LouNeko

joined 2 years ago
[–] LouNeko 3 points 12 hours ago

Public Restroom Unflushed Poop Man

[–] LouNeko 10 points 17 hours ago (3 children)

This gonna be your super hero origin story?

[–] LouNeko 3 points 17 hours ago

I tried it but I couldn't get over the fact that there is no dedicated parry/block button. Also the game looks horribly dated with muddy textures and environments.

It doesn't have the soul of a Metal Gear game. Its quite literally Bayonetta with a Metal Gear reskin. Metal Gears gameplay is mostly about player freedom. You have to get from point A to B and how you do it is up to you. Rising takes all of that away, just hack and slash to kill everybody. Its still fun, but definitely not a Metal Gear players cup of tea.

I had the same realization about 40K Space Marine (the old one). When it originally cane out I loved it, but I replayed it a few months ago and realized that its kind of bad. Its just corridor, arena, corridor, arena, corridor,... There's not really anything to it, not even the story. Why is it so highly praised? Because back when we first played it we thought it was cool and nostalgia is a powerful thing.

I only played Rising recently precisely because back when it came out it deviated so much from the first Trailers. I wanted Metal Gear Solid 4 but with Raiden, but what we got was Metal Gear Devil May Cry.

[–] LouNeko 4 points 18 hours ago

Megalodon illiteracy

[–] LouNeko 5 points 18 hours ago* (last edited 18 hours ago) (4 children)

You can skip percieved time by sleeping.

You can also alter time by going fast. Satellites have to account for time dilation for their positioning.

[–] LouNeko 5 points 19 hours ago

I would pull down on grocery bags so they are harder to lift.

[–] LouNeko 0 points 1 day ago

Your mom knows how to give balls the attention they deserve.

[–] LouNeko 4 points 1 day ago

I am 100% sure my mother's a narcissist and ~60% sure my dad's autistic. Its not exactly a gasoline and fire combo, more like gasoline and water, which might be less dangerous but still unacceptable.

[–] LouNeko 45 points 2 days ago (5 children)

Depends on what stone you turn into. Slate or lime maybe. Granate or marble, no way.

 

Maybe that's all she needed all along.

[–] LouNeko 23 points 2 days ago (1 children)

#JustNewYorkCityThings

[–] LouNeko 12 points 2 days ago (4 children)

Guys, the Switch 2 violence is not necessary.

[–] LouNeko 42 points 2 days ago (4 children)

People use fingerboards to give their turtles the Zoomies.

 

For me, a few come to mind:

  • "You're imagining everybody in this story way more attractive than they actually were."

It was posted somewhere on one of those spicy subreddits under some affair threesome story. And it sort if clicked with me. Like look around, normal people on the street don't all look like supermodels. And supermodels don't lurk around in reddit comment sections. It really put things into perspective for me.

  • "Life isn't short, it's the longest thing you'll ever do."

It is a bit uplifting to realize that no matter if you have bad or good period in your life, it is only a short chapter contained in the longest time period possible for you to experience.

There were a few others that I probably can't remember of the top of my head right now.

 
 

For years I've been looking for a mod that does a simple thing - showing the resources needed for all placed construction blueprints, ideally in parenthesis on the vanilla resource list next to the corresponding resource.

I'm tired of selecting all the placed floor tiles and then multiplying it by the number of resources per tile by hand. Especially because you can only select a limited number of entities at once. You have to fiddle around with the camera to section of portions of your blueprints if they exceed this limitation. It would save a lot of hassle for larger builds if the number of resources in construction or production queue would be visible at a glance.

Additionally the aproximate amount of days your food will last should also visible on the resource list.

 

I can't help it.

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