MyNameIsAtticus

joined 6 months ago
 

I picked up Slime Rancher 2 along with the Entire Assassin's Creed Bundle (it was only $70 for me, so why not?) today. I wanted to give it a try after first playing the earliest version on Xbox Cloud Gaming. I have to say, this one feels a lot more forgiving. I feel like i'm drowning in Chickens within days. For context this is my Stony Hen Coop after a day:

I also kept getting a ton of the rare slimes in the game. I saw two golden slimes in the 2 hours i played and the lucky slime too:

This game has a new weather system which I really like. I had a twister spawn in and some Dervish slimes showed up. That's what the main screenshot is of. A dervish slim popped up right as Lightning Struck. I'm hoping there will be new Weather specific slimes, because i love the idea of them being specific to certain weather types.

I also have been collecting the tabby slimes (my favorites), i have 4 right now and an exclusive coop for them:

On top of that i made most of my fortune so far from cotton slimes. They've been really easy to keep fed which is nice. I have a garden that produces their favorite vegetable. I get about 25 a harvest:

Overall i'm really liking this one. It feels like a much more refined version of the first one. I'm really excited to see where this goes during the final release (whenever that is)

 

Today's game is Minecraft 1.8.5. Me and a friend started a server to plan for a fun. It's an amplified world so it has that jacked up terrain gen. It made finding iron difficult and climbing hard, but it was a lot of fun. 1.8.5 i have fond memories of. Not nearly as many as 1.7.2 due to Xbox 360 edition, but the 1.8.5 equivalent on PS3 edition was the main one i played for a while. I remember being really excited to be able to use prismarine and dark oak for my builds.

I got this specific screenshot while mining Iron. Shortly after i found a huge ravine at Y level 46 that had nearly a stack of iron.

After this, I ended up spending like an hour building a Stair Case to get up and down the mountain i'm living on. It took a while but came out looking really good for essentially a heap of Cobblestone Stairs. It has the same vibes as the Mines of Moria from LoTR. You know in that one scene where the Stair case is falling down?

For context here's a shot from the very top of the mountain before i built the staircase, just to give you an idea of how tall it is:

Ditto:

Finally, i wanted to share this screenshot of my Ugly house i built. It does not have a roof because my friend asked if i was going to build one, and out of stubbornness i refused (i did build a pretty trim around the roof though):

 

i got some more screenshots from Cyberpunk today. I was messing around with V's pose and ended up wedging his head into the table while trying to get him to sit on the seat. I saved this one because Rogue looks so done with my character's shit.

I also went and did the side quest with Jackies family and saved this picture from it. I really enjoyed the side quest. It was a good change of pace from the usual shooting i feel like and gave the story time to pace itself:

Immediately after getting Jackie's bike from the quest, I took it and just drove around the city for a bit. After about 15 minutes i crashed into a barrier while going at highspeeds and somehow got it stuck in the barrier:

From there i started walking on foot. along the road:

I ended up inviting myself into this rich guys mansion by hopping the fence and took this picture of his pond. In the bottom he had $200 just lying down there, so i helped myself to it:

I also went into this valley area and took some pictures of the skyline. the colors were a bit dulled out in the screenshot but the rainbow there on the cityline were what caught my attention about it:

[–] MyNameIsAtticus 2 points 1 day ago (1 children)

Damn, i wish it was kept in as an option, i love when games give you a limit to skills to make you really consider where to invest

[–] MyNameIsAtticus 2 points 1 day ago

Being 1:1 would check out for it, especially with how important i remember it being to the story

[–] MyNameIsAtticus 1 points 1 day ago

185 now, and soon to be 186

[–] MyNameIsAtticus 2 points 1 day ago

Online is definitely more fun with friends. The Ragdoll physics rockstar has alone makes it fun to play with others because it results in wacky situations (like my friend falling down a ladder, or me tripping him with a lasso and causing him to fall into a lake)

[–] MyNameIsAtticus 1 points 1 day ago

For exploring i'd say it's more fun with friends, though if you just like exploring the world it's good for that too since The Entire world is unlocked from the get go. There are also story missions, i'd say they're a bit shallower than the story ones due to the online nature, but not much. I believe they're shorter though. There's about ten of them, so you could knock them all out in an evening unless you wanted to so both the Low Honor and High Honor versions. there is also side missions of sorts. They're far shallower though. They boil down too essentially go to this point, do this task, and leave. sometimes there's multiple tasks, but that's the gist of it. Some of them do get creative though. Like there's a train heist you can do where you have to search a runaway train for an emerald (or a fleeing train if you have a friend hijacking the train for you)

 

Me and my Friend played Some Red Dead Online today. I went fishing and some how managed to get my character to float off a dock. Sadly i couldn't get any fish to bite. In fact, after doing a bounty i feel like no animals were spawning. After i gave up i found a nearby gang hideout, which i didn't even know was a thing in RDO. After clearing them out i found this shrine while looting the place:

I also climbed down this well nearby my camp. I was really expecting there to be something down here but there was nothing. While i was on my way out my friend fell on me and killed us both.

While on my way back into Saint Denis to pick up a bounty i went a way i never had before. I don't think i've ever seen this side of the city. It's really pretty:

I also went ahead and passed through too sell some pelts and thought the view was pretty in that area (though, this entire game is pretty. I always end up taking like 80 screenshots.

[–] MyNameIsAtticus 1 points 3 days ago (2 children)

AC Unity's Paris has to be one of my Favorite video game Cities of all time. it can be a bit repetitive in some places but everything is the perfect distance for climbing and when you come across a landmark it's amazing

 

Here's some more Screenshots from Cyberpunk. Did you know this game had a photo mode, because i didn't. It's resulted in some pretty images such as this one of some holo-fish:

The fish also brings me to my next point, I completed the opening and unlocked the rest of the city. My opinion of the world has gone up ten fold. Just wandering around the city feels like an actual city. It doesn't feel like a scaled down or shrunk city like some other games. This one feels like a genuine, authentic, west coast city (at least to me). I spent a ton of time just riding the metro around and it felt like riding an actual metro. I like that they gave you the option of sitting through the whole ride. It makes the travel a lot more fun and i saw a bunch of fun sights, like a rollercoaster. This screenshot i took right after getting off the Subway:

The photo mode has also resulted in some interesting poses, due to me accidentally pushing the wrong button and entering photo mode mid action. Such as this one from the Opening:

or this one where it looks like i'm smelling Stout's hand (that's probably why she was so violent at first):

Overall i'm really loving this game's story and world though. It feels kind of like if Fallout and Baldur's Gate had a child. It has a lot of story options that can be impacted from what i tell and it controls kind of like fallout 4.

[–] MyNameIsAtticus 1 points 4 days ago (1 children)

I believe so actually. I know for a fact I watched quite a few of his videos a while ago so I’d be surprised if it wasn’t him

[–] MyNameIsAtticus 1 points 4 days ago

I’ve never been a big dystopian fan and there’s only like one Dystopian thing I can name that I liked, But Cyber Punk’s world feels really well crafted. I think if it wasn’t for the bugs it might have had a pretty good shot on launch

[–] MyNameIsAtticus 1 points 4 days ago

I saw a car hit a divider barrier on one of the interstates while driving around the city, then back up, And hit it again. I’m not really sure why it was doing that but I wish it had kept going just so I could keep watching

[–] MyNameIsAtticus 1 points 4 days ago (3 children)

I have not, but I do believe i watched a YouTuber talk about it years ago. It looks like it’s available for PS3, and I literally just ordered a PS3 yesterday. So maybe I’ll try breaking it in with that if I get a chance

[–] MyNameIsAtticus 2 points 4 days ago (1 children)

I was going to leave the little section of island I was on but if I can’t until a certain point. I ended up just driving around and then browsing the stores on the street

[–] MyNameIsAtticus 1 points 4 days ago (1 children)

I’m using SteamOS right now. I’m planning on Using Bazzite for my Gaming Rig. If something goes wrong with that though I might look around

 

Today's game is Cyberpunk 2077. I've been wanting to save this for my new gaming rig i've been planning (i think Lemmy will be happy to know i'm planning to stay with Linux lol), but after getting news some of the parts won't be here until Febuary, i've decided my Steam Deck can go through one last Marathon Sprint through hell trying to drive a AAA game at 1080p before it gets retired to Emulation on the go, Alan Wake, and the Occasional Indie Game.

This game does an amazing job of capturing the feel of the American Interstate System i feel like. On top This is the first time i've played a game and gone "Wow. I feel like i'm really experiencing California Traffic. It's just as bad as the real thing." I mean this as a compliment, because i feel like it helps sell the vibe and make the city feel more realistic. And the skyline feels like an extra buit of realism too it.

I also got sidetracked petting this cat. The game gets an extra 10 points from me for letting me pet it:

And after visiting Viktor, i think he has to be my favorite character. He seems very chill and relaxed. I'm hoping he survives the game:

 

I wanted to make sure Dolphin was working after shifting Emu Deck over to a new Drive, so i tested it with Mario Kart Wii.

Mario Kart Wii is one of the few games i still own my original disk for that still works. Though i have much fonder memories of MK64 (through the Wii VC ironically enough), this one is still one of my favorites due to how chaotic it can get. Not to mention the Inclusion of Waluigi and Funky Kong is awesome. Never have i ever wanted to drive as an ape with sunglasses more than i have playing this game. Not to mention the retro track collection is pretty solid IMO.

I took this screenshot on Mario Circuit after getting my ass handed to me by a Ghost Baby. Poor Waluigi deserved better than this.

I also did Sherbert land, and though my time was way worse than when i raised the ghost child, Waluigi was happy, which is all that matters to me.

Shortly after though, I sadly lost to Daisy though after a race in Coconut Mall as Waluigi isn't allowed an ounce of joy in this world apparently.

 

After seeing someone bring up Starfield on a post here, i wanted to revisit No Man's Sky and discover some new things. I feel like this game always has some new discovery for me to find every time i play. This time i discovered this weird Planet full of Rectangular Prisms. It was really cool.

Everywhere i went these things were here. It was to the point even the local fauna were Rectangular Prisms, such as this little guy here:

It was ominously called a "Doommacinoe" by the game. I don't know if it's a randomly generated name or if it's something specific too it, but it's ominous none the less. I want to tame one as a pet eventually. The planet didn't seem to have any Oceans which was interesting And some of the cubes almost seemed too be dissolving into the air with purple wisps.

When night fell the planet became even prettier as the Formations were one of the few light sources for the planet:

Overall it was a really pretty planet i'm glad i found. It had some really cool sights and i want to setup a base here eventually.

 

I finished Max Payne 2 today. I didn't realize going into this how much Max Payne had setup for other Remedy Games, specifically Alan Wake. The in-game show Address Unknown has so much in Common with Alan Wake II such as the evil double, alternate reality New York, and the implication of a "Next Level". it's uncanny.

There was also the in game show Lords & Ladies, which i would be lying if i said i didn't stop to watch every episode I saw.

I also liked how it had you switching back and forth between Max and Mona, and also had missions where you had to escort the other. It did it in the right quantity where you were being forced into a escort mission every 5 minutes. Having to cover Max with sniper fire as Mona was especially fun, and seeing how their stories met up was awesome.

The boss fight was also a lot of fun, i was expecting it to be a rehash of the first game's, with the Spike crushing the boss and that's the end, but actually being able to fight him was a fun experience, albeit a little hard because max was always two steps away from death.

The game had some really pretty reflections too. I assume this uses the old flip the world for the reflection trick, but it's done really well, i honestly couldn't tell if it was or not (though i don't know what else it would be using)

 

My wifi was still out until this evening, so i decided to finally pick up Max Payne 2 since i had it installed, if only so i can finally clear it off my list. I made it about halfway through the entire thing today before stopping when my Wi-Fi came back on.

The game has this pretty backdrop of rain, though i still think the first game's snow was my favorite. The game feels a bit more refined than the first one, though this may just be the higher poly models making it easier to tell what i can and can't shoot through. It also feels a lot easier and forgiving with Ammo. With the first one i felt like i had to make each shot count, this one i feel like i have had no shortage of ammo.

The rain I mentioned

The soundtrack for this game is just as good as the first one too and i love how some of the levels sprinkle in references to the first one. There's a bar sign that references the bar from the first game, and you even got to go there in reverse of what the first game made you go through too.

The fun house

there was also this fun house section that you go through and it was a unique change of pace, especially when it's revisited later. There's a section with a giant ass needle, and as someone who's unsettled by needles, i think i can safely say that's the first time this game has unsettled me.

 

My Wi-Fi was out today, so that knocked all multiplayer things out and for whatever reason Sackboy wouldn't load with the Wi-Fi out. So instead i booted up Breath of The Wild on Cemu and played that. After i got the Camera upgrade i went crazy taking photos of everything i could (instead of, yknow, stopping the giant evil presence that wanted to destroy the world). I didn't realize how badly the System compressed the images though so a lot of these came out crunchy.

I got the photo of the dog right outside of Dueling Peaks Stables. I had a different one saved of a dog rolling on it's back but this one turned out far better than that one because it was too dark.

I've been trying to walk everywhere to familiarize myself with the world (i also turned on the Pro Hud to help encourage me to navigate by sight too). While on my way to the Stables i blew up some fish and got a photo of them right before grabbing them to cook:

I also got this photo of beetle looking concerned. Probably because i was all up in his face and he kept turning to look away from me. I ended up selling some Gems to him afterwards to afford my horse i named Darren.

This was one of the first photos i took by myself. I went out back and this lizard was posing majestically, so i grabbed a photo of that too for the compendium.

 

I decided to give Sackboy: A Big Adventure a try today. I bought it last year and never started it (though, the same could be said for 70% of my library). I decided to just drop Black Flag because i couldn't get the DLC to show up. So i this is what i picked to play next.

Little Big Planet 2 was one of my favorite games growing up, so i was excited to play this. It's definitely not what i was expecting from something with Sackboy in it, but i think my expectations were unfair because i was expecting something like Little Big Planet. It's similar in many ways, but i would say it's much closer to Mario 3D Land instead of Little Big Planet.

After getting over my expectations i really found myself enjoying it. I do wish the Story was a bit more involved in the Levels like they were in Little Big Planet (after the intro i don't think i got any plot exposition for it until six levels in), but they are really well crafted and it has some of the same mechanics that LBP does (i mourn the Level Maker though).

The music is really good too. Though i feel like it feels very out of place and abstract if that makes any sense (though this could very well be my Nostalgia for Pemberton and the other composer's works), it's very well made and i enjoyed the pieces i heard in the first world i played, such as the Yeti one.

The Gameplay is really well made too, there was this puzzle in one of them i really enjoyed where you walked around on this big Screen Like thing. It was a really cool idea. The also have a whole level the utilizes the Rolling mechanic which i feel like is a clever way to get players to adjust to it.

The game also sees the Customization return. I had some free things that i ended up using to customize my character and i bought some cat eyes. I ended up with this thing:

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