this post was submitted on 15 Oct 2024
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Steam Deck

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A place to discuss and support all things Steam Deck.

Replacement for r/steamdeck_linux.

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The exact quote:

It is important to us, and we’ve tried to be really clear, we are not doing the yearly cadence. We’re not going to do a bump every year. There’s no reason to do that. And, honestly, from our perspective, that’s kind of not really fair to your customers to come out with something so soon that’s only incrementally better. So we really do want to wait for a generational leap in compute without sacrificing battery life before we ship the real second generation of Steam Deck. But it is something that we’re excited about and we’re working on.

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[–] [email protected] 146 points 2 months ago (6 children)

My biggest concern with SteamDeck was that it would become a 1-2 year upgrade cycle device. I don’t expect the hardware to last 7+ years like normal console lifecycles but I’m very glad to hear they’re being patient and aggressively supporting the software side.

[–] KeefChief13 66 points 2 months ago (4 children)

It's kind of just becoming an indie or old game portable pc to me. Don't personally have much interest in playing modern graphically demanding titles on it.

[–] [email protected] 15 points 2 months ago

I'm the same. I play retro and indie titles on the Deck, and more modern and demanding games on the desktop.

[–] [email protected] 8 points 2 months ago

I was really surprised how well Hellblade 2 ran on mine. And supposedly Until Dawn also runs well now. When you can live with 30fps I suspect that well crafted games will be playable for a few more years.

[–] Hagdos 7 points 2 months ago (2 children)

Was it ever intended or fit for that? It's 2.5 years old, where modern games 2.5 years ago that much less demanding than modern games today?

[–] [email protected] 6 points 2 months ago

2.5 years ago there were a lot more games still targeting last gen consoles as their minimum baseline. Newer games that are current gen consoles only tend to fare a lot worse on steam deck.

[–] KeefChief13 5 points 2 months ago

I think the goal was to be able to physically run some version of modern AAA titles when it came out. Although generally, those titles would be downgraded graphically and run at a low frame rate, making it a less than ideal situation for those with alternative options.

[–] deafboy 3 points 2 months ago

It's an excellent thin client as well. I've played the second half of death stranding through the free tier of Geforce Now.

[–] [email protected] 44 points 2 months ago* (last edited 2 months ago) (1 children)

I dunno, I expect the Deck to last far longer than the average console if anything. It's a PC, so the games are pretty much guaranteed to keep coming for decades to come, as they have for decades past.

The hardware will fall behind, so I think the point where the newest Triple A games won't be playable will come within a few years, but I bet whatever visual novels or pixelated indie games release in 2035 will still run just fine on it.

Plus, it's designed to be repairable, unlike most consoles. And even if Valve stops maintaining SteamOS for the Steam Deck, you'll still be able to install other distros, so software support isn't something I'm very concerned about either.

[–] [email protected] 3 points 2 months ago

Two thoughts.

  1. Space marine 2 didn't work well so I'm assuming that spankin new games will be hit or miss from here on out.
  2. AAA games have sucked lately. ive played so many good games on my deck that I may have missed on a larger system.
[–] [email protected] 18 points 2 months ago (1 children)

Shoot. My back log on games is so big, I can be happy with this one for another 5 years before I'd need something with more power.

[–] Regrettable_incident 4 points 2 months ago (1 children)

Yeah same. I got a steam deck maybe six months ago, my backlog is so big I've only recently finished bioshock. Seems like a nifty little device and it seems to handle contemporary stuff okay too.

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[–] Defaced 15 points 2 months ago (3 children)

There are a ton of PC gamers who think the only way to play a video game is 1440p 60-144fps and anything below that is unplayable. The reality is the steam deck is a 720p 30fps handheld device that can occasionally make it to 60fps if pushed far enough.

IMHO a device that can run a game like God of war Ragnarok at 30fps in handheld mode and still play fine when docked is succeeding on the performance front in several aspects. In comparison, the switch version of Wolfenstein the new Colossus had to remove entire sets of geometry to even hit 30fps where the deck can hit that easily with the same settings without removing geometry and using AMD FSR. I think the deck has at least 3 more years in it before we even start to see any needed upgrades at that performance. Only time will tell.

[–] [email protected] 9 points 2 months ago (1 children)

The steamdeck seriously changed my perspective of what power I need for a computer and convinced me that I can continue to run my 1080ti for at least a few more years.

[–] [email protected] 5 points 2 months ago (1 children)

1080'ties really were legendary cards. Back then I only had a 1060ti as my prior card broke unexpectedly and that was all the money I could spare.

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[–] [email protected] 11 points 2 months ago* (last edited 2 months ago) (1 children)

It 100% could, everyone thinks they need to be able to generate kratos' abs, Cloud's spikes and Keanu....but they don't. (Removed an extra an)

[–] [email protected] 6 points 2 months ago* (last edited 2 months ago)

Agreed. FSR 3 really is amazing and I'd gladly use that to pull a few more years of playing my favorite games on 720p low.

Upscalers are great for portables I just hope it's not used to excuse poor optimization.

That said I only play fps on my desktop, the steam deck opens up an entirely different class of games for me.

[–] [email protected] 4 points 2 months ago

Honestly can't see that happening. I think valve will want each upgrade to be significant enough you can feel it

[–] [email protected] 95 points 2 months ago

Good. Keeping it the same means that the original Steam Deck will remain a target device for game developers for longer.

[–] Wooki 54 points 2 months ago (1 children)

A desperately needed view in an industry of fashionable e-waste. Apple, Google and now Microsoft: I'm looking at you

[–] Evotech 10 points 2 months ago

Number must go up

[–] [email protected] 27 points 2 months ago (4 children)

Presumably this will mean a high-performance ARM CPU (comparable to the Apple M series), along with the dynamic recompilation technology Steam have been experimenting with. (It’s unlikely that Intel or AMD will deliver the generational leap they’re talking about.)

[–] [email protected] 29 points 2 months ago (1 children)

This reminds me of an old thread on a random forum. Just when Sims 2 was released they were speculating what Sims 3 would look like.

Someone suggested that the next game will surely be in the source engine!

While your point is more realistic than that I still don't think valve could pull this off in reasonable time. Translation for games is extremely hard to do right. I think if at all there will be another generation of decks before we see something like this.

[–] foggenbooty 9 points 2 months ago

I wouldn't count AMD out. The whole reason the Steam Deck is so successful is because of AMDs Mobile GPU, not necessarily it's CPU. AMD has been able to make some very efficient GPUs lately, so I do belive with a couple new architectures and die shrinks we will get the generational leap they're talking about.

ARM sounds nice, and it might one day be, but getting x86 translation working flawlessly WITHOUT performance/battery costs at the same time as proton is just asking a heck of a lot.

ARM does best when it's doing ARM things. Since all games are built for x86 with nobody having any intention of compiling for native ARM, I don't really see the point. The whole reason i like the Steam Deck is to play older back catalog games, and those are all x86. Apple pulls it off because they only translate x86 when they have to.

[–] [email protected] 4 points 2 months ago (1 children)

Dynamic recompilation technology?

[–] [email protected] 10 points 2 months ago (1 children)

It's "FEX", Valve have apparently been testing it with Proton.

The Asahi Linux team have their own packaging/tooling around it, but theirs is slower at runtime because they have to run the games inside a VM as well.

[–] [email protected] 5 points 2 months ago (1 children)

Their stack is so brutal. It's incredible how they overcame it all.

ARM instruction set, wrong page size, GPU without documentation for which they reverse engineered a Vulkan and OpenGL driver.

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[–] [email protected] 24 points 2 months ago (4 children)

I honestly think (hope) valve should take a shot at a genuine console. I would absolutely love something that just WORKS like steam deck, but unlike my PS5 syncs with my steam library and can easily transition to my deck with no fuss. Library compatibility, graphic customization, capable of functioning as a one stop media device for the TV room. I feel like the steam machines were too early and too short sighted/compartmentalized, but now that so many games are coming to PC, valve could take everything the PlayStation 5 did right, while removing all the bullshit that drives people nuts.

[–] VindictiveJudge 18 points 2 months ago (1 children)

A new take on the Steam Machine could potentially knock Xbox out of the market in their current state, and I'm okay with that.

[–] [email protected] 14 points 2 months ago

Steam machines were a great idea that the market wasn't quite ready for, and were too niche at the time. The steam deck has proved people of all technical levels are ready and willing to embrace a non-windows OS, and don't care what it is as long as it can easily give them access to their content. I have an Nvidia shield, a PS5, a steam deck and a desktop PC. My game library is disjointed and I rarely play anything on the PC, because there is no good way to make it convenient. The vast majority of the time I use my steam deck, I'm sitting on my couch, just like my PS5 .

A steam console could unify everything, cut my devices while simplifying my experience and giving me way more control over the invasive bullshit that comes with streaming and android devices. That has so much upside and value to me, it's hard to even put a price tag on it tbh.

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[–] [email protected] 22 points 2 months ago* (last edited 2 months ago)

I just sold my 4090 after playing some latest hit AAA games I didn’t like at all and I play only indies on deck, it’s the best gaming device ever

Also it seems the only games I liked from hundreds of aaa graphics eye candies from recent years are rdr2 and cyberpunk and bg3. I unironically think there are fewer great big aaa games nowadays cmv and I am not planning another xx90 card any time soon

[–] jqubed 16 points 2 months ago (1 children)

I’d like to get a Steam Deck but was wondering if it’s getting close to a newer, better version coming soon. This makes me feel more comfortable, not that I have the budget for one right now anyway.

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[–] Aceticon 12 points 2 months ago

It's not what makes them money so they don't really have the business incentive for maximizing hardware sales that leads to a relentless pushing out of new versions of their hardware that are barely better than the last one and all manner of tricks for early obsolescence of older devices (things like purposeful OS and App under-performance and even incompatibility with older versions of the hardware).

Also in the big picture of gaming the Steam Deck is tiny and in its early stages, so business-wise is not the time to go down a strategy of relentless new hardware versions and enshittification, quite the opposite.

Absolutely, they're doing the right thing and as the right thing aligns with their business objectives it's a bit wishful thinking to claim its because they care so much about their customers as people.

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