] [email protected] 20 points 7 months ago (1 children)

Starfield was so forgettable even Bethesda already forgot about it.

load more comments (1 replies)
[–] Prox 14 points 7 months ago (3 children)

Starfield can't be fixed. The game's issues are rooted in its core - procedurally generated maps, zero-consequence writing, forgettable gunplay. They could fix stuff like base building, giving it an actual purpose, for example. But in order to make exploration and role playing interesting/fun they'd have to effective make a whole new game.

load more comments (3 replies)
[–] [email protected] 9 points 7 months ago

Don't you know Bethesda? They won't even fix bugs that are thoroughly documented by the community and take 5 minutes to fix. They're not going to fix a game that is missing entire features.

[–] [email protected] 41 points 7 months ago (1 children)

Leave Bethsoft alone guys. They're all out of fun game ideas and need something to do.

load more comments (1 replies)
[–] [email protected] 28 points 7 months ago (1 children)

Shouldn't they just beg Bethesda to incorporate the script extenders directly into the new releases or the script extender devs to update?

load more comments (1 replies)
[–] [email protected] 17 points 7 months ago* (last edited 7 months ago) (3 children)

Still haven't updated to the new update. You just have to swap an app manifest file, takes 5 seconds.

I'm not sure why people with modded setups updated, I guess they had yet to learn that lesson.

load more comments (3 replies)
[–] pete_the_cat 14 points 7 months ago (2 children)

So, they're giving it the Skyrim treatment. I think it's received about 10 version updates since AE launched like 2 years ago. I ended up downloading a modlist that was 1.5.97 (the original version of Skyrim SE) and ended up sticking with it since it's future proofed.

load more comments (2 replies)
[–] [email protected] 14 points 7 months ago (1 children)

I play vanilla. As long as the updates stop my constant crashes on Linux, update away.

[–] trigg 25 points 7 months ago

I play vanilla

constant crashes

Yeah that sounds right.

[–] [email protected] 10 points 7 months ago* (last edited 7 months ago)

Bethesda, EA, Ubisoft, Activision Blizzard. All companies I no longer spend my money on.

[–] RizzRustbolt 6 points 7 months ago

The updates will continue until the free modications stop getting updated.

load more comments
view more: next ›