this post was submitted on 12 Dec 2023
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I believe that Google wanted in-app purchases in Fortnite to go through Play Store so that Google would get 30%. And Epic wanted to setup their own in-app billing and keep it all.
I wonder how that's going to play out with Apple and their monopoly.
A lot of this case hinged on the fact that Google wasn’t treating everyone the same. They had a lot of private details for big companies.
Unless Apple also has secret deals, then this isn’t going to impact them.
Apple wouldn't need to have secret deals. They're running a walled garden over there. You can't side load, and you can't run payments through the app without Apple's approval. That case was about Apple forcing developers not to even talk in the app about the possibility of making a purchase elsewhere, like through their websites. It wasn't a deal, it was Apple strong-arming a developer because they could.
The problem is Google wanted to have what Apple has: a closed ecosystem they can exploit. But they don't have that, at least not to the same degree. Android is not "theirs", even if they've increasingly managed to make the Play Store more inseparable as time has gone by, and getting worse about that all the time.
The most they can do is scare people away from using third party app stores or doing anything with Android they don't approve of, and when it comes to things like Play Integrity and Play Protection, they can punish you for stepping outside their bounds by breaking certain functionality (for having the audacity to want to control your own device).
But they can't outright control anything.
Which is where the deals come in. They're making shady deals to keep Android as their money maker and no one elses.
It's anti-competitive, because to spite Google's efforts, there is an actual opportunity for competition on Android, where as on iPhone, there isn't.
By enforcing a rule that says apps on the app store cannot have an external paid app store. So that's why you download FN on sideload instead of the store.
No I think Google tried to tell Epic they couldn't have their own processing for in-app purchases. That's what Epic sued over.
There are multiple entities with their own payment processing mechanisms running on Android. Epic was definitely able to run their own if they wanted to.
Many of them are either exceptions made by Google through shady deals or apps that were overlooked by Google before they published the app.
That’s exactly what sunk Google’s case though. They’re inconsistent. Had they most likely shown they’re consistent to other apps they could have been more likely to get a jury on their side (like in the case with Apple).
Google and Apple both banned Fortnite from their respective app stores and that's what caused Epic to sue both of them in the first place.
Well, Epic instigated them to ban the app so they could claim the ban as a tort under competition law.
It's more that Epic added their own payment system to the app (and offered, IIRC, a roughly 30% decrease in Vbucks price for people who opted to use it instead), Google and Apple both responded by removing the app, and then Epic sued them both and even aired a special presentation in Fortnite. All in the same day. Epic intentionally did this.
Here is an alternative Piped link(s):
special presentation
Piped is a privacy-respecting open-source alternative frontend to YouTube.
I'm open-source; check me out at GitHub.
No, then you won't even be able to use in-app purchases.
Android supposedly has an option to side load, and even install another store, but in order to do it, you get through a series of warnings, and such stores can't even be on the play store. So for an ordinary user you feel like you are hacking the phone. So naturally there aren't many alternatives. The only one that lasted is F-Droid, but it seems to be only used by advanced users who want to run open source software.
So simply, theoretically they should be able to do whatever they want practically everyone has to stick to play store.
Play store has a rule, that additional charges need to go through them (and they of course charge 30%). This probably would still be ok, but then certain vendors don't need to follow the same rules.
That's not true - they wouldn't be able to use the Google Play APIs for payments of course, but if the app is sideloaded they can definitely use any payment processor / method. If the app isn't on the Play Store then Google has no say over it.
It's really not as difficult as you make it seem.
That's it. There were no "series of warnings" to go thru, no need to flip between multiple screens or anything. I literally just went thru this process to install the Epic store my Galaxy Fold 4 - which took only a few seconds in total - and it was in no way complicated or "scary" at all. And bear in mind that the audience in this case are gamers - people who are already familiar with the concept of downloading and installing programs on a PC, so it's not like you're targeting some tech-illiterate people here.
Not true again. Aurora Droid and Droid-ify are both reasonably popular, at least in the OSS/enthusiast communities. Yes they use the F-Droid repos but they also subscribe to other repos (Guardian Project, Izzy etc), so you're getting your apps from multiple sources.
There are also proprietary stores such as Aptoide which are quite popular in the Asian markets. Finally, you're completely ignoring other stores which are bundled out-of-the-box on many non-Google phones such as the Galaxy Store on Samsungs, Mi Store on Xiaomis, AppGallery on Huawei etc. Of course, in the western market the Play Store is the most dominant, but the Samsung store is reasonably popular among Samsung users (as they have regular deals on games and various other apps + some exclusives like Good Lock and other Samsung-specific apps), and of course, the OEM stores are also quite popular in Asian markets.
Not OP, and, correct me if I'm misremembering, but you did actually used to have to enable developer options to be able to sideload at all, and Android doesn't tell you how to do that.
You seem too certain that it's still simple, but everytime I'm installing a new APK my Xiaomi makes me wait 10 seconds and puts a big, red, scary sign saying how dangerous it is to side load, then finally the ok buttons unlocks and I install my app.
OP is mistaken - you can make purchases in side-loaded apps, only thing is that app can't use the Google Play APIs for that (obviously) - but they're free to use PayPal or stripe or w/e payment method. Google has no way of preventing sideloaded apps from doing that, and it's not like they can ban them either.
Actually, there isn't even any actual "warning" - at least not on my Fold 4 - there was just one dialog to enable installation from unknown sources, with a "Settings" button that takes you directly to the page where you need to tick the box next to your browser, and as soon as you tick the box, you can click on the "Install" button to install it. That's it. None of the dialogs you interact with has any actual warnings.
Epic is, in the law suite they just won.
I believe that is the crux of it. And apparently part of the trial exposed that some big players have special deals such that don't have to pay those in-app purchase commissions, or at least have a smaller commission. And that's what makes it an abuse of their market position.