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Starfield players pirate the DLSS mod after the developer locks it behind paywall
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Knowing how to do the work is most of the value here. Yes, it's easy for those of us with the knowhow, but most people do not have that.
Think of an artist who can whip up a cool drawing in about 10 minutes. It was "easy" in the moment, but only because they spent years learning and practicing the skills to make it so. You aren't entitled to that artists labor for free just because it only took them a few minutes.
Sit your average gamer down with a copy of Starfield and
nvngx_dlss.dll
and they won't be able to do anything useful with it.It's great that most modders and some artists like to share their work for free with the rest of the world, but the rest of us aren't entitled to any of it.
The difference is that you only pay for an artist's picture once.
You only have to pay for this mod once.
An artist isn’t going to continue making modifications to a painting once you’ve bought it, not unless you pay them to do so. Presuming they aren’t feeling generous with their time.
I still might choose to take a picture of my buddy's cool drawing that he bought rather than buying my own copy. Though I agree that I am certainly not entitled to a free print at the author's expense.
Conversely, if I bought that drawing myself and it came with reflective glass glued to the front, so that pictures turned out blurry, I might be a little annoyed. Now I can't roll it up and put it with my other drawings without special accommodations. Also, I bought it and if I want to take a picture of it or wipe my ass with it then that is my choice. Making the life of your customers more difficult so you can make a little extra money is going to lose you some of those customers.
Not that I begrudge someone for making good money, but that dude said he is making $40k a month from his Patreon for DLSS3 mods. Does he really feel like he isn't get paid what his time was worth, or is he just getting greedy in a community that is usually more aligned with FOSS concepts?
Honestly, 90% of programming work now is "I got X library to work inside of Y new system in Z engine". It makes sense too - it's exceedingly rare that it makes sense to reinvent someone else's wheel - and at times, not insignificant to implement the right hooks.
Things don't need to be novel and amazing to be marketable. And if it's that trivial, rather than pirating it people would just rewrite it. The fact that they're stealing it means it has value.
The fact that they're stealing it means it's priced above its perceived value though.
So it has perceived value...
But that guy above was saying that it's worthless and trivial to implement...
You can't have it both ways.
That's not true at all. People often steal because they value the item but cannot afford the price.
And starfield itself is useless without a huge stack of technology that someone else made. That’s just how software works.
Hang on. You are telling me that schooling, parenting, and growing up in a community contributed to MY knowledge. And that, magically, will influence my art? Nonsense! I am a conduit for God.