Wait, these are worth something? I have so many of them rotting in my inventory.
Most people call that "Windows."
https://partner.steamgames.com/ says there are 132 million monthly active Steam users, so that's more like 2.5 million Linux users on Steam.
If only they supported Linux. Proton support out of the box is the biggest selling point for me.
60Hz has been the standard (at least in the US) since CRTs. I don't think I've ever seen a 30Hz display.
Benchmarks mean nothing.
You're free to suggest another method of comparing the two languages' performance. This is the best we're have, and Rust wins in every single benchmark shown there.
These aren’t the results of code written by an average programmer.
Citation needed.
I like Rust and all but we do need to admit it doesn’t magically solve all our problems.
I never said it did. I simply pointed out that it's demonstrably faster than Swift.
Stellar Blade is a single player game.
Stuff like what? That article says it's not shutting down.
This is completely incorrect. Their contract states that you can't sell Steam keys for less elsewhere, which is entirely fair in my opinion. If your game is on multiple platforms or storefronts, you can sell it for whatever price you want there. The fact is that nobody does; they list it for the same everywhere and pocket the difference if someone buys on EGS.
I know the cards are worth a few cents each. Selling those is more trouble than it's worth.
I meant the inventory gift games being worth something.