this post was submitted on 03 Dec 2023
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Hello, thanks in advance for any help. I have a little project I am trying to do-- I would like to merge a "Mag quadsafe universal adapter" with a Galaxy Fold 3 case. I have both STLs and i began playing with blender yesterday, and it's possibly a little above my head.

What it seems like the steps are from my (peprhaps simplistic) point of view:

  • trim the openings on mag quad adapter to fit the camera lens and side buttons when it is perfectly centered on the case.
  • delete a square the exact size of the magsafe quadlock adapter that is perfectly centered on the back of the phone case
  • put the current model from the mag quad stl in thus square

The only thing I've been able to accomplish thus far is centering the mag quad adapter on top of the case. I cannot, for the life of me, figure out how to trim in to fit the camera and side button openings....

Any help is greatly appreciated, even if it's just a starting point.

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[–] [email protected] 3 points 11 months ago

If you can't make it work with other programs you could do this with the boolean modifier in blender. I'll give you a rough rundown of the necessary steps.

To cut the adapter to the right size you first create a cylinder that has the correct circumference and place it in the centre of the adapter. Then you select the adapter object and add a boolean modifier that should look like this.

You can then apply the modifier (by clicking on the small arrow in the upper right corner of the modifier card) and remove the cylinder again.

if you are happy with the result you can then move on to the next step. You could now merge the adapter again with a boolean modifier (although this time you have to select union) but if you want it to be recessed in the case you have to do another step first otherwise it would just fill the recess in the adapter model you have. You simply add another cylinder and scale it so it is slightly larger than the recess in the adapter and remove it from the case again by using a boolean modifier but with difference selected this time.

I hope this helps a bit. I know that if you don't know blender this explanation won't be enough to do this but if you have any questions then feel free to ask.