Robot Odyssey, an adventure game played by programming robots to help you. Still nothing like it.
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Still feels like an untapped niche. Doesn't help that adventure games in general have mostly been folded into other genres now.
Human Resource Machine and even Factorio scratched that same part of my brain.
Had never seeHad never seen that before. That is super cool!
Searching for almost anything was so much easy. Such a powerful tool that disappeared. Its performance 20 years ago was better than Finder is today. At least from my experience.
I'm gonna cheat a little one and mention the PSP GO (take it as an honorable mention because it uses software to work lol).
The damn thing was meant to be used with an online connection to get games, updates and DLCs but people failed to see the appeal to it (mostly because of the poor infrastructure we used to have) people decided that UMD was the better option and guess which of those thrived.
KeyKOS, EROS, and other capability-based mainframe OSes could offer security and data integrity guarantees that "modern" OSes are only now just catching up with. Nothing from the Unix or VMS lineages, including Linux and WindowsΒΉ, really comes close.
The next chance for widespread adoption of a capability-based system is maybe Fuchsia; if Google ever deploys it for anything other than Nest devices, or if its open-source core gets picked up by someone else.
ΒΉ Windows isn't literally a VMS, but modern Windows descends from Windows NT, which was led by Dave Cutler, who had also been the tech lead on VMS. And there's the joke about "WNT" and "VMS".
zmodem. It was the fastest way to move data back in the day and was a trailblazer for streaming protocols. It excelled over dialup connections. Moving a file by say ftp over tcp/ip was painful by comparison.
It was an evolution of previous protocols and only marginally better/faster than, say, ymodem.
It was useful, but was it really ahead of its time?
AOL Instant Messenger.
Image sharing, encryption, direct file sending, HTML profiles, automated away messages, chatbots, custom font, SMS proxy, presence, and more.
Some of this doesn't sound so big, but for something >20 years old, other solutions seem like they're barely trying.
Windows Vista
It looked so good, and brought 64-bit computing to the mainstream. Everyone fucking hated it because the computers that they had (which at the time was the majority) absolutely sucked.
KDX Peer to Peer and cross platform "sharing". loved the custom interface options. lucked into a few good servers that had hard to find vinyl shares.
KDX as a concept actually had a "predecessor", Hotline, that was one of the best Mac OS warez scenes in its prime.
Superscape Do3D blew my mind back in the day. I used to spend weeks just building little houses and landscapes, then watch them come alive with virtual "NPCs" and such.
Definitely required some imagination, but for a time when connecting to the internet still made a noise, it was definitely impressive.
I remember when Minecraft was first being developed, my first thought was that it looked like a modern voxel-based Do3D.
NeXT. I still use WindowMaker partially out of nostalgia for NeXTSTEP. BeOS was also mind blowing. And canβt forget WebOS for phones.
Visicalc