The following are some of my most played
Minecraft - Surely about 3k Hours Surviving Mars - 1k Hours Astroneer - 1.5k Hours (Mostly plaud in Early Access, newer versions kinda suck) Shapez.io - 500hours Maybe Portal 2 - 250hours
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The following are some of my most played
Minecraft - Surely about 3k Hours Surviving Mars - 1k Hours Astroneer - 1.5k Hours (Mostly plaud in Early Access, newer versions kinda suck) Shapez.io - 500hours Maybe Portal 2 - 250hours
4000+ hours in Gems of War as I used to be the top streamer until the publishing company fucked me around. 3500+ in Diablo 3 as I was able to Leaderboard with a solo Monk... LB'ed and didn't earn any XP in groups... all solo!
on xbox with its time tracking, i think rock band 4 takes the cake with uhhhh i have no clue maybe 100 days? i cant check right now
unofficially rock band 3, i used to play it 8 hours a day everyday
All I'm going to say is those are rookie times for PS2. I might have spent that many hours in a Biolab.
Solitaire 2: Collectors Edition. 175k hours
lol not even 25 years in the game, what a noob
That's steam but the games I've put the most time into are:
Minecraft, must be over 10k hours.
Halo 1, 2, 3 and Reach, pretty sure over 10k hours combined.
There's surely some game I'm forgetting right now, just woke up.
There are also several mobile games I must have put thousands of hours into over the years.
How is good old Planetside doin?
Always more active than I think, always less active than I want considering my main method of play is leading public platoons. It's great if you can concentrate into a hex and get people supporting each other. It's shit if you're just in a Sundy telling squads to ghost cap 4 hexes at a time to cut stuff off.
Last time I played was for the anniversary and I actually found an active outfit. Was nice and more active than I thought
Deep Rock Galactic with about 1000 hrs.
Best Co-Op game I've ever played with a marvellous community and its own subculture. It has been my absolute favourite game for a couple of years.
Stopped playing though when they introduced the "flappy boots" minigame. I know it's optional and there are mods to get rid of it, but somehow this has killed the entire game for me. Silly, but can't help the feeling.
In German I would say "die Luft ist raus" about this. Literally translated: "the air is out" and describes situations where something totally lost its appeal and is now just "meh", although it was (very) appealing before.
If you haven't played it before and like co-op shooters: give it a try. You probably won't regret it.
I love the expression! Sounds close to "out of steam" in English which is used similarly... nothing underlying has changed but the enthusiasm or "special something" is gone
Not a lot of single game no lifers on here... https://i.imgur.com/H9PWPxq.png Obv wallpaper engine, clicker, and perfect tower are idle things so most of those hours aren't active so pretty much every other game I have is under 200 hours.
Minecraft probs has like 5k+ tho.
Finally! Someone with over 1000 hours in a game. I think I have over 3000 hours in Stellaris alone. Granted I've definitely walked away from that game in the endgame for over an hour and come back with practically nothing changing. It's a very slow game.
After not playing for years I have a hard time getting back in. Any tips?
I'm not good at any of these mind you
I loved Kingdom come deliverance
Same, it's tied with Ghost of Tsushima for favorite all time. I can't wait for KCD2 in February.
It's was World of Warcraft before I quit.
What other games had in hours, that had in days. Probably around 500 days, mostly standing around waiting for others.
Now I play FFXIV instead.
Much healthier...
Well, I'll say the usual, CS2, TF2, and L4D2.. with a combined total playtime this year of 60 hours.. (most on TF2)
Because.. I've been playing this game.. called Wuthering Waves., it doesn't have any hours, only days, but if I had to guess.. around 1200 hours. It's a gacha game. Like Genshin Impact so... yeah, I'm a F2P though, and I've been enjoying it (with a few exceptions)
Aside from that, Honkai Star Rail is second.. with probably around the same hours.. another gacha game. Then Zenless Zone Zero, as another commenter mentioned. Another gacha game.
In my phone, I guess I play Clash of Clans and Pokemon Go occasionally.
A nontrivial amount of my gaming time was reset by steam around 2010.... IDK why, but there are games on my steam account that I know I've sunk over 100 hours into that show zero hours.
Right now, one of my highest is satisfactory, sitting around 1500+ hours.
Yeah, I used to play 1.6 and source. Then my family and job life had me quit playing for a few years. When I came back it said 1.6 hours for both. Cannot say when it happened though.
Never got into GO, but I was probably just too old to compete at that point.
Yeah, I have a ton of time into HL/HL2/CS:GO/Audiosurf/PvZ
Pretty much all of that was lost.
I did a quick Google search and according to some commenters on websites, the great reset was around 2010.
I've been on steam since the early days, I think I installed it around the time that blue shift came out? I forget. But back then, if you had any HL2 title, and you put that into steam, you would get what is now known as "the orange box" (more or less). So, yeah, I got a bunch of valve games basically free and I've only expanded that collection.
Recently I've tapered my spending on games because life/work/family doesn't allow me a lot of time to play. Which is probably why I like satisfactory so much. If I get an hour, I can build my factory, save it half complete and go back and continue building later.
The biggest thing that I feel like SF has going for it, is that they give you all the tools, tell you the objectives and let you figure everything else out. You have 100% control over how you accomplish the task at hand. You can save/quit anytime you would like, and there's no demands to get things done in a particular timeframe.
You can save halfway through a build, and you'll come right back to where you left off. Most games now-a-days are match based, once you're in a match, you feel obligated to finish the match, and there's seasons or limited time objectives that you must play a minimum amount in order to even have a chance of getting... There's just so much pressure, micro-transactions, and effort required.
I have almost 4000 hours in Factorio and didn't play it for 2 years. I swear this game is some voodoo lifetime stealing curse.
just pasted a screen snip so hopefully that worked. Not pictured: League of Legends which CS:GO only wishes it could be, Runescape (either of them) which is counted in months and Minecraft if it counted my hours would be 5 figures at least.
No comment.
I saw the OP and I was thinking "those are rookie numbers"
This is more like it.