this post was submitted on 26 Nov 2024
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Chain lightning (lemmy.world)
submitted 22 hours ago by fede to c/dnd
 
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[–] [email protected] 9 points 19 hours ago (3 children)

Definitely. Shield is already an incredibly useful spell, but with no dedicated frontliners (and I do think that someone running a bladesinger would be rather against the spirit of this idea) you're gonna need to preserve every hit point you've got, so everyone better be grabbing that. If you're all already agreeing to stick to just two classes, or maybe three if you include warlocks, then the meta-strategising is already in the room. Plus you've likely got at least a couple of high-int wizards who can very justifiably be obsessive planners in-character.

All that said, I have run 5E games with some very unbalanced parties and it has geeeeenerally worked out fine anyway. It was funny when six players showed up and the highest charisma score between them was 12. They just had to get creative in social challenges.

[–] [email protected] 2 points 17 hours ago

Simply bring a necromancer if you’re that worried about meat shields - or I guess bone shields.

[–] makeshiftreaper 1 points 15 hours ago (1 children)

It also depends on strict you are about the rule. A divine soul sorcerer/celestial warlock comes with minor healing. I'd also want the team to have familiars and summons to try to eat some damage until you get the really good crowd control effects

[–] [email protected] 1 points 12 hours ago

If the other two replies to this take what they mentioned we're most of the way to a coherent party by now

[–] [email protected] 2 points 19 hours ago

and I do think that someone running a bladesinger would be rather against the spirit of this idea

Fine, I'll pick War Mage