this post was submitted on 14 Dec 2024
93 points (98.9% liked)

Games

32907 readers
1278 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 2 years ago
MODERATORS
 

We know that certain games are big, like BG3 or Persona 5. But recently games like FF7 rebirth and Indiana Jones just kept going on and on past "Act 3". Also Rise of the Golden Idol seemed a little short to me

Are developers getting more efficient with generating content?

(page 2) 50 comments
sorted by: hot top controversial new old
[–] Zachariah 14 points 4 days ago (1 children)

I’m not usually surprised by the length but by the girth.

[–] [email protected] 3 points 4 days ago (1 children)
[–] Zachariah 6 points 4 days ago* (last edited 4 days ago) (3 children)

We’re talking about sidequests, right?

load more comments (3 replies)
[–] ch00f 12 points 4 days ago (2 children)
[–] [email protected] 9 points 4 days ago (1 children)

Surprised that it was so short?

[–] ch00f 9 points 4 days ago

Well I mean the false ending

load more comments (1 replies)
[–] [email protected] 1 points 2 days ago

I've avoided this thread for a bit because I assumed there'd be a bunch of dick jokes. I was pleasantly surprised with a bunch of thoughtful and awesome comments. Fucking love the nerdiness of this community.

To answer the question - there's a number of them, but i think the first one for me was Fable: The Lost Chapters. It added a ton of new content on top of the base game, plus there were a good amount of extra side quests, challenges, puzzles, collectibles, etc, that I got so much beautiful and memorable gameplay from it.

It does feel like games nowadays are made to appeal to the masses and/or pump out a lot of games as quickly as possible in order to generate as much money as possible. Fortunately indie game studios and devs still exist for people that are looking for a little more substance. Shout out to the Indie Stone for Project Zomboid and their continued efforts to add more awesome features to their game!!

[–] [email protected] 13 points 4 days ago (2 children)

GTA IV actually, not even counting the two huge DLCs, just the base game alone.

[–] Zahille7 4 points 4 days ago

GTA in general has a long story. Which I honestly don't mind. It means you get your money's worth with the story alone. All the messing around is just secondary and an added bonus.

[–] electric 3 points 4 days ago

I was trying to think of one since I feel the opposite most of the time. This one did surprise me with the length. You think the end is approaching, but some more bullshit is ejected at Niko every time. The main quests takes a lot of detours (in a good way). There isn't just one villain and you help/fight tons of different factions across the islands.

[–] [email protected] 5 points 3 days ago (1 children)

Astlibra: Revision

I'd put a conservative minimum first playtime at 60 hours... For slower, completionist, players? 80-100 hours.

If that first playthrough is on the impossible setting?... I don't wanna think about it. Lmao

[–] iamtrashman1312 3 points 3 days ago

Well thanks, you just promoted one of my steam wishlist items higher lol

[–] durfenstein 6 points 3 days ago

13 Sentinels: Aegis Rim

I knew it was a jrpg from the beginning, but the way the stories unfolded and piled up had me confused. There was a new question every chapter and it just bwcqme bigge and bigger. Awesome game

[–] [email protected] 9 points 4 days ago

Nethack.

The first few dozen times I played it, it felt like it took forever to get anywhere. The most recent time I played, it felt quick and easy to get to the bottom. (I got stuck on something, though, and haven't been able to continue past the valley of the dead.)

[–] [email protected] 7 points 3 days ago

Celeste. I was not expecting the core and farewell

[–] [email protected] 11 points 4 days ago* (last edited 4 days ago) (1 children)

I 100% Tunic in 15 hours. I expected it to be longer and harder, considering it's not even in a real language and you have to translate it to solve most of the puzzles.

[–] [email protected] 2 points 4 days ago

Wow, that's very fast imo. Good for you!

Great randomizer out there for it. And it's Archipelago compatible so you can mix it in with other randomizers alone or with friends, in case you want more!

[–] [email protected] 4 points 3 days ago (1 children)

Biggest surprise for length was Dragon Quest VII, the PSX version. Started playing it close to release, dropped it several times and finally finished it years later.

I'd played multiple games in the series before and I think the longest one topped out at 40 hours, so I really was not expecting a 100+ hour marathon like that was (although the very, very long prologue should probably have served as a warning).

load more comments (1 replies)
[–] [email protected] 6 points 4 days ago (1 children)

Universal Paperclip, was expexting day, weeks or more of gameplay and there were 4-5 hours of good gameplay. It was perfect.

[–] [email protected] 3 points 3 days ago

It’s a surprisingly good game even it’s just a clicker game based on HTML forms.

[–] [email protected] 7 points 4 days ago

Maybe not the length of the main campaign, but good luck 100%ing Cartherine, holy shit. Nevermind Full Body. There's like 8 endings combined + insane challenges and 64-stage game within the game. +100 hours easy, if not more.

[–] LouNeko 3 points 3 days ago (1 children)

XCom2 the content just DOES NOT END.

And MGS Peacewalker. How they cramed so much stuff unto the tiny PSP disk is beyond me. The list of unlockables is insane.

[–] Macaroni_ninja 3 points 3 days ago (1 children)

Ist too bad Xcom games are so focused on time limits. I know it meant to add to the tension but its just frustrating to me to non-stop rush everything.

[–] LouNeko 1 points 3 days ago (1 children)

Literaly one of the most popular Mods for Xcom 2

[–] Macaroni_ninja 3 points 3 days ago

Im familiar with the mod, but its a mod, the game was designed to be played the way you always balancing on a knives edge. So not much time to enjoy the content (for me at least), when you have constantly ticking clocks reminding you to hurry up.

[–] MyNameIsAtticus 6 points 4 days ago

Miitopia. I wasn't expecting more worlds from such a simple game. I really enjoyed it though.

[–] [email protected] 6 points 4 days ago

No matter how much I've played it, I don't think I've ever got past half of the campaign of Sacred.

Now playing Elden Ring and even if I'm just starting out I'm constantly surprised by the amount of stuff in the world, most of which I only discovered the second or third time I visited the area it's in.

[–] fpslem 2 points 3 days ago

Duck Detective. Charming game, but quite short.

[–] iconic_admin 4 points 4 days ago

I remember being surprised by Lufia 2 rise of the sinistrals. It was my first RPG other than a Zelda type game as a kid.

[–] RightHandOfIkaros 3 points 4 days ago

I never expected A Girl Who Chants Love At the Bound of This World: YUNO on the PC98 to take me like 80 hours to complete without a guide.

load more comments
view more: ‹ prev next ›