Interesting. The problem I run into is the terrible color render index of my cheap monitors.
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It definitely won't be a perfect match what you see on your monitor vs in real life. Fact is, rgb color rendering can't capture the full spectrum of light that actually reflects from objects.
But, it should give a good ballpark estimate of what a filament should look like, or relative colors. The site owner does all of the color determination himself, so variability from person to person/camera to camera should be one that's taken out of the equation.