Factorio ought to keep you busy for about 500 hours even without mods
Steam Deck
A place to discuss and support all things Steam Deck.
Replacement for r/steamdeck_linux.
As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title
The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.
Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.
These are not enforced, but they are encouraged.
Rules:
- Follow the rules of Sopuli
- Posts must be related to the Steam Deck in an obvious way.
- No piracy, there are other communities for that.
- Discussion of emulators are allowed, but no discussion on how to illegally acquire ROMs.
- This is a place of civil discussion, no trolling.
- Have fun.
....
Per playthrough
I've heard enough that I wish I pulled the trigger last month.
The best time to plant a time-sinking tree is 100 years ago. The second best time is today.
Was it on sale or something?
~~Yeah, winter sale~~
Edit: no, it's never been on sale, this is what I get for not looking at SteamDB before commenting.
No it wasn't. Factorio does not go on sale.
Yep, you're right. I'll edit.
Wow, that one never goes on sale. Sad I missed that
Even at full price, it is totally worth it. And I'm saying that as someone who has only ever bought 1 game at full price.
I just finished a 200 hour Rampant playthrough yesterday (on my PC) so I love me some Factorio. But I can’t imagine how it plays with console controls. Is it decent?
The dev went to great lengths to optimize the controller support. He wrote about it on his blog while he was working on it. Pretty interesting stuff.
I haven't looped back to the game since it was added. How would you say the controller support is compared to the trackpad style setups that were previously required on Deck?
I’ve only played on the Steam Deck but I found the controls to be fairly intuitive and easy to use. I’ve played over 160 hours and never once wished I had a keyboard and mouse instead.
You could probably play the SCS Truck Simulator games basically indefinitely.
Vampire Survivors is an absurdly addicting Deck game, and can be considered grindy if you go for the eggs late-game.
Deep Rock Galactic is a good one too, if you're okay with no aim assist and playing solo or with randoms.
I can't believe I have a fancy ass gaming PC and played like 50+ hours of Vampire Survivor.
Then bought a Steam Deck and played another 50+ hours of Vampire Survivor.
No aim assist in DRG? Engineer with dual sentries and Loki Smart Rifle says hello.
Gunfire Reborn, Hades, Vampire Survivor, Cyberpunk 2077, Carrion, Slime Rancher 1 & 2, Stardew Valley, Warframe, Death Stranding, Wreckfest, Orcs Must Die 3, Castle Crashers, ARK: Survival Evolved, and Dead Cells are all over the map genre wise but all have grindy elements that may or may not vibe with you.
+1 for Hades, and also consider Slay The Spire.
really enjoying halls of torment, vampire survivors, project zomboid, and persona 5 on the deck lately. And of course Palworld runs great, very grindy but i’ve been playing it mainly on desktop.
I've been meaning to try that one on my deck but if it runs, I'd definitely recommend Palworld
Seconding Halls of Torment. It’s a perfect game for the deck. I spent about 80 hours 100%ing it. There’s your grind! Not bad for 5 bucks.
No mans Sky is pretty good. My buddy and I teamed up and make a series of production facilities across a network of planets in order to provide enough materials to manufacture the most expensive items in the game.
There was no reason to do that considering how charitable people are, but we just did it anyway.
You can also grind for the best ships and gear and stuff, or build a base on a planet or on a space freighter.
I attempted to do that once. I got a couple hours into calculating exactly what all I needed before giving up. Especially after figuring out it's not even the best way to make money in the game. But I've also spent hours and hours designing and building bases just for fun, so I get it.
Yeah I couldn’t have done it alone. My friend did the calculation and I did the planet hunting. We’d team up to pinpoint optimal resource points and constructing their facilities. However, since he owned some facilities and I owned others, we could only access them all when we were both online. Also, only he had the recipe for some parts and I the others, so we had to do some passing back and forth to complete the process. We only ever did it once and realized we probably wouldn’t need to do it ever again with all the money we got out of it.
Factorio is indeed a great choice. Whenever you're ready for more Monster Hunter, Risse+Sunbreak is also amazing (playing it now myself). ARPGs like Grim dawn and Chronicon also give plenty of playtime if they're your style.
Path of Exile has a lot of good grind to it. Every league added mechanics, and a bunch of them went core over the years. Also, if you haven't hit the Guiding Lands in MHW, the grind gets real there.
Crystal Project. Classic final fantasy but different.
My brother has 500 hours in some Disgaea or other.
ESO can be grindy depending on what you do.
Playing this myself in anticipation of the upcoming expansion adding skill customization.
Plays well on the Deck, plus mods are great to help make some of the grind even better (I'm loving the lazy writ crafting mod).
Hollow Knight is pretty good.
Warframe. I played it for 1400 hours, and I can attest that it is grindy.
But it's still fun, and there's a lot of content for a F2P game. You can even earn the premium currency by grinding (and a few events throughout the year). It's Deck Verified, too!
Seconded. Let's not bring up playtimes and make anyone feel any sort of way but with over a decade of development, there will be something you can do. You can fish, you can hunt, you can ride a hoverboard, you can dance. Most of those things are just Open world things, but Warframe also has standard randomized tileset missions where premade tiles are laid out by way of some algorithm to make every mission unique while being built out of pieces you can become incredibly familiar with.
Beyond this, now that Cross Play and more importantly, cross save/progression is active you will have so many sweaty vets willing to help you on your platform (the Deck) and from other platforms like switch, PS4/5, and Xbone/Series.
If anyone feels interested in this game, definitely dip your toes and just take it slow. No need to rush things since you can always just take a break and try something else while things are building.
How do you define grind? I went from zero to sixty hours in Rimworld in the span of a few weeks and IMO it plays quite well on the deck (not perfect, but surprisingly well for a traditionally M&K PC game).
I agree about the controls. I played on PC many times beforehand. They did a decent job of adapting it to the steam deck.
Minecraft: Dungeons, easily. I usually play that with a show on or something, it's mindless fun
Siralim Ultimate
Love the Siralim games. Very Dragon Quest Monsters feel
This is my first one and I'm really appreciating how different it feels from something like Pokemon. There's so much room for making interesting party strats
Oxygen not included Skyrim
Cyberpunk 2077, 250 quests. I haven't started phantom thieve yet.
103 hours in and one mission away from having nothing left to do. Amazing game and I can see myself doing it again in a year or two.
Warframe
The king of all grinds.
World of warcraft
Monster Hunter is my favourite grindy series, and World just recently got verified
If you like games with XP, Baldurs Gate 3 runs great on the deck.