this post was submitted on 15 Jan 2024
103 points (94.8% liked)

196

16620 readers
2706 users here now

Be sure to follow the rule before you head out.

Rule: You must post before you leave.

^other^ ^rules^

founded 2 years ago
MODERATORS
 

Yes, I am a patient gamer. Why do you ask?

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 10 points 10 months ago (1 children)

Outer Worlds is a wonderful proof of concept, it only really felt shallow for so many because it stood so close to New Vegas, yet with a much smaller scope and budget.

I cannot wait to see what the Outer Worlds 2 may look like with an actual budget and dev time! Tim Cain is a treasure, and given that the Fallout series continues to be battered with generally terrible direction I'd love TOW2 to cement TOW as a viable alternative going forward.

[–] [email protected] 4 points 10 months ago (1 children)

Outer Worlds is a wonderful proof of concept, it only really felt shallow for so many because it stood so close to New Vegas, yet with a much smaller scope and budget.

As someone who went in knowing nothing, I expected much more of a linear/"indie" feel. I can see how people might be disappointed if they compare it to FNV, but damn it's been pretty good for me so far. There's a lot more here than I expected.

My biggest complaint is that the movement feels floaty. I feel like if they can get that right, then it would feel much better to play.

[–] [email protected] 3 points 10 months ago

Yep, comparison is the thief of joy. I enjoyed my time with TOW, but felt that it realistically needed a bit more meat on its bones to gain real traction. It tries to sell itself as a long-form RPG in a bite-sized scale, it doesn't quite work out pacing-wise.