"I hate your friends and they hate me too"
Dungeons and Dragons
A community for discussion of all things Dungeons and Dragons! This is the catch all community for anything relating to Dungeons and Dragons, though we encourage you to see out our Networked Communities listed below!
/c/DnD Network Communities
- Dungeons and Dragons - Art
- DM Academy
- Dungeons and Dragons - Homebrew
- Dungeons and Dragons - Memes and Comics
- Dungeons and Dragons - AI
- Dungeons and Dragons - Looking for Group
Other DnD and related Communities to follow*
- Tabletop Miniatures
- RPG @lemmy.ml
- TTRPGs @lemmy.blahaj.zone
- Battlemaps
- Map Making
- Fantasy e.g. books stories, etc.
- Worldbuilding @ lemmy.world
- Worldbuilding @ lemmy.ml
- OSR
- OSR @lemm.ee
- Clacksmith
- RPG greentext
- Tyranny of Dragons
- DnD @lemmy.ca
- DnD [email protected]
DnD/RPG Podcasts
*Please Follow the rules of these individual communities, not all of them are strictly DnD related, but may be of interest to DnD Fans
Rules (Subject to Change)
- Be a Decent Human Being
- Credit OC content (self or otherwise)
- Posting news articles: include the source name and exact title from article
Format: [Source Name] Article Title
- Posts must have something to do with Dungeons and Dragons
- No Piracy, this includes links to torrent sites, hosted content, streaming content, etc. Please see this post for details
- Zero tolerance for Racism/Sexism/Ableism/etc.
- No NSFW content
- Abide by the rules of lemmy.world
Counter spell
One day I want to play an all-arcane-full-casters party just to see if encounters can be nuked fast enough to make up for the lack of healing. Counterspell? Tough luck, we have four people who can counterspell your counterspell
Meeting anything with a natural anti-magic field would basically be a death sentence though
Friendly reminder to DMs that Counter Spell is a reaction, so after your fireball gets counter-counter-counter-counter-counter-counter-counterspelled you can just have some other mook cast another.
I mean, you shouldn't counter-counter-counter-counterspell if you can help it. But having multiple casters in an encounter adds some more strategizing, especially if you have a scenario where a player might want to hold their reaction for something else.
strate-gazing? what the hell is that
Also, players have to be able to see the caster casting the spell, and several powerful damaging spells do not require sight. Fire storm, sunbeam, circle of death, and cone of cold all work just as well inside heavy obscurement like a fog cloud, but counterspell doesn't
I think your average murder hobos would get themselves killed pretty quickly in this game. However if you had a group that was willing to meta-game a little to spread out the caster types you could make it work. You'd likely need to plan each encounter to make sure people knew their role in the fight. Making it to level 5 would probably be the hardest part of the game
Definitely. Shield is already an incredibly useful spell, but with no dedicated frontliners (and I do think that someone running a bladesinger would be rather against the spirit of this idea) you're gonna need to preserve every hit point you've got, so everyone better be grabbing that. If you're all already agreeing to stick to just two classes, or maybe three if you include warlocks, then the meta-strategising is already in the room. Plus you've likely got at least a couple of high-int wizards who can very justifiably be obsessive planners in-character.
All that said, I have run 5E games with some very unbalanced parties and it has geeeeenerally worked out fine anyway. It was funny when six players showed up and the highest charisma score between them was 12. They just had to get creative in social challenges.
Simply bring a necromancer if you’re that worried about meat shields - or I guess bone shields.
It also depends on strict you are about the rule. A divine soul sorcerer/celestial warlock comes with minor healing. I'd also want the team to have familiars and summons to try to eat some damage until you get the really good crowd control effects
If the other two replies to this take what they mentioned we're most of the way to a coherent party by now
and I do think that someone running a bladesinger would be rather against the spirit of this idea
Fine, I'll pick War Mage
Making it to level 5 would probably be the hardest part of the game
Implying the game won't get impossible after everyone learns Fireball
To whom it may combust
That's evil.